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The Red Sands gets to a town where Sheru is a celebrity. As first impressions go, our friends didn't do too bad!
A scroll of questions turns into a deep discussion of morality. If you had the power to do something terrible for a good reason, would you?
Traveling brings out interesting questions about the company you keep. We learn more about Arden and where he got his name and face.
Kiejee stealthily makes her way into a private conversation among ancient beings. Will the information help or put a target on the Red Sands back?
Journeying through a desert apparently owned by a Djinn definitely is interesting. Hopefully they can make a friend out of this "mighty" being.
Asar meets her new flaming dog companion. A ribbon of light catches the watching parties interest and Rainer just can't help but investigate. Good thing most of the party is asleep, that means nothing bad is going to happen right?
Traveling along the party discusses what their future may hold, as well as how much of a hold their past may have still on them.
One good long rest later, we have a new heading. Uchafu seems to be the clear choice. Hopefully this new place is more welcoming.
With the city of Kushako behind them, the party decides maybe they need to find calmer waters.
The party arrives at the other end of the teleportation circle heartbroken from their losses. After recovering, they realize they don't know where they are or what to do next.
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