Taking 20 Podcast

Taking 20 Podcast

By Taking 20 PodcastLeisureGames
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Taking 20 Podcast episodes

  • Ep 19 - Homebrew 101 - The 5 Room Dungeon

    "Hey, what's in that cave over there?"  An innocent question that can make a DM sweat.  You didn't prepare a cave dungeon.  Not to worry, my friend.  Thanks to John Fourr over at RolePlayingTips.com, you can whip up a 5 Room Dungeon on the fly that will make your players giggle with delight and they'll have no idea you were making it up as you go.

    Resources

    Johnn Four's Roleplaying Tips

    18 min
  • Ep 18 - Homebrew 101 - The 3 Act Structure

    Everything you didn't want to know about the 3 Act Structure and why Jeremy loves it so much!  He discusses how to frame an entire plot around this useful story framework, the action that takes place, and what signifies the transition points from one act to the next.

    Send us some feedback at [email protected]!

    14 min
  • Ep 17 - Homebrew 101 - Basics of Plot & Story

    Episode 17!  Another prime number!  Jeremy talks in depth about using common plot structures such as Freytag's pyramid, 3 Act Structure and the 7 most basic plots.  He may also briefly rant about why everyone loves the play Romeo and Juliet.

    Come see us on www.taking20podcast.com!

    Resources

    Story Design By Layer by Nick Palmer

    18 min
  • Ep 16 - Homebrew 101 - Random Tables and Generators Are Your Friend

    In this week's episode, Jeremy talks about embracing low-prep or even no-prep game mastering.  He uses offline and online generators to generate a brief sci-fi one-shot idea.  

    Books:

    Book of Random Tables

    Book of Random Tables 2

    Book of Random Tables 3

    Book of Random Tables 4

    Dungeons for the Master

    The No-Prep Gamemaster

    The Lazy Dungeon Master

    The Return of the Lazy Dungeon Master

    Table Fables

    Table Fables II

    Websites:

    donjon.bin.sh

    tvtropes.org/pmwiki/storygen.php

    chaoticshiny.com

    14 min
  • Ep 15 - Homebrew 101 - Sources for Plot Ideas

    This episode starts a series for GMs about Homebrewing adventures.  We cover borrowing plots from mythology, music, movies, and other media.  He talks about adding organizations with earth analogies.  Finally, he demonstrates the techniques by making an adventure based on The DaVinci Code and the movie Megamind.

    19 min
  • Ep 14 - Personality Types at the Table

    We all play RPGs in different ways and for different reasons.  How can you, kind GM, juggle these different personality types and goals into a cohesive gaming group?  Are there personality types that aren't conducive to good gaming?  Can Jeremy write one of these not in the 3rd person that doesn't ask questions?

    18 min
  • Ep 13 - Your Players Are Your Game

    Scared of the Number 13?  Don't be.  On this episode, Jeremy talks about the critical relationship between a GM and players and how communication is key.  He also talks about some techniques GM can employ to make the players and their characters feel important and part of the greater game world.

    16 min
  • Ep 12 - Murder Hobos and Encouraging Role Play

    Ah, the murder hobo.  Bane of GM existence, right?  Not necessarily.  Jeremy talks about what needs to be done (if anything) about murder hobos in your campaigns.  He also goes over some basic carrots you can dangle in front of players to encourage role playing.

    13 min
  • Ep 10 - Good Character Design

    DOUBLE DIGITS and I STILL DON'T KNOW WHAT I'M DOING!

    Jeremy this time talks about building characters around tropes, concepts, pictures, party roles, and statistics.  Finally, Jeremy discusses the things your character simply must be, regardless of the personality he/she has.

    18 min

About Taking 20 Podcast

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Short, bite-sized RPG advice, tips, and tricks for DMs and players of tabletop role playing games (TTRPG)

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