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With Sheru in the lead, the group attempts to figure out where the manticore lair is and figure out why the goblins attacked. They find a stranger with a surprising answer.
The attack on the party has taken a toll. They decide to camp and try to investigate more after, hopefully getting a good rest.
Our voracious party is attacked by some manticore and cockatrice. Arden is taken down quickly. Will the party survive?
The night before, Asar noticed a yellow eyed creature. Ever since, the party has been on the lookout for any danger. The party comes across a man missing sheep and goats. They decide to go in search of a winged creature believed to be the culprit.
Sheru is relieved of the cursed armor. Kiejee shows her softer side and has fun with Krarg. Rainer and Asar discuss the growing danger coming from her home.
The party confronts Sheru and forces him to confront the armor problem. Their new large friend is not allowed to stay and will have to find a new place to live.
While Altan decides what direction he should go after losing his patron, Sheru tries to help the cursed giant. Arden tests Altan to see how he fairs without his past abilities.
Sheru has a disturbing vision that he can't seem to shake. Asar receives some interesting news.
Shop till you drop! Among this small town you wouldn't expect a magic shop. What goodies are inside?
With terrible jokes and rolling eyes our friends decide what options they have for what to do next. Rainer also reveals some new info about his family.
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