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The party continues to purge the city of Portstown from an assault, and meet someone unexpected.
The Party explores the familiar city of Portstown as they search for a cure for Zorramir.
The party deals with deadly spiders and discovers more dark secrets from Zorramir.
The party makes a choice and deals with a new situation from within the party.
The party digs into the remnants of the Warforged's collection, and discover a dark secret.
The party rests in the Svar-Kat settlement, and head north with a new companion.
The Adventurers find a mysterious portal, and make a dangerous decision!
The party explores deeper into the mines, and unleash horrors upon themselves.
The party battles some dark creatures, and contemplates their role in this island.
The party leaves the entertaining city of Ciderpoint and travels northward to a mysterious city in the plateau.
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