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FAQs about RPG Design Panelcast:How many episodes does RPG Design Panelcast have?The podcast currently has 412 episodes available.
July 15, 2023Episode 351: Secrets and Powers LarpsRecorded at Metatopia Online 2021Presented by Olivia Montoya, Acata Felton.In some circles, Secrets and Powers LARPs are dismissed as outdated or "too obscure." Our panelists flatly reject this mindset, and invite you to join them for a discussion about what Secrets and Powers games have to offer. Come learn more about this specific type of LARP, which has a focus on pre-written characters, hidden information and roles, and ability mechanics. Learn about why secrets and powers games are cool, get a crash course on how to write and GM them in the modern day, and consider how to make a better future for communities that run them....more58minPlay
July 01, 2023Episode 350: Shipping is on FIRERecorded at Metatopia Online 2021Presented by Mel D'AmatoAnyone who makes or sells consumer goods has been watching the news about shipping and logistics in horror. The cost of freight is up. There are no shipping containers to put goods into. Products are sitting on docks in Asia. Full ships can't get to port to unload on this side of the ocean. Our expert, Mel D'Amato from ShipBob, talks to us about what's going on, why everything is terrible, and what we can expect over the next several months....more1h 1minPlay
June 17, 2023Episode 349: The Many Meanings of DicelessRecorded at Metatopia Online 2021Presented by Jon Lemich, Chance Feldstein, Alex White.There are many diceless RPGs, but their mechanics and design objectives vary more than most designers realize. What do you need to consider when designing a diceless RPG? Do you simply want to replace dice with cards or hidden information wagers, or do you want it to be randomizerless, gameless, or pure collaborative authorship?...more1h 2minPlay
April 30, 2023Episode 348: Pass-Fail vs Open-Ended PlayRecorded at Metatopia Online 2021Presented by Joan Moriarity, Darren Watts, Beth Rimmels.Which is better, a game that concludes when somebody wins, or a game that concludes when the story is deemed to be complete? It's a trick question, obviously; both styles have their benefits and drawbacks, but what are those exactly? Why do certain kinds of players tend to gravitate toward one or the other? What can devotees of one type gain from playing the other, and how can we make it more enjoyable to cross that divide?...more58minPlay
April 15, 2023Episode 347: Reading Contract BoilerplateRecorded at Metatopia 2021Presented by Eric Whalen. Lawyers secretly know that you do not read the big chunks of standardized text in your contract that have nothing to do with your obligations and how much you are getting paid / paying (called "boilerplate" text). Worse - many lawyers forget to read the boilerplate in their own contracts! Whether you love or hate these reader-unfriendly text walls, join the panelist as he reminds us to intellectually grapple with the important provisions everyone has likely agreed to, but may never have read or fully understood until now. Chatters will be encouraged to link their own boilerplate samples so that panelists may demonstrate how to dissect organic boilerplate specimen live....more1hPlay
April 01, 2023Episode 346: RPGs Without Obvious Combat MechanicsRecorded at Metatopia Online 2021Presented by Moe Poplar, Michael Low, J Gurantz.Now kids, stop fighting! RPGs are intensely emotionally engaging, deeply moving experiences - and they're fun! Much attention has been paid, recently, to their application in therapy, helping people navigate complex emotional change. This creates a question - how does the violence often built into the system - and setting - of an RPG affect players, and how can we create games where tension, drama, and struggle don't have to be wedded to destruction?...more1hPlay
March 04, 2023Episode 345: Making Trash Games for LoveRecorded at Metatopia Online 2021Presented by presented by Jack Rosetree, Olivia Montoya, Taylor LaBresh.Perfection is a toxic concept. The pressure to make our games elegant, innovative, replayable, marketable, pitchable, attractive, and trendy can be exhausting. Don't be afraid to make ugly, unmarketable, uncomfortable, or downright bad games. Making trash is liberating, exhilarating, and cathartic. Full Slide Deck at https://tinyurl.com/htnw669s...more1h 1minPlay
February 18, 2023Episode 344: International Co-Publishing AgreementsRecorded at Metatopia 2021Presented by Jason Pitre, Rae Nedjadi and Sean Nittner with regrets from Jay Dragon. Countless brilliant analog game designers are creating innovative games around the world. Unfortunately, creatives from many countries face harsh barriers in terms of crowdfunding access, banking regulations, shipping challenges, or other factors. That is why international co-publishing agreements have come on the scene. In this panel, Filipino Designer/Publisher Jamila Nedjadi joins North American publishing partners to discuss the different business models that have worked for them....more59minPlay
February 05, 2023Episode 343: Printing and Shipping Where You AreRecorded at Metatopia Online 2021Presented by Jonathan Lavallee, Alastor Guzman, Moe Poplar.Do You Want to Build a Snowman? Printing and Publishing Where You Are. In this panel we'll be looking at the current state of printing and publishing RPGs from Canada, the US, Europe, and Mexico. Where are there new opportunities for small publishers to produce physical books without breaking the bank?...more1h 3minPlay
January 18, 2023Episode 342: Details for the DevilRecorded at Metatopia Online 2021Presented by Richard Ruane, Pam Punzalan, Brian Yaksha, Zedeck Siew. In METATOPIA 2020's "Devil in the Details" panel, we explored microsettings; settings that focus closely on a specific area, region, or location. This year, we'll discuss how microsettings challenge traditional assumptions about game mechanics, focusing on character creation, magic, technology, and GM procedures. How can the concrete specificity of microsettings open up other design opportunities beyond just the setting details?...more1h 1minPlay
FAQs about RPG Design Panelcast:How many episodes does RPG Design Panelcast have?The podcast currently has 412 episodes available.