
Sign up to save your podcasts
Or


Get ready to transform! Today on Sega Talk, we’re questing through the Master System masterpiece: Wonder Boy III: The Dragon’s Trap. From cursed transformations to non-linear legends, we’re breaking down why this 8-bit epic and its remake still breathes fire today. Let’s dive in! [iTunes – Stitcher – YouTube – Download] Support us on Patreon! Get early access, have your memories … Continued
On this episode of SEGA Talk, we slide down into the bat cave to talk about Batman Forever for the SEGA Genesis! Who was behind this two faced title? Did Mortal Kombat gameplay translate to a beat em up platformer? What are our thoughts on the movie it was based on? If answers you seek, … Continued
Most designers build consoles with silicon and plastic. Hideki Sato built them with pure audacity. From cold-calling manufacturers to demand a 90% discount on the Genesis CPU, to navigating the “Octopus” architecture of the Saturn and the heartbreak of the Dreamcast exit, Sato was the ultimate survivor. This week on Sega Talk, We dive deep … Continued
Put on your yellow trenchcoat,a two way wrist radio and of course your yellow fedora as we take a look at Dick Tracy for the SEGA Genesis! How did this licensed game turn out to be a fun action adventure? Who was behind the game’s development? And which Dick Tracy villain do we most relate … Continued
We are heading across the Pacific to look at the “Golden Land” of the Sega Saturn—the Japanese library! We’re discussing the unique physical allure of Japanese imports and five 2D masterpieces that never made it to the West on SEGA TALK! [iTunes – Stitcher – YouTube – Download] Support us on Patreon! Get early access, have your memories read on the … Continued
On this SEGA Talk, we head to the local comic shop and ask for a copy of that new Sonic comic! No, not Archie or Fleetway, this is the first part of our IDW retrospective! How did the comic come to be? What were those first few arcs? How does it compare to the first … Continued
We’re taking a trip back to 1992 for this week’s episode of SEGA Talk! We are revisiting Sonic the Hedgehog 2 (8-Bit), a game that many of us played in the back of the car on a battery-draining Game Gear. Unlike the speed-focused Genesis version, this game was all about precision, exploration, and some seriously … Continued
In this episode of Sega Talk, we track the radical evolution of SEGA’s North American branding, from the clinical “graph paper” grids of the Master System to the high-tech “black box” era of the Genesis. We dive deep into why Sega abandoned its uniform look for the iconic red-stripe rebrand of the 90s, the switch … Continued
This week on SEGA Talk, we’re stepping back into the 16-bit era — but not the way you expect. Tanglewood is a brand-new game built for real SEGA Genesis hardware, programmed in assembly, shipped on physical cartridges, and developed almost entirely by one person. We’re breaking down how it was made, the brutal development challenges, … Continued
On this episode of SEGA Talk, we shift into portable racing mode as we take a deep dive into Sonic Drift and Sonic Drift 2 — SEGA’s kart racers released exclusively for the Game Gear. Long before Sonic & SEGA All-Stars Racing, these two hidden gems let players race as their favorite characters across colorful, … Continued
From the publisher's feed

4,089 Listeners

3,404 Listeners

1,057 Listeners

2,114 Listeners

1,186 Listeners

132 Listeners

636 Listeners

6 Listeners

31 Listeners

372 Listeners

3,887 Listeners

36 Listeners

9 Listeners

966 Listeners

508 Listeners