Roll Models D&D

Roll Models D&D

By Roll Models D&DComedyLeisureGamesImprov
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Roll Models D&D episodes

  • Roll Models D&D: Episode 55 – a Game of Taverns

    After tumbling through the seaside chasm city of Delnori, and already making a name for themselves, our heroes split.

    Eugene, with the grace of a letter, let the rest of the team know he would be spending the day at Bitter Sweet Caramels in the resident markets, hopefully making sweets with the proprietor.

    Ora, however, was more mysterious. After drinking with Eugene into the early hours, he left the Old Diver Inn in the morning mist to run errands.

    The rest of our heroes awoke and made the obvious decision… Shopping!

    But the sweet wonders of the tangled Maze Market soon turned sour… they stumbled across a rumoured alchemist who'd been offering cure-alls in trade for a sample of blood.

    Keen to investigate, and more than a little suspicious, our heroes approached. Sentinel deciding to make a trade for one of his vials of alchemy. But only after he withdrew her blood did they ask for his name…

    "Crissaphaene," he said, "Dolan Crissaphaene." The name, our heroes knew as the person currently employing the Touch Lotus Thieves Guild…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 49 min
  • Roll Models D&D: Episode 54 – The Mysteries of the Maze Markets

    Diving from the sand into sea, our heroes have already made waves in the shadowy, seaside chasm-city of Delnori.

    Two jobs down and a homely inn as a temporary HQ, they took stock of the conflicts brewing in the streets…

    The once powerful Thieves Guild was split, and in the ancient caves of its old hideout the new guild, renamed "the Touch Lotus", plots with a mysterious employer called Crissaphaene.

    On their last job, our heroes stumbled onto the Lotus repairing the opalised archway in the caves at the order of Crissaphaene and with the aim of exploring the "burrowing" world beyond it to retrieve relics and curiosities.

    There is also the other half of the split Thieves Guild, the Lamoré family, who lie hidden in the city, and a philanthropic pirate crew of the Oddmium Trist who seem active.

    There is also the onward questions of Xethir, The Disciple, who's plot our heroes foiled in Dustmere, and who likely continues on his crusade to break the One Thousand Seals.

    But before our heroes wade into the shady fissures, cobbled alleyways and teeming Maze Markets of Delnori, first they must eat, and drink and seek the guidance of gods…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 45 min
  • Roll Models D&D: Episode 53 – Machinations of the Buried Door

    Our heroes have only been in the seaside chasm city Of Delnori for a matter of days, but already they have made their mark. They are acquaintances of Ripper, the pirate innkeeper, and rescuer of an old Tanner who was plagued by otherworldly creatures. It was these creatures they tracked from the Tanner's to the burned-out headquarters of a once notorious guild of thieves. After rooting out the last of the monstrosities, they found a trap door beneath the nest, and it led down tunnels carved into the bedrock. Still following the tracks, our heroes moved through the dark tunnels, finding an ancient place. It was a temple, buried and fossilised and hollowed into a dark opal cast of what once was a church to Evraen, the Mother of Magic. The place, although clearly furnished and once used by the Thieves Guild, was now veiled in dust, the creatures' tracks the only activity to have disturbed it — and they originated from a stack of rubble in a side room. Our heroes cleared the boulders and found another tunnel in the wall, this one burrowing steeply down and ending in a horizontal, circular borehole, 2 feet wide that was filled with water. After much debating, Ahmaya chose to scout ahead. They tied a rope about her ankle, she crawled down the borehole and then slid into the submerged tunnel. Moving hand over hand and kicking, Ahmaya could see nothing ahead but greyscale darkness…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    2 hr 5 min
  • Roll Models D&D: Episode 52 – Down Tunnels of Opal

    Delnori, the city built into the chasms of the broken sea cliffs, hides many secrets. Old truths built and buried in the shattered bedrock beneath the city, sealed into permineralised nodules.

    And new mysteries that were born in Delnori as it is now. Down Scure Street, the three fissures burrowing east into the bedrock of the Hazarli continent like the imprints of broken fingers.

    It is down one of these Fissures our heroes find themselves.

    After breaking into a tanner's and fighting off a pair of hoofed canine monstrosities that could mimic voices, our heroes saved the trapped tanner and tracked the creatures to their nest, deeper down the fissure street.

    The prints led them to the rumoured HQ of the Touch Lotus Thieves Guild. Abandoned and left to rot, the wooden bungalow and burned-out steeple jutted from the fog.

    But a drop-box for gold and enquiries appeared to still be in use. It was eerily quiet, but our heroes were not alone.

    Several more of the creatures attacked, the fight was brutal, knocking Sentinel unconscious, but together they gathered about what hid beneath the nest: a trap door, framed in brass with a symbol stamped at the lock.

    A lotus flower in brass, and at its centre was an open-mouthed skull…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 36 min
  • Roll Models D&D: Episode 51 – A Lotus in the Mist

    New to the ocean cove city of Delnori, our heroes threw themselves into work – possibly to distract from the insanity of their recent departure from Dustmere.

    In their first job was simple: find and scare-straight the Chasm Pigs gang. instead, our heroes found themselves fighting off the now-rabid gang members who had been magically dominated by a horrific giant rat that seemed to have been modified with clockwork. They freed who they could and find the rat, but not before it funnelled its thoughts it into Eugene's mind – it's terror of the "maker" that had created and enslaved it.

    The next job was pest control at a shack of a tannery. But on arrival it became clear that the place had been left unattended – damp leathers had begun moulding, and the table held the drying remains of the tanner's last meal.

    Ahmaya also found a letter, from the tanner, Jeffrum, to a pirate crew of the Oddmium Trist, in which he was following up the gold he'd sent them in request for aid with the creatures that plagued his home.

    Then a voice called down for help from up the narrow stairs, Jeffrum. Then another cried from the coal basement, identical, telling them not to trust the voice upstairs.

    Meanwhile Eugene, feeling perturbed, had left and wandered out into the tanning area to inspect the chemicals with his alchemist's eye. A similar voice bubbled from the tanning vat beside him, and a horrific hoofed canine leapt from the caustic wash.

    The fight was savage, both inside and outside the house. Jeffrum had barricaded himself upstairs, and after slaying the two monstrosities, he told our heroes about the upheaval of the Thieves Guild, now split into the Lamoré family and the Touch Lotus Thieves. And the old HQ was deeper down this Fissure of Scure Street… right where the old tracks seemed to tread from.

    Our heroes followed the hoofprints deeper into North fissure to where fog rolled over the path and canal. Like a rounded stone in a stream the wooden bungalow bulged from the mist and jutting from its roof was a burned-out steeple.

    They stepped onto the mud, amid the fog and jumbled tombstones…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 52 min
  • Roll Models D&D: Episode 50 – Mimics in the Dark

    After our heroes sailed up the west coast, away from the chaos and the plotting in Dustmere, the city of Delnori welcomed them into the cool shade of its cliffs. Built within the chasms and fissures, Delnori was a city of old, sea-washed secrets, and our heroes were ready to explore it.

    Their first job was at the request of Ripper, patron of the pirate tavern Ripper's Beer house. He needed them to sort out a gang who'd not been finishing jobs for him. But things were never as simple as they first seemed.

    Dug into the base of the gang's hideout was a cave, in which the members had been magically dominated by a horrific mutated rat with a strange glass cap filled with cogs bolted into its skull. Our heroes saved who they could, and slew the rat, quickly returning to Ripper's.

    Ripper was relieved, grateful for those they had saved and impressed with the speed of their work. But he was just as confused as our heroes about the strange rat with the sigil-engraved cogs in its head.

    But the next job soon called and would hopefully be a simpler affair. Our heroes were to head down North Fissure, one of the chasm-canals in the Scure Street district where they needed to help Jeffrum, a tanner, with a bit of a pest problem. The house was little more than a two-storey shack. The tanning smells were caustic, foul and overpowering, untanned leathers hung out, mould speckling the edges.

    Something wasn't quite right. Ahmaya knocked and called out, and after no answered, she kicked down the door…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 47 min
  • Roll Models D&D: Episode 49 – A Rat Race in the Chasms

    Dustmere was behind them, but questions followed our heroes like ghosts. What exactly flashed in Delnori on the Lexicon map, where and who was Zapes, what mystery surrounded the Simulacra and destroyed Freya's contract with Juness, and why was the Disciple, Xethir trying to break the One Thousand Seals?

    On the tropical winds of the Broken Sea, our heroes sailed into the open cliff of chasm city, Delnori, and delved into the sprawl.

    They explored merchant and resident district of the Plaza, the high plateau of the gated Dias Ward, and the chaotic patchwork of Chasm Town that was built from old boats and older buildings up the cliff wall.

    After choosing an inn down the North Fissure of Scure Street, they snatched up rumours and jobs, choosing first to check on the Chasm Pigs. Their job from Ripper was simple – find out why the Chasm Pigs hadn't been completing jobs and why they'd dropped off the map.

    The gang hideout was a dank hole at the base quarters of Chasm Town. When they arrived, it was under six inches of water and a tunnel had been dug out the rear of the cliff wall and into a cave system. The cave echoed with the sounds of trickling water and shuffling feet.

    Inside the cave the Chasm Pigs attacked, controlled by some malignant will, they threw themselves with viscous abandon at our heroes who fought them back. With each strike, the gang members visibly struggled with their mental shackles, but seldom broke free. A giant, mutated rat was behind it, sequestered deep in the cave, its brain changed by ticking and whirring cogs within in a glass skullcap.

    In a frantic desperation it seized Ahmaya and Eugene's minds and channelled its story into Eugene's consciousness. Its changing was at the hands of a person it called The Maker, a man that forced a swarm to seek out relics in a painful world beyond a cursed door.

    But an accident broke the door, cracked the rat's skullcap, and damaged its altered mind. It made it clever, sinister, aware, and so it found rats _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 16 min
  • Roll Models D&D: Episode 48 – Tyranny in the Gutters

    After arriving in Delnori, the city built into the crags of a sea-side chasm, our heroes took a tour to explore the inner-cliff culture. They ate and drank and for a time they enjoyed a life that was neither at sea nor sand. But soon the call for work drew them to Ripper's Beer house.

    Bolted about 70 feet up a cliff-wall covered in a patchwork of buildings constructed from bits of ships, masts and ragged sails was the inn made from an upturned galleon. To get to the front door, our heroes traversed the rope-bridges and rickety ladders of the Chasm Town thoroughfare.

    Beer house was absolutely the best way to describe Ripper's. Longs tables and benches were filled with sea-scoured sailors and pirates marked with honorary scars, wooden jewellery and coins grafted into their skin.

    Ripper quickly offered them a job with a promise of more gold and more work if they sort his problem for good. A gang called the Chasm Pig's had been disappointing him; they hadn't been finishing jobs, and recently hadn't turned up at all.

    From Sentinel and Ora who felt comfortable in the rowdy beer house to Eugene who wasn't having such a grand time – our heroes took up the offer and headed straight to the Chasm Pigs' den.

    It didn't take long to realise something was amiss. The hideout, a dank hole at the base quarters of Chasm Town, was under six inches of water. A tunnel bored out the back and into the foundations of the cliff, and then they found a body. The dead gang member's purse was fat with coppers, silver, buttons and worthless trinkets and among a floating rot of old letters was a note "Ripper help."

    Through the tunnel they went, and what they found was another of the Chasm Pigs, this one alive, but not quite right…

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us in the top 30 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    2 hr 9 min
  • Roll Models D&D: Episode 47 – The Chasm Town Mystery

    Our heroes left the dangers of Dustmere behind them. They left the duke Gaspar, dead after he tried to ascend a mortal to Demi godhood. All so that his master, The Disciple Xethir, could slaughter the being to break a "Great Seal".

    They left a brother vying for power beyond his syndicate of crime. They left friends, a wife, and the desert that first bound them together.

    But the journey ahead was rich in rumour and possibility. North to Delnori, the Southern-most coastal hub of the Asildian Empire. It was a place that flickered as a point of light on the map within Eugene's Lexicon device; a passive location of a hidden Cache. A Place where Moxie's told her to find a man called Zapes and Sentinel could seek out other organised crime.

    A city where they could find real guilds and libraries to research their questions – the One Thousand Seals, the Disciple, the omened arrival of the Unbeing. There was also Ahmaya's talking sword-finch, Freya's own mysterious god and relic, and the two forces that seemed to pull Ora in two directions. But most importantly… it was a port that allowed pirates of the Zarxotic Isles to parlay…

    They arrived at a city was built within a ravine in a cliffside. Tall structures climbed the walls made from galleon aftcastles, masts, sails, ropes and brick. Further within, the city spilled over flatter ground, a cobbled square, a maze of markets and narrow streets of black-tiled tenement houses, inns and shops. Rising a hundred feet above it all was a noble plateau supporting grand spires and gleaming walls of cream stone.

    With an eccentric and rude city guide, they dove into the city to eat and explore. They found… odd street food, bountiful fermenteries, and a wonderful sweetshop. But they had been at sea for some time, and the hunger for business soon called.

    Our heroes settled down at an inn called the Old Diver tucked into the walled crags of Scure Street, there was work to be had, thieves to collar… mysteries to uncover.

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us as 26 in the top 100 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 44 min
  • Roll Models D&D: Episode 46 – Welcome to Delnori

    Dustmere, the city in the sand, became a hostile place for our heroes. The Disciple, named by an apparition as "Xethir", sought to break The One Thousand Seals to achieve an unknown goal. As a servant of Xethir, Duke Gaspar was attempting to create a graven god by planting an illusory seed of faith in the people of Dustmere and letting it bloom.

    The many threads of the plot converged at the Masqerade, were Gaspar used a huge coilstone to catalyse the transformation. He turned duke Debiles into a horrific imitation of a Graven and sent for Xethir to execute his plans.

    But before Xethir could arrive and kill the graven himself, our heroes emerged from the crowd, and once again they slew it. The Disciple, Xethir punished Gaspar for his failures, and promised them, "the seals will fall. The towers will once again light the way for the worthy. And you shall not live to see it."

    With the Glass Desert and the city of Dustmere behind them, our heroes chased friends and rumour to a new city. Finding Florin at the Port with his tall, rickety merchant boat, they set sail and mended the vessel on the move, newly christening it the "Baery".

    Under the stars they drank from stolen barrels of rum, shared regrets of the past, worries of the future, and on the last evening of their voyage, Florin shared a tale passed down through his people.

    They arrived in the stifling heat of the afternoon to a city built into a vast opening in a cliff. Mist rolled from the city maw and wicked from tall structures of galleon aftcastles, masts, sails, ropes and brick, all stacked up the inner-wall of the crevasse. Further within the shadow of the cliff wall the city proper sprawled: a vast cobbled square hemmed by a maze of markets and a tangle of narrow cobbled streets and black-tiled tenement houses, inns and shops. Rising a hundred feet above it all was a cliff plateau, and atop it were grand spires and gleaming walls of cream stone.

    Florin leaned on the taffrail with our heroes as they peered ahead, "the Southernmost coastal hub of Hazarli… the one and only Empire city where pirates of the Zarxotic Isles can parlay. Welcome to Delnori."

    _____

    Welcome to Roll Models, an actual play DnD Video Podcast!

    We are a group of old friends from the UK who come together around a table to roll dice, make bad choices & play Dungeons & Dragons.

    Meet our full cast of characters - Sentinel, Moxie, Freya, Eugene, Ora & Ahmaya.

    Roll Models is a UK-based D&D 5e campaign releasing new episodes every Friday.

    To find out more about us and the people behind the voices, head to our social channels!

    Just search Roll Models D&D on YouTube, Twitter, Instagram & TikTok!

    And a big thanks to Feedspot for featuring us as 26 in the top 100 D&D Podcasts! – https://blog.feedspot.com/dnd_podcasts/

    1 hr 55 min

About Roll Models D&D

From the publisher's feed

Join us bunch of brits in the studio for an epic adventure in the original world of the Entanglement. We play Dungeons & Dragons 5e, we roll dice... and we often make terrible choices.