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I welcome Jon Radoff, CEO of Beamable who shares his inspiration behind starting the company. Hear how D&D and computer programming got him hooked on games, and the companies he’s created along the way. Learn how he began his entrepreneurial journey as a kid, along with advice for others who love games and have a passion to create.
We then discuss his thoughts around entrepreneurship, who to listen to, and who not to listen to. Hear why it’s important to have a portfolio, along with strategies for interviewing. Learn the value of having humility, a beginner's mind, not being afraid to throw things away, and getting player feedback.
Hear stories on the development of huge IP games like Star Trek Timelines, Game of Thrones Ascent, and his very first game, Legends of Future Past. Learn about his passion for understanding what makes shipping games so hard, different business models, and how big and diverse the industry really is.
Towards the end we discuss the lack of skilled people to fill roles, optimizing around creativity and reducing complexity, his broad definition of the metaverse, VR, AR, and making things more accessible. Hear a funny story about a party, his current favorite games, and wanting to hear from other developers. We then wrap up talking about how to reach out online, and doing research on new business models instead of being too cynical.
Bio:
Jon Radoff is CEO of Beamable, a Live Services platform for game developers. He is also the author of the "Building the Metaverse" blog, where he open-sources his thinking about the future of the internet. Jon is a lifelong entrepreneur who started making online games as a teenager before going on to build one of the first multiplayer commercial games on the Internet: Legends of Future Past. Since then, he's built businesses in Web publishing, ad networking and mobile games reaching tens of millions of consumers.
Show Links:
* Beamable
* Disruptor Beam
* Legends of Future Past
* Star Trek Timelines
* Game of Thrones Ascent
* Building the Metaverse
* Omni (Magazine)
* Stellaris
* The Office Somehow We Manage
Connect Links:
* Jon Radoff Twitter
* Jon Radoff YouTube
* Jon Radoff LinkedIn
Game Dev Advice Links:
* Game Dev Advice Patreon - please help support the show if you find it useful
* Game Dev Advice Twitter
* Game Dev Advice email: [email protected]
* Game Dev Advice website
* Level Ex Careers page - we’re hiring for engineers and other roles
* Game Dev Advice Hotline: (224) 484-7733
* Subscribe and go to the website for full show notes with links
Learn more about your ad choices. Visit podcastchoices.com/adchoices
By The HP Video Game Podcast Network - John JP Podlasek5
5050 ratings
I welcome Jon Radoff, CEO of Beamable who shares his inspiration behind starting the company. Hear how D&D and computer programming got him hooked on games, and the companies he’s created along the way. Learn how he began his entrepreneurial journey as a kid, along with advice for others who love games and have a passion to create.
We then discuss his thoughts around entrepreneurship, who to listen to, and who not to listen to. Hear why it’s important to have a portfolio, along with strategies for interviewing. Learn the value of having humility, a beginner's mind, not being afraid to throw things away, and getting player feedback.
Hear stories on the development of huge IP games like Star Trek Timelines, Game of Thrones Ascent, and his very first game, Legends of Future Past. Learn about his passion for understanding what makes shipping games so hard, different business models, and how big and diverse the industry really is.
Towards the end we discuss the lack of skilled people to fill roles, optimizing around creativity and reducing complexity, his broad definition of the metaverse, VR, AR, and making things more accessible. Hear a funny story about a party, his current favorite games, and wanting to hear from other developers. We then wrap up talking about how to reach out online, and doing research on new business models instead of being too cynical.
Bio:
Jon Radoff is CEO of Beamable, a Live Services platform for game developers. He is also the author of the "Building the Metaverse" blog, where he open-sources his thinking about the future of the internet. Jon is a lifelong entrepreneur who started making online games as a teenager before going on to build one of the first multiplayer commercial games on the Internet: Legends of Future Past. Since then, he's built businesses in Web publishing, ad networking and mobile games reaching tens of millions of consumers.
Show Links:
* Beamable
* Disruptor Beam
* Legends of Future Past
* Star Trek Timelines
* Game of Thrones Ascent
* Building the Metaverse
* Omni (Magazine)
* Stellaris
* The Office Somehow We Manage
Connect Links:
* Jon Radoff Twitter
* Jon Radoff YouTube
* Jon Radoff LinkedIn
Game Dev Advice Links:
* Game Dev Advice Patreon - please help support the show if you find it useful
* Game Dev Advice Twitter
* Game Dev Advice email: [email protected]
* Game Dev Advice website
* Level Ex Careers page - we’re hiring for engineers and other roles
* Game Dev Advice Hotline: (224) 484-7733
* Subscribe and go to the website for full show notes with links
Learn more about your ad choices. Visit podcastchoices.com/adchoices

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