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Yes, even retro collections can be retro. We discuss the highlights and lowlights of classic game packs of the past 20 years, like Namco Museum, Sega Ages, and more.
In 1998, Bioware changed the face of RPGs with Baldur's Gate, which did an amazing job of translating the complex mechanics of Dungeons and Dragons into video game form--and not just the dungeon crawly stuff. Join Bob Mackey, Jeremy Parish, Ray Barnholt and Jason Wilson as they discuss one of BioWare's best and gather their party before venturing forth.
For over 15 years, the Harvest Moon series has been teaching sickly indoor kids the virtues of tilling the land, petting the chickens, and having low-wage serfs do most of the dirty work. Join Bob Mackey, Jeremy Parish, Ray Barnholt, and special guest backer Adam Fitch as the Retronauts explore this prolific farming sim series, and maybe -- just maybe -- raise each other's affection levels in the process.
It's the most retro Retronauts ever as we look at the roots of video games in the form of pre-video arcade games. Ski-ball! Kinetoscopes! Electromechanical target galleries! Even WE aren't this old. Sam Claiborn joins Jeremy, Ray, and Bob.
We enter the new year by talking about -- what else? -- very old years. IGN's Sam Claiborn joins Jeremy, Bob, and Ray for a discussion of the golden era of the American arcade. Digressions abound!
We go over a brief history of id Software’s original release of the PC first-person shooter Quake, including the finer points of the game and the innovations it helped jumpstart. Or is that rocket-jumpstart?
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