Stonemaier Streams

Stonemaier Streams

By Jamey StegmaierLeisureGamesHobbies
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Stonemaier Streams episodes

  • Marketable vs Aspirational Funding Goals

    In regards to several recent crowdfunded games that either relaunched after an initial cancellation or are struggling to move far past their funding goal, I've heard some concerns about trust from potential backers.

    For example, if a project has a $10,000 funding goal but after the first few days they only have a few hundred backers and $13,000 in funding, is it a mark of dishonesty if they cancel the project, reconfigure, and relaunch?

    https://stonemaiergames.com/marketable-vs-aspirational-funding-goals/

    4 min
  • How Do You Ask Rule Questions?

    Over the weekend I was playing a game, Takenoko, which I hadn't played in a while. I had a rule question about gardener and panda movement, and I did what I often do if I can't find a question in the rulebook: I pulled out my phone and Googled the question.

     

    https://stonemaiergames.com/how-do-you-ask-rule-questions/

    2 min
  • My Top 10 Favorite Legacy Games

    Today I discuss my favorite legacy games--games featuring permanent changes that can't be undone--out of the roughly 25 that I've played. Legacy games often feature unlocks, surprises, and consequences in a campaign format.

    https://youtu.be/0rc1h6WlOhI

    31 min
  • Bits and Bobs: 5 Recent Thoughts About Tabletop Publishing

    14 years ago today--on September 10, 2012--Viticulture reached its funding goal on Kickstarter. I consider this the official day that Stonemaier Games was born, and I'm so grateful for those original backers for giving birth to that game and this company.

    I don't have a monumental topic today; rather, I have a few bite-size topics on which I've ruminated recently. I'd love to hear your thoughts about any of them.

    https://stonemaiergames.com/bits-and-bobs-5-recent-thoughts-about-tabletop-publishing/

    4 min
  • Labor Day 2026: What’s New This Year

    At Stonemaier Games,  our staff and contributors now include a total of my 6 full-time coworkers, 1 part-time coworker and cofounder, a number of key independent contractors and creatives (designers and artists), and another 100+ paid volunteers (proofreaders and playtesters). I am so lucky to work with such talented, passionate, and kind people every day.

     

    https://stonemaiergames.com/labor-day-2026-whats-new-this-year/

    3 min
  • The Current State of Crowdfunding Marketing (2026)

    Today I received an enlightening email from a fellow publisher–someone who has used crowdfunding successfully for multiple projects–about their struggles with certain types of marketing and advertising. I’ll explore this publisher’s struggles and share some constructive opinions.

    https://stonemaiergames.com/the-current-state-of-crowdfunding-marketing-2026/

    6 min

About Stonemaier Streams

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Bringing you the latest from Jamey Stegmaier and Stonemaier Games!

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