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In this episode, we discuss some ways to manage players arriving late, not showing up, or leaving early. The underlying message is to try not to damage friendships and keep games alive. We hope you enjoy!
Also, we talk about baby Spawn for reasons...
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In this episode, we discuss how best to switch characters. We go into why one might switch characters, how best to affect the change, and some ideas for making the change more effective in your story. Also, there are some cool ideas to try. We hope you enjoy!
A Link to the Samus Warlock for 5e that's mentioned in the episode.
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In this episode, we discuss playing multiple characters. We go into the pitfalls that can happen, but we think that there are some solid ways to make it work. Also, there are some cool ideas to try. We hope you enjoy!
Link to my TTRPG Food Poll
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In this episode, Steve and Kevin discuss some issues with giving loot. Maybe, it's that there's too much, maybe too little. Mostly, our philosophy is to tie the items into the story. We hope you enjoy!
Extras Mentioned in the Episode:
Reduction Dust
Size Category Rules 1
Size Category Rules 2
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In this episode, Kevin and Steve discuss how to fix some less than stellar NPC introductions from our past. Also, there's a fun little section about plotting mysteries. We hope you enjoy!
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In this episode, Kevin and Steve talk about how to make sure your players care about dreams. Often, dreams can be dismissed as unreal, so we start by discussing that issue. Then, we talk about elements that make dreams engaging. Finally, we talk about some tropes of dream reality, and how they can be done more effectively. We hope you enjoy!
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In this episode, Kevin and Steve talk about some fun things to do with Resurrection. We start with how to make the idea more narratively interesting. Then, we talk weirder and more disturbing versions of resurrections. We hope you enjoy!
Heroic Statlines
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In this episode, Kevin and Steve start a new series where we talk about interesting concepts and how to use them. This episode on travel started as a simple question: "Could you run a session backwards?" We also discuss out of sync storytelling in general and how to deal with future or past versions of player characters. We hope you enjoy!
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In this first episode of Season 3, Kevin and Steve dive deeper into how we make an "imperfect" background for a character in DnD5e. Meet our goliath rune knight, Simak. Join us as we talk about constructing and integrating a backstory in-depth. We hope you enjoy!
Vimak Elanithino "Skywatcher" Backstory
Vimak Elanithino "Skywatcher" Character Sheet
World background
The Heroic Statline we use in our games (and in this episode)
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In this episode, Kevin and Steve talk about using the Hero's Journey to give structure to a character in a TTRPG campaign. We discuss how to use it for writing a backstory and cooperating with a GM for campaign events. We hope you enjoy!
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From the publisher's feed