Talking Trek: Star Trek Fleet Command

Talking Trek: Star Trek Fleet Command

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Talking Trek: Star Trek Fleet Command episodes

  • A DJ, Bubba, Tr8r and Ripper Walk Into a Bar

    And what results is a casual conversation among friends. With a healthy balance of laughter, sadness and pain, healing, and positivity as Talking Trek pulls back the curtain on the mystery surrounding the last few months. The result? Tears, laughter, and some positivity to look forward to a new day.

     

    Thank you for being my community. And thank you for your support, patience, and understanding in difficult times. I love you all. 

    2 hr 25 min
  • Forbidden Technology: Failure or Fantastic?

    PLUS what constitutes Free 2 Play? a myriad of definitions are throne at the stage and we have a spirited conversation on what that means. ALSO, what has the UI team done that's new, exciting, valueable, and 4 years overdue? Let's praise a job well done when it comes to MATH! All this and more!

    Visit our website at www.UltimatDJzPlayz.com for more info!

    3 hr 24 min
  • Talking Trek Special Report: Forbidden Tech Failures

    Tonight was all straight to the point. No stupid news, no commercial breaks, just live commentary DIRECTLY from Scopely HQ on what's happening and how you can adapt to the technological problems associated with the new arc and it's feature. Hear from Eco via text announcement and the workarounds already presented by the Talking Trek Community. More information to come as it's available! 

    Visit our website at www.UltimatDJzPlayz.com for more.

    1 hr 18 min
  • Mister Tiger Explains the Voyager Design Process

    Tonight we get insight from the creator of the Voyager loop, Game Design's Mister Tiger to talk about what went right and what went wrong with the Voyager mechanics and how Game Design is looking to interpret the results and make possible changes. Then we break down the interview and hear from the players on what's needed to make the Voyager loop satisfying and sustainable. Listen now for this wonderful GD insight!

    Visit us online at www.UltimatDJzPlayz.com for more

     

    3 hr 48 min
  • VOY Refinery Changes and Loop Insights PLUS Janeway Vs EMH Acquisition

    Tonight was our first show back in a week and we had a lot to discuss including how the Voyager Refinery changes MAY have changed the loop for some, but how Game Design MAYYYY have intended another piece of this loop will remain the same for now. Why? PLUS Janeway continues to prove her worth at various spots throughout the galaxy, but is the price of admission too high? Or is the "open door policy" to Janeway acquisition welcome? Let's discuss

    Visit us online at www.UltimatDJzPlayz.com for more!

    3 hr 43 min
  • Janeway’s Abilities Confirmed Plus Voyager Mechanic Pitfalls

    Tonight we begin by discussing Janeway and how she's working now that she's out into the game. Is this an officer you want? And why? Plus a deep dive into the Voyager mechanic and pitfalls that we've found along the way. Did Scopely intentionally put these pitfalls into the loop? Is there a choice to be had? What should players be doing here at the early stages with regards to the voyager loop? All this and more on today's show! 

    Visit us online at www.UltimatDJzPlayz.com for more info! 

    3 hr 43 min
  • The Voyager Loop Explained and Why Isolytic Damage Matters

    Today was a longer show, only because of the intense amount of content that was introduced this month as a part of Voyager Part 2. We dive into the complicated multi step mechanic that is Voyager, Hirogen, and Species 8472, and what the actual outcome is. What is Isolytic Damage and is it relevant in the game today? What about tomorrow? Is Voyager something worth investing in? What is the F2p sourcing? Finally, as Captain Janeway approaches her auction this weekend, all eyes are on her Officer Ability and we speculate what she will actually do against these new hostiles. All this and more today!

    Visit us online at www.UltimatDJzPlayz.com for more info and links

     

    3 hr 53 min
  • Talking In Carz with DJz: Voyager Part 2

    President Eco stops by this morning to answer questions about one of the biggest battle impact items in ages; Isolytic Damage. What is it? How does it work? What does Voyager have to do with any of it? Let's explore the beginning of the next month of events from STFC in today's Talking in Carz with DJz!

    1 hr 55 min

About Talking Trek: Star Trek Fleet Command

From the publisher's feed

Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.

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