So Very Wrong About Games

So Very Wrong About Games

By PickaxeLeisureHobbies
Download on the App Store
  • Favorites

    50

    Followers

  • Typical duration

    75 min

    per episode

Based on Podcast App listening data

So Very Wrong About Games episodes

  • #22: Feudum and Euro/Ameritrash Hybridization
    You wouldn't like Mark when he's angry, but that's probably attributable to his being fundamentally unlikable at the best of times. At any rate, Walker tries to rein him in from ranting too long about obvious component failures, publisher laziness, and alleged outright theft. Walker, for his part, just wants things to mean something. We are seekers here at So Very Wrong About Games.

    Games Played Last Week:
    -Spirit Island 2m10s (Eric Reuss, Fabled Nexus, 2017)
    -The City of Kings 4m00s (Frank West, The City of Games, 2018)
    -Warhammer Underworlds: Shadespire 6m00s (David Sanders, Games Workshop, 2017)
    -World of SMOG: Rise of Moloch 9m04s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)
    -Shadowrift: Skittering Darkness 9m47s (Jeremy Anderson, Game Salute, 2018).
    -John Company 15m22s (Cole Wehrle, Sierra Madre, 2018)

    News (and why it doesn't matter)
    -Music and geopolitics 22m14s
    -Red Raven Targets the mass market 24m10s
    -App didn't kill Imperial Assault 25m07s
    -In France, no one can hear you scream theft 26m18s
    -No app didn't kill Specter Ops 29m24s


    Feature Game: Feudum 30m06s (Mark K. Swanson, Odd Bird Games, 2018)

    Topic: Euro/Ameritrash Hybridization 54m22s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 12 min
  • #21: Quartermaster General and Gaming Conventions
    Mark and Walker delve into matters of criminal justice this week, pondering the balance and tradeoffs between deterrence, retribution, and rehabilitation. Walker seems to think that Bunny Kingdom a form of cruel and unusual punishment, whereas Mark seems to think that any form of travel is necessarily a form of inhumane rendition. Anyway, they're sellouts now, so if you send them free stuff in the mail they'll say whatever you want them to.

    Games Played Last Week:
    -When I Dream 3m22s (Chris Darsaklis, Repos Productions, 2016)
    -Noria 6m09s (Sophia Wagner, Stronghold, 2017)
    -A Feast for Odin 8m46s (Uwe Rosenberg, Feuerland Spiele, 2016)
    -Space Hulk 3rd Edition 12m13s (Richard Halliwell, Games Workshop, 2009)
    -XenoShyft: Onslaught 14m00s (Michael Shinall, CMON, 2015)
    -Massive Darkness 18m07s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2017)
    -Feudum 21m12s (Mark K. Swanson, Odd Bird Games, 2018)

    News (and why it doesn't matter)
    -More Shade, more Spire 28m15s
    -Boarders' backers left in the lurch 28m46s
    -Battlestar Galactica minis 30m20s
    -Starship Samurai 32m11s


    Feature Game: Quartermaster General 33m50s (Ian Brody, Griggling Games, 2014)
    Quartermaster General: Victory or Death: The Peloponnesian War (Ian Brody, Griggling Games, 2016)
    Quartermaster General: 1914 (Ian Brody, Griggling Games, 2016)

    Topic: Gaming Conventions 55m20s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 12 min
  • #20: GKR: Heavy Hitters and Blinging Games
    Times are bad--children no longer respect their elders and everyone is running a Kickstarter. Nostalgia fuels our news segment today, with varying levels of scorn for cherished memories. For those of you playing along at home with their So Very Wrong About Games bingo cards, Walker talks about a Mystic Vale expansion and Mark brings up Macross--let us know if that makes five in a row.

    Games Played Last Week:
    -Not Alone 1m48s (Ghislain Masson, Stronghold Games, 2016)
    -Quartermaster General: 1914 2m49s (Ian Brody, PSC Games, 2016)
    -Mythic Battles: Pantheon 5m07s (Benoit Vogt, Monolith, 2017)
    -Formula D 7m10s (Laurent Lavaur & Eric Randall, Asmodee, 2008)
    -Rising Sun 9m30s (Eric Lang, CMON, 2018) vs.
    -Blood Rage 9m30s (Eric Lang, CMON, 2015)
    -The City of Kings 13m34s (Frank West, The City of Games, 2018)

    News (and why it doesn't matter)
    -Mousetrap Redux...? 16m59s
    -Robot? Eck. 19m12s
    -The Mystic Vale gets yet bigger 20m11s
    -So much Confrontation 21m21s
    -2nd editions for Claustrophobia and Race 23m15s

    Feature Game: GKR: Heavy Hitters 23m41s (Matt Hyra, Cryptozoic and WETA Workshop, 2018)

    Topic: Blinging Out Your Games 45m26s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 13 min
  • #19: Space Alert and Multiplayer Conflict Games
    We adopt a policy of firm opposition to irresolvable paradoxes here at So Very Wrong About Games. Then again, everything we say is wrong, so take that for what it is worth. Don't even ask us about sets not containing themselves. We turn our attention to Vlaada Chvatil's work for the first time, and ruminate about multiplayer conflict games and how they often fail. Also, swimwear...? And "cascades of nightmarish terribleness," which might become our new podcast name.

    Games Played Last Week:
    -World of SMOG: Rise of Moloch 1m10s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)
    -Concordia 2m59s (Mac Gerdts, PD-Verlag, 2013)
    -Meeple Circus 8m30s (Cedric Millet, Matagot, 2017)
    -Clans of Caledonia 10m13s (Juma Al-Joujou, Karma Games, 2017)
    -Rum & Bones: Second Tide 11m31s (Michael Shinall, CMON, 2017)
    -Warfighter 13m59s (Dan Verssen, DVG, 2014)

    News (and why it doesn't matter)
    -April Fools disappointment roundup 16m06s
    -More Mystic, more Vale 17m25s
    -More Gloom, more Haven 17m51s

    Feature Game: Space Alert 19m21s (Vlaada Chvatil, CGE, 2008)

    Topic: Problems in Multiplayer Conflict Games 43m33s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 9 min
  • #18: Champions of Midgard and Victory Point Systems
    Mark references several films while trying, and failing, to keep his composure. Walker tells stories that may or may not resemble reality. Both hosts rant about design decisions they find inexplicable. It's a very cathartic experience for all involved.

    Games Played Last Week:
    -Dinosaur Island 1m16s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
    -Cockroach Poker Royal 2m17s (Jacques Zeimet, 999 Games, 2012)
    -Caverna: The Cave Farmers 4m05s (Uwe Rosenberg, Lookout Games, 2013)
    -Unusual Suspects 6m00s (Paolo Mori, Cranio Creations, 2015)
    -Too Many Bones 8m45s (Adam & Josh Carlson, Chip Theory Games, 2017)
    -Infinity 12m16s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
    -Warhammer Underworlds: Shadespire 13m38s (David Sanders, Games Workshop, 2017)
    -Food Chain Magnate 15m35s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)


    News (and why it doesn't matter)
    -Bruno's Imaginarium 19m15s
    -Other Bruno's Chawai 19m45s
    -Asmodee: The Movie 20m20s
    -Shilling for Dinosaur Island 21m10s
    -Infinity plus one 22m06s
    -SVWAG Giveaway 23m00s

    Feature Game: Champions of Midgard 24m14s (Ole Steiness, Grey Fox Games, 2015)

    Topic: Victory Point Systems 47m24s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 13 min
  • #17: Battlelore 2nd Edition and Board Game Life Hacks
    Mark and Walker explore how sophisticated the rejoinder "git gud" can be, perhaps indicating that they are getting good at unhelpful trash talking. Perhaps anything can be an art. Perhaps being a better degerenate is truly the life lesson they have extracted from their years as hobbyists; Mark's experiences have certainly turned him into a fantasy racist. Join us for A Very Special Episode of So Very Wrong About Games.

    Games Played Last Week:
    -Path of Light and Shadow 1m05s (Travis R. Chance, Jonathan Gilmour, & Nick Little, Action Phase Games, 2017)
    -Catacombs 4m02s (Ryan Amos, Marc Kelsey, & Aron West, Elzra Corp., 2015)
    -Barony 5m56s (Marc Andre, Matagot, 2015)
    -Core Worlds 7m22s (Andrew Parks, Stronghold, 2011)
    -Antike II 8m05s (Mac Gerdts, PD-Verlag, 2014)
    -Rum & Bones: Second Tide 10m49s (Michael Shinall, CMON, 2017)

    News (and why it doesn't matter)
    -Mercury taking on Valley Games' legacy with Big City 13m59s
    -Monsterpocalypse mutates, rises again 14m50s
    -Death Note, an animated series, is licensed 16m44s
    -Plan B for Tric Trac and gaming coverage? 16m59s
    -Samurai Jack, an animated series, is licensed 18m55s
    -Higher prices are constant as the Northern Star 19m43s
    -Renegade stays Frosted, stuns the world with Rosenberg agriculture 21m01s

    Feature Game: BattleLore 2nd Edition 21m57s (Richard Borg & Rob Kouba, FFG, 2013)

    Topic: Board game hacks in real life 44m22s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 1 min
  • #16: SMOG Rise of Moloch and Games that Shouldn't Work
    Walker pretends to tolerate Mark's digression into pronunciation, and in exchange Mark pretends to be surprised to hear that TI4 has problems. Both fail to be even remotely surprised that CMON is in the plastic pushing business, novelty or creativity optional.

    Games Played Last Week:
    -Zombicide: Black Plague 4m39s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2015)
    -Black Orchestra 6m08s (Philip duBarry, Game Salute, 2016)
    -Tobago 15m00s (Bruce Allen, Zoch Verlag, 2009)
    -The Nasty 7 16m07s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)
    -Twilight Imperium 4th Edition 17m10s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017)
    -Ortus Regni 18m08s (Jon Sudbury, Jon Sudbury Games, 2014)

    News (and why it doesn't matter)
    -Zombies! In! Space! 20m30s
    -Where to avoid hearing more from Mark 21m57s
    -Mage Knight likes big boxes and cannot lie 23m27s

    Feature Game: World of SMOG: Rise of Moloch 24m08s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto & Michael Shinall, CMON, 2018)

    Topic: Games that Shouldn't Work, But Do 53m01s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 10 min
  • #15: Shadespire and House Rules
    Why can't we all just get along? This week Mark and Walker agree that anyone causing pain should be tortured to death. Wait, that doesn't work. Okay, can we agree that people who cause pain wrongly are wrong? Hm. That seems problematic. What about we should shun those that aren't friendly? Crap. Let's just say that everyone should be nice to me, how's that?

    Games Played Last Week:
    -Clans of Caledonia 2m45s (Juma Al-Joujou, Karma Games, 2017)
    -Gaia Project 5m15s (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017)
    -Path of Light and Shadow 6m08s (Jonathan Gilmour, Travis Chance, & Nick Little, Indie Boards and Cards, 2017)
    -World of SMOG: Rise of Moloch 11m19s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto & Michael Shinall, CMON, 2018)
    -Deception: Murder in Hong Kong 15m50s (Tobey Ho, Jolly Thinkers, 2014)

    News (and why it doesn't matter)
    -Luma Games and historical linguistics 16m34s
    -Palladium finally puts Robotech backers out of their misery 17m24s
    -Terraforming Mars needs to be longer 20m53s
    -Fireball Island: this time with choices? 21m14s
    -Batman. Lots of Batman. 23m14s

    Feature Game: Warhammer Underworlds: Shadespire 25m39s (David Sanders, Games Workshop, 2017)

    Topic: House Rules 51m52s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 11 min
  • #14: Rising Sun and Inappropriate Themes
    Walker acts on his firm conviction that sympathy is for the weak, and the internet seems to endorse this position. Fueled by Mark's misery, the pair utter a great deal of words on the topic of Rising Sun, which has had a firm grip on their gaming time of late. They then decide to move on to matters of history and politics, which are always safe topics. Nothing could possibly go wrong.

    Games Played Last Week:
    -Arcane Academy 3m49s (Eric Lang & Kevin Wilson, IDW Games, 2016)
    -Dogs of War 5m26s (Paolo Mori, CMON, 2014)

    News (and why it doesn't matter):
    -Deep in deep trouble 11m04s
    -Star Trek Ascendancies yet further 16m19s

    Feature Game: Rising Sun 18m12s (Eric Lang, CMON, 2018)

    Topic: Inappropriate Themes 53m22s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 16 min
  • #13: 51st State Master Set and Kickstarter Exclusives
    Mark and Walker dare the siege perilous in this, their thirteenth installment. Walker shares a rare moment of sincerity, and Mark restrains himself from taunting him for the lapse. Rising Sun is revisited and compared to Twilight Imperium, and shockingly Mark highlights ways in which that is favorable to TI:4. Mass hysteria ensues.

    Games Played Last Week:
    -Tigris & Euphrates 2m16s (Reiner Knizia, Hans im Gluck, 1997)
    -Inkognito 3m36s (Leo Colovini & Alex Randolph, Ares Games, 1988)
    -Charterstone 4m40s (Jamey Stegmaier, Stonemaier Games, 2017)
    -Barony 9m29s (Marc Andre, Matagot, 2015)
    -Rising Sun 10m58s (Eric Lang, CMON, 2018)
    -Twilight Imperium: Fourth Edition 13m44s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017)
    -Han 19m14s (Michael Schacht, ABACUSSPIELE, 2014)

    News (and why it doesn't matter):
    -Harry Potter Minis Game 21m38s
    -Race for the Galaxy's Branching Expansions 23m04s
    -Munchkin CCG...? Munchkin CCG. 24m20s
    -AMIGO en los Estados Unidos 25m23s

    Feature Game: 51st State Master Set 26m45s (Ignacy Trzewiczek, Portal Games, 2016)

    Topic: Kickstarter Exclusives 49m06s

    Advertising Inquiries: https://redcircle.com/brands

    Privacy & Opt-Out: https://redcircle.com/privacy

    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    1 hr 10 min

About So Very Wrong About Games

From the publisher's feed

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in…

Best of So Very Wrong About Games

Ranked by our users in the last 21 days

  1. Number 1: Games Catch-Up
    1 hr 10 min
  2. Number 3: Robo Rally Dice
    1 hr 16 min

More shows like So Very Wrong About Games

Triforce! by Pickaxe

Triforce!

4,849 Listeners

The Dice Tower by Tom Vasel, Julie Ahern, and Eric Summerer

The Dice Tower

1,144 Listeners

Video Game Outsiders by Pickaxe

Video Game Outsiders

615 Listeners

Blue Peg, Pink Peg by Blue Peg, Pink Peg, LLC

Blue Peg, Pink Peg

251 Listeners

One Life Left by Pickaxe

One Life Left

16 Listeners

The Secret Cabal Gaming Podcast by The Secret Cabal Founders

The Secret Cabal Gaming Podcast

790 Listeners

Board Gamers Anonymous by Board Gamers Anonymous

Board Gamers Anonymous

78 Listeners

Talk Cardboard by No Pun Included

Talk Cardboard

130 Listeners

One Stop Co-Op Shop by Peter Gousis, Michael Kelley, Steve Kingsley

One Stop Co-Op Shop

111 Listeners

Shut Up & Sit Down by Shut Up & Sit Down

Shut Up & Sit Down

1,607 Listeners

Board Game Barrage by Board Game Barrage

Board Game Barrage

410 Listeners

Podiots by Pickaxe

Podiots

158 Listeners

Punchboard Paradise by Punchboard Paradise

Punchboard Paradise

67 Listeners

Space-Biff! Space-Cast! by The Space-Biff! Space-Cast!

Space-Biff! Space-Cast!

27 Listeners

Game Brain: A Board Game Podcast About Our Gaming Group by Game Brain

Game Brain: A Board Game Podcast About Our Gaming Group

173 Listeners

Pitch, Please by Pickaxe

Pitch, Please

39 Listeners

The Board Game BBQ Podcast by Board Game BBQ

The Board Game BBQ Podcast

26 Listeners

Simon's Peculiar Portions by Pickaxe

Simon's Peculiar Portions

175 Listeners

Board Game Hot Takes by Board Game Hot Takes

Board Game Hot Takes

188 Listeners

Cast Party: A Dungeons & Dragons Podcast by Pickaxe

Cast Party: A Dungeons & Dragons Podcast

230 Listeners

Decision Space by Jacob Frydman, Brendan Hansen, Pete Wissinger, Paul Salomon

Decision Space

132 Listeners

Chance & Counters by Pickaxe

Chance & Counters

9 Listeners

The BoardGameGeek Podcast by BoardGameGeek

The BoardGameGeek Podcast

57 Listeners

Mystery Quest by Pickaxe

Mystery Quest

150 Listeners

Zero Degrees by Pickaxe

Zero Degrees

65 Listeners

The Review of Death: A Doctor Who Podcast by Pickaxe

The Review of Death: A Doctor Who Podcast

12 Listeners

Kirsty and Briony's Comfort Zone by Pickaxe

Kirsty and Briony's Comfort Zone

12 Listeners

Hat Films D&D: Booty by Pickaxe

Hat Films D&D: Booty

38 Listeners

All My Best Friends Are Digital by Pickaxe

All My Best Friends Are Digital

8 Listeners

Improv & Dragons by Pickaxe

Improv & Dragons

0 Listeners

Mindfulness for gamers by Shaun Donaghy / Pickaxe

Mindfulness for gamers

19 Listeners

Gamey Gamey Game by Pickaxe

Gamey Gamey Game

8 Listeners

Trolley Problem, Inc. Podcast by Pickaxe

Trolley Problem, Inc. Podcast

2 Listeners

Jaffa Factory 2 by Pickaxe

Jaffa Factory 2

0 Listeners

ROLL FROM THE HIP by Pickaxe

ROLL FROM THE HIP

4 Listeners