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This live side quest takes the party away from their usual path and drops them into the strange, marshy outskirts of Greyfen, where a mysterious encounter along the river leaves more questions than answers. A ghost appears with a cryptic warning, vanishes into the night, and sends the adventurers searching for answers that quickly lead them somewhere they probably should not be going. Because apparently seeing a ghost say “they took me” is all the invitation these people need.
Along the way, the party gains an unexpected new companion in Thistle Greenbrier, a cheerful young halfling barbarian with a goat named Bramble who immediately becomes one of the most memorable personalities in the adventure. What begins as a search for information turns into an increasingly bizarre investigation, complete with suspicious locals, a mysterious village, strict rules about what can and cannot be discussed, and a growing sense that the villagers are hiding something much older and more dangerous than a simple ghost story.
As the investigation deepens, the party discovers that the strange traveler connected to the ghost may have stumbled across something that was never meant to be disturbed. The secrets of the village, its mysterious deep well, and an ancient threat begin to come together, forcing the group to decide whether they are willing to interfere with something that the locals have guarded for generations. Naturally, they respond to this extremely sensible warning by investigating even further.
What follows is a chaotic live adventure filled with questionable decisions, strange discoveries, questionable drinking, a goat who may be the most emotionally intelligent member of the party, and a dangerous attempt to set things right. With the fate of more than just the village hanging in the balance, the party must work together to confront an ancient threat and attempt to restore what was broken.
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The search for answers grows darker as the party uncovers unsettling clues that refuse to fit together. Every conversation raises new questions, every discovery points toward something older and far more disturbing, and the line between coincidence and design begins to disappear. What first seemed like a simple investigation quickly spirals into a mystery that refuses to stay buried.
As emotions boil over, the group is forced to confront more than just the dangers lurking around them. Long-hidden wounds, impossible choices, and moments of unexpected vulnerability test the bonds that have carried them this far. In a world where every decision has consequences, keeping everyone together may prove harder than facing whatever lies ahead.
With ancient secrets calling from the shadows and an ominous trail leading toward the unknown, the party is pushed to the edge in one of their most emotionally charged adventures yet. Questions become obsessions, instincts override reason, and before the day is over, there may be no turning back.
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The party finally finds themselves back where they belong, leaving the bizarre twists and turns of their journey through fractured timelines behind them. While the events they've experienced are still fresh in their minds, the group begins to piece together what happened and confirm that reality is finally back on track. But returning to the right timeline doesn't mean everything is back to normal, and the consequences of their journey are only beginning to come into focus.
As the adventurers take stock of where they are and what they've learned, familiar faces, lingering mysteries, and unexpected discoveries help shed light on the strange forces they've been caught up in. With the immediate threat of being lost through time finally behind them, the party can begin looking ahead once again. Of course, in their world, "back to normal" is a phrase that should probably come with a warning label.
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After the shocking events of the previous episode, the party awakens in a version of Wellhaven that feels both comfortingly familiar and deeply unsettling. Faces from Rylund's past greet the group as if nothing is wrong, while subtle inconsistencies hint that this idyllic town may not be exactly what it seems. As they debate whether to trust what they're seeing or search for answers, mysterious voices promise that help is coming, but surviving long enough to reach it may be the greatest challenge yet.
Determined to uncover the truth, the adventurers split their attention between exploring the town's secrets and investigating the Basilica at its center. Strange discoveries raise more questions than answers, forcing the group to decide what is real, who can be trusted, and whether every clue is part of the solution or another layer of the trap. With equal parts tension, mystery, and the group's signature brand of chaotic humor, Episode 19 pushes the story forward while leaving listeners eager to discover what lies beyond the next impossible choice.
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The journey leads the party to a place that should be impossible. Familiar faces are missing, familiar places have changed, and every step forward raises unsettling new questions about the world they thought they knew. As strange magic, fractured memories, and unseen forces begin to converge, even the comforts of home offer no refuge. What begins as a search for answers quickly becomes a desperate fight to understand a reality that refuses to follow its own rules. And just when it seems the party may finally have found solid ground, the world reminds them how fragile certainty can truly be.
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The deeper the party ventures, the less the world makes sense. Old friends return changed, impossible truths begin to surface, and every answer seems to unravel into an even greater mystery. As trust is tested and emotions threaten to boil over, each member of the party must decide what they're willing to believe... and who they're willing to stand beside.
With the darkness finally behind them, the journey ahead should bring relief. Instead, the light reveals a world that feels hauntingly familiar yet undeniably wrong. As the horizon offers more questions than hope, the adventurers take their next steps into a future that may have never been meant to exist.
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The party continues their search through the unnaturally silent caverns, where every step deeper into the darkness raises more questions than answers. A long-awaited reunion offers a brief moment of relief, but the mysteries surrounding the caves only deepen as unsettling revelations, strange phenomena, and impossible geography begin to challenge everything they thought they understood.
As they press onward, the adventurers are forced to rely on each other more than ever, navigating eerie twists, cryptic clues, and growing uncertainty about what lies ahead. With familiar faces still missing and the cave itself seeming to defy logic, the group must decide whether to keep moving forward or risk becoming just another secret swallowed by the darkness.
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In the wake of loss and unanswered questions, the surviving members of the party awaken deep beneath the earth, struggling to come to terms with everything they've endured. While some throw themselves into the practical tasks of survival, others find themselves unable to let go of the people left behind. As old wounds linger and uncertainty grows, the group is forced to confront both the dangers around them and the doubts creeping into their own minds.
But the caverns ahead hold more than darkness. Strange energies gather in the depths, unseen forces stir within forgotten tunnels, and a growing sense of unease suggests the party is not alone. As mysteries deepen and danger closes in from every side, the adventurers must rely on each other more than ever before if they hope to uncover the truth hidden beneath Vaelmyr.
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The road through the Undermyr has never been straightforward, but after the chaos of recent events, Quinn and Ryland find themselves struggling to make sense of a world that seems determined to rewrite itself. Unexpected reunions, impossible discoveries, and lingering questions leave the party questioning not only where they are, but whether the path they've been following was ever truly their own.
As old bonds are tested and new mysteries emerge from the darkness, the heroes are forced to confront grief, hope, and the uncomfortable truth that every answer seems to create even bigger questions. With danger waiting around every corner and the line between fate and free will growing thinner, the journey through Vaelmyr is about to become even stranger.
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One bad decision turns into several deeply questionable ones as the party digs deeper into the secrets hidden beneath the ruins. Strange discoveries, impossible events, and a growing sense that the rules of reality are breaking leave Quinn, Nib, and Rylund with more questions than answers... and fewer reasons to trust their own eyes.
As old experiments, unsettling clues, and a series of spectacularly poor life choices pile up, the group finds themselves chasing mysteries through dark corridors where every door seems to lead to something worse than the last. The only thing they can agree on is that they are absolutely, definitely not prepared for whatever is waiting ahead.
Friendships are tested, theories get increasingly unhinged, and someone really should have stopped licking things. In a place where nothing stays where you left it and danger might be watching from the shadows, the party learns an important lesson humanity has somehow ignored for thousands of years: if the creepy abandoned laboratory starts making weird noises, it's probably already too late.
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From the publisher's feed
Rollin' on D20s is a cinematic actual-play Dungeons & Dragons podcast where unforgettable storytelling, immersive worldbuilding, genuine friendship, and just the right amount of absolute chaos…
Set in the original fantasy world of Vaelmyr, every campaign explores a living, breathing setting shaped by ancient civilizations, forgotten gods, dangerous political intrigue, and mysteries buried beneath centuries of history. Every town has a story. Every villain believes they're right. Every decision matters. As our adventurers journey across continents, through forgotten ruins, haunted forests, bustling cities, and realms beyond imagination, they'll uncover secrets capable of changing the fate of the world itself.
At its heart, Rollin' on D20s captures everything that makes tabletop roleplaying special. The impossible plans that somehow work. The brilliant plans that fail spectacularly. The emotional roleplay that leaves everyone speechless. The inside jokes that become legendary. The critical successes that create heroes, and the natural ones that become stories you'll never forget.
Our table embraces both the epic and the ridiculous. One moment you'll be witnessing heartfelt character development or uncovering ancient prophecies. The next, someone is attempting to negotiate with a monster they absolutely should be running from, adopting yet another questionable creature, or accidentally creating a catastrophe that somehow becomes the party's next major quest. Every session is unpredictable because the best stories aren't scripted. They're discovered together.
Game Master Nate Ward guides players through carefully crafted campaigns featuring rich lore, meaningful choices, tactical combat, and immersive roleplaying while giving the cast complete freedom to shape the narrative. The result is an experience that feels less like listening to a game and more like sitting at the table with friends, celebrating every triumph, laughing through every disaster, and becoming invested in every character's journey.
Beyond the adventure itself, Rollin' on D20s is a celebration of the tabletop gaming community. It's about creativity, imagination, friendship, and the shared joy of telling incredible stories together. Every campaign is built on the idea that the most memorable moments aren't always the ones the Dungeon Master planned. They're the unexpected choices, emotional connections, and spontaneous hilarity that only happen when a group of players comes together with a handful of dice and limitless imagination.
If you love fantasy, collaborative storytelling, unforgettable characters, epic worldbuilding, clever roleplay, dramatic twists, tactical encounters, or simply listening to friends have an incredible time creating stories together, you've found your next adventure.
Adventure awaits, and every roll tells a story.
Show your support for Rollin on D20s by becoming one of our amazing patrons over on Patreon at http://www.patreon.com/rollinond20s Get ad free shows and a growing library of bonus content for only $5 a month!
Get even more Rollin on D20s content, including merch, our social medias, and our community discord, by going to http://www.onlydarkcorners.com
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