Retronauts

Retronauts

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  • Ranking

    10th

    on Video Games

  • Favorites

    147

    Followers

  • Typical duration

    98 min

    per episode

Based on Podcast App listening data

Retronauts episodes

  • Come See Retronauts LIVE at Portland Retro Gaming Expo 2019!

    We're coming back to the Portland Retro Gaming Expo this year for another live appearance!

    When: Saturday, October 19 at 9:00pm

    Where: Auditorium A at the Portland Retro Gaming Expo

    What: Our latest live panel, "When Celebrities and Video Games Collide!"

    For more info, check out the official PRGE schedule, or the official website. We hope to see you there!

    1 min
  • Retronauts Episode 250: Loom

    As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With no inventory, no verbs, and music as your only means of interacting with the world, Loom stands some 30 years later as an interesting evolutionary dead end for the genre. On this episode of Retronauts, join Bob Mackey and Kat Bailey, and Duckfeed.tv's Gary Butterfield as the two explore one of LucasArts' less remembered adventures.

    42 min
  • Retronauts Episode 248: Contra

    Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen use the Konami Code to tackle the challenge of recapping the Contra series, just in time for the latest entry in the franchise.

    1 hr 40 min
  • Retronauts Episode 246: Demon's Souls

    In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn't know we were so hungry for. On this episode of Retronauts, join Bob Mackey, Jeremy's Parish, USgamer's Kat Bailey, and Duckfeed.tv's Gary Butterfield as the crew explores the bleak and endlessly compelling world of Demon's Souls. Listen now, so the world might be mended. So the world might be mended.

    1 hr 39 min
  • Retronauts Episode 244: The Secret of Monkey Island

    Now that Retronauts has transitioned to deep dives of single titles over the past few years, it's about time to focus on a genre we rarely touch: adventure games. That said, this marks the beginning of a limited series where I (Bob) will be covering the entire LucasArts adventure library—one game per episode—hopefully with new and/or rare guests.

    Since I'm not covering these games in any particular order, there's no better place to start than The Secret of Monkey Island, the release that would define LucasArts' house style for its remaining decade of adventure game output. And there's no better guest than Monkey Island superfan Nina Matsumoto (of FanGamer and Sparks fame), someone who's loved the series since 1990 and even created the cover art for Ron Gilbert's latest adventure game, Thimbleweed Park! So join us as we enter the world of corrosive grog, rubber chickens with pulleys in the middle, and insult sword fighting and jump back in time nearly 30 years to explore a game that launched a much-beloved series.

    1 hr 16 min
  • Retronauts Episode 243: Final Fantasy VIII

    Continuing our journey through the Final Fantasy series, Kat Bailey joins Jeremy Parish and Bob Mackey to talk about what makes Final Fantasy VIII such a weird and wonderful chapter in the series—just in time for the remaster! Just mind the spoilers...

    1 hr 51 min

About Retronauts

From the publisher's feed

The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host…

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