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In this episode of Technically Creative, we sit down with Dan Jasnow, the Head of IP at ElevenLabs. He sits at the intersection of IP, legal, and policy at ElevenLabs and we talk about what copyright, consent, and control look like in the age of AI.
Before joining ElevenLabs, Dan spent over a decade advising companies across media, entertainment, and technology on how to navigate intellectual property in a rapidly changing landscape. Now, he’s on the inside — helping shape how one of the world’s leading AI companies approaches voice, licensing, and responsible deployment.
As voice becomes a primary interface for interacting with technology, the stakes are changing. Questions around ownership, authorship, and rights are no longer theoretical — they’re operational.
Dan shares what actually goes into building AI systems responsibly, how companies can work directly with rights holders rather than around them, and why many of the fears surrounding AI come from a misunderstanding of how these systems are designed and controlled.
Orlando and Dan explore:
Why voice may become the dominant interface for AI
How ElevenLabs approaches consent, licensing, and control
The difference between how AI is perceived and how it actually works
What changes when you move from advising AI companies to building inside one
The evolving role of copyright and fair use in AI development
How regulation is struggling to keep pace with innovation
Why trust is becoming a competitive advantage in AI
It’s a thoughtful, grounded conversation about IP, responsibility, and the future of human and machine interaction — and what it takes to build powerful technology while maintaining trust with the people it affects.
He’s done $100M in creator deals. What does he know?
In this episode of Technically Creative, we sit down with Kyle Hjelmeseth, CEO of GMB Digital Management, to explore how the creator economy has matured into a real industry — and what that means for entertainment, advertising, and anyone building an audience today.
Because the model has flipped.
Creators no longer wait to be discovered.
They build audiences first — and the industry is catching up.
Kyle has spent over a decade helping creators turn that attention into real businesses, facilitating over $100M in brand deals, and developing a model he calls:
👉 “monetizing the wake”
The idea that creators don’t need to be steered into traditional formats — they keep creating, living their lives, and building value through everything they’ve already made.
This conversation explores the evolution of the creator economy from early influencers to a structured, scalable industry — and why the most important shift isn’t technology…
It’s ownership of audience.
Orlando and Kyle explore:
• How the creator economy evolved from “wild west” to mature industry
• Why creators can now greenlight themselves
• What “monetizing the wake” actually means in practice
• How creators make money beyond brand deals (affiliate, licensing, content reuse)
• Why traditional entertainment is adapting to audience-first thinking
• The shift from gatekeepers to direct audience ownership
• How creators build sustainable businesses across platforms
• What brands and agencies are still learning about this space
It’s a sharp, forward-looking conversation about audience, ownership, and the future of creative work — in a world where distribution is no longer the barrier, and the real advantage is knowing how to build and monetize attention.
How do you curate infinite content?
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In this episode of Technically Creative, we sit down with Danny Edwards, co-editor of shots, to explore a simple but increasingly important question:
How do you curate infinite content?
shots has spent decades spotlighting the best work in advertising, film, and music videos — long before everything was instantly available online. Today, in a world where anyone can publish and the volume of creative output is exploding, that role has only become more valuable.
Danny shares how shots evolved from VHS tapes and DVDs into a global digital platform, how editorial taste actually works behind the scenes, and why celebrating great work still matters in an always-on content landscape.
This conversation gets into the mechanics of creative curation, the reality of AI in advertising, and the challenge of maintaining standards of craft when everything is available all the time.
Orlando and Danny explore:
• How shots became a global authority on creative work
• What makes something stand out in an oversaturated landscape
• The shift from physical media to always-on digital platforms
• How AI is influencing the type of work being made
• Why taste and curation are becoming more important, not less
• How to maintain creative standards in an age of abundance
It’s a sharp, thoughtful conversation about attention, taste, and creative judgment — and why knowing what matters is now the most valuable skill in the industry.
In this episode of Technically Creative, we sit down with Kevin Swanepoel — CEO of The One Club for Creativity and steward of The One Show — to talk about how creative standards are defined in an industry that is constantly reinventing itself.
Advertising produces an enormous amount of work every year. Campaigns, films, brand activations, social content, AI experiments. In a world where more creative work is being made than ever before, the question becomes: how do you decide what actually matters?
For decades, The One Show has been one of the places where those decisions get made. Known for its emphasis on craft and creative excellence, it has helped define the standards of American advertising while supporting the global creative community through education, mentorship, and initiatives like Creative Week in New York.
Kevin shares how The One Club balances celebrating great work with nurturing the next generation of creatives, why awards still play a crucial role in creative culture, and how the organization has expanded its global reach while staying rooted in craft.
Orlando and Kevin explore:
• How creative awards shape the culture of an industry
• Why craft still matters in a world of infinite content
• The role of education and mentorship in creative careers
• How Creative Week brings the industry together
• The challenge of curating great work in the age of AI
• Why celebrating creativity is still essential for the future of advertising
It’s a thoughtful and often funny conversation about taste, standards, and the responsibility of celebrating great work — at a moment when the creative industries are evolving faster than ever.
In this episode of Technically Creative, we sit down with director Marco Gentile of Magna Studios to explore a powerful idea about creativity in the age of AI: what he calls “The Invisible Contract.”
For nearly two decades, Marco has worked as a director in advertising, crafting visually meticulous films for brands around the world. But as generative AI rapidly transforms how images, stories, and media can be produced, Marco has begun asking a deeper question — not about technology, but about the relationship between creators and audiences.
His thesis is simple: storytelling has always been relational. When an audience watches a film, a commercial, or any piece of communication, they assume a human being stands behind it — someone who made choices, faced constraints, and took responsibility for the meaning being created.
The challenge posed by AI isn’t just about automation. It’s about what happens to imagination, authorship, and accountability when creation itself can be delegated to machines.
Orlando and Marco explore:
Why storytelling relies on an “invisible contract” between creator and audience
How friction and constraint shape meaningful creativity
The difference between speed and meaning in the creative process
Why imagination is a human faculty that must be exercised
How generative AI could change the way society produces symbolic meaning
What guardrails creative industries might need as AI tools evolve
It’s a philosophical and wide-ranging conversation about art, authorship, and the future of creativity — and why preserving human intention may be the most important challenge facing storytellers today.
In this episode of Technically Creative, we sit down with Jagger Waters — AI filmmaker, creator, and educator — to talk about what authorship looks like in the age of AI.
While much of the conversation around AI filmmaking centers on hype or fear, Jagger is focused on something far more practical: craft. From producing nearly solo short films to blending AI with live action and traditional editing workflows, she represents a new kind of creative — one who understands cinematic language and uses AI as leverage, not replacement.
As the lines blur between filmmaker and creator, Jagger is navigating both worlds. She’s building work independently, experimenting publicly, and actively helping higher education institutions understand the realities of the creator economy.
Jagger shares lessons from producing AI-driven narrative work, the discipline required to move from “prompting” to directing, and why removing the pressure to monetize every idea might be the key to protecting creative voice.
Orlando and Jagger explore:
Why AI doesn’t replace craft — it exposes it
The difference between generating and directing
How filmmakers are being pushed into the creator economy
What creators can learn from cinematic storytelling
Why building publicly accelerates growth
How to balance financial survival with creative independence
It’s a grounded, forward-looking conversation about control, identity, and the future of storytelling — in a world where anyone can generate, but not everyone can direct.
In this episode of Technically Creative, we sit down with Ross Richie, founder of BOOM! Studios, to talk about why comics remain one of the most powerful IP engines in modern entertainment.
Long before Hollywood fully embraced the franchise era, Ross was building story worlds from the ground up — proving that independent comics could become global film and television properties. Under his leadership, BOOM! Studios became a launchpad for creator-led storytelling and was ultimately acquired by Penguin Random House, marking a major moment for independent publishing.
Ross shares lessons from building a creator-first company in a system obsessed with scale, the discipline required to nurture long-term intellectual property, and why comics function as one of the most efficient R&D labs in the entertainment industry.
Orlando and Ross explore:
Why comics are Hollywood’s most efficient IP incubator
How creator ownership changes the quality of story worlds
The economics behind adapting comics into film and television
What studios look for in adaptable properties
How technology is reshaping publishing and IP development
Why story always comes before franchise
It’s a sharp, strategic conversation about ownership, adaptation, and the future of storytelling in an era where IP is everything — and where the smartest companies know it starts on the page.
Get tickets to the next Artist and the Machine event in NYC on May 14th, you can access Early Bird applications on their site: https://artistandthemachine.com/
2025 Grimes Keynote: https://www.youtube.com/watch?v=i4LZfOaPifQ
In this episode of Technically Creative, Orlando Wood sits down with Dani Van De Sande, founder of Artist and the Machine — one of the most important gatherings anywhere in the world for artists, technologists, and creative leaders working with AI.
Artist and the Machine is the leading Summit at the forefront of AI & Creativity. The bi-yearly gathering in LA & NY is known for its elevated, strong curation that fosters inspiration and partnerships across brand innovation leaders, creators, and founders pioneering the future of Human-Machine collaboration. The AI & Creativity Summit returns to NYC on May 14, 2026 to gather 400 handpicked leaders in the space, featuring a Main Stage, bespoke breakout sessions & workshops, and interactive demos. If you’re exploring how AI is transforming creative work - you’ll want to be in this room.
Dani has built a rare kind of event: a place where engineers, filmmakers, researchers, and creative directors share a stage and show what they’re actually making right now. Not predictions. Not hype. Real tools, real experiments, and real creative breakthroughs.
In this conversation, Dani and Orlando explore the rise of the creative technologist, why artists and engineers need to be in the same room, and how the most interesting work today often couldn’t have existed even a year ago.
It’s a thoughtful, optimistic conversation about the people building the future of creativity — and the communities forming around them.
🔍 Highlights include:
🎙️ Meet the People Designing the Biggest Moment in Advertising
In this special post–Super Bowl episode of Technically Creative, Orlando Wood sits down with Mark Gross, Co-Founder and Co-Chief Creative Officer of Highdive, and Chris Bellinger, Chief Creative Officer of PepsiCo Foods USA - two of the creative leaders behind some of the most talked-about Super Bowl advertising of the last decade.
The Super Bowl has long been the most concentrated moment of attention in media. But what it means to advertise there has fundamentally changed. What was once a single 30-second TV event has become a multi-week, multi-screen cultural launch shaped as much by social feeds, memes, and war rooms as by what airs during the game itself.
Mark and Chris unpack how Super Bowl advertising has evolved in the second-screen era, from the rise of 60-second storytelling to the limits of celebrity-driven ideas, and the strategic decisions brands now face around timing, secrecy, and amplification. They go deep on the creative risks of emotion on the loudest stage in advertising, and how Lay’s “Little Farmer” became an unexpected, last-minute pivot that reshaped the brand’s tone and expectations moving forward.
The conversation also pulls back the curtain on game-day realities: war rooms, real-time decision-making, competitor overlap, and the uncomfortable truth that even the biggest ads can’t be fully controlled once culture takes over.
What emerges is a rare, honest look at how modern Super Bowl advertising is actually made not as a single moment, but as a system of craft, strategy, intuition, and risk.
🎧 Highlights include:
● How Super Bowl advertising shifted from a one-night event to a multi-screen cultural launch
● Why 60-second spots now outperform 30s on the biggest stage
● The celebrity arms race and when “no celebrity” becomes the real surprise
● The creative risk of emotion in the middle of a football game
● How Lay’s “Little Farmer” came together through late pivots and leadership conviction
● Why sequels are harder than originals in advertising
● What really happens inside Super Bowl war rooms
● Measuring success beyond views: shares, comments, and cultural impact
🔗 Visit KoobrikLabs: https://www.koobriklabs.com
🔗 Connect with Orlando: https://www.linkedin.com/in/orlando-wood
📍 Chapters:
[00:00] Meet Mark Gross and Chris Bellinger
[01:13] How Super Bowl advertising has changed over the last 20 years
[02:56] Is the Super Bowl still the most valuable media buy?
[04:48] Teasers, timing, and pre-game release strategy
[06:40] Celebrity saturation and creative risk
[10:07] Making emotion work on the biggest stage
[12:07] Inside the making of “Little Farmer”
[15:15] Media buying and late-stage creative decisions
[19:09] Does Super Bowl pressure change the work?
[22:26] When an idea only works on game day
[24:01] TV winners vs internet winners
[25:29] Designing for memes and long-tail culture
[26:45] Where agency and brand priorities collide
[30:45] Sequels, expectations, and creative pressure
[33:37] Holding spots vs releasing early
[35:32] Extending campaigns beyond the game
[38:50] War rooms and real-time decision-making
[42:49] Defining success after the final whistle
[44:18] Competitor overlap and creative collisions
[48:40] Final reflections and what comes next
#TechnicallyCreative #SuperBowlAdvertising #MarkGross #ChrisBellinger #Highdive #PepsiCo #CreativeStrategy #BrandStorytelling #Advertising #CulturalMarketing #KoobrikLabs #OrlandoWood
🎙️ How Brands Win Advertising’s Biggest Day
With Mark Gross (Highdive) and Chris Bellinger (PepsiCo Foods U.S.)
In this episode of Technically Creative, Orlando Wood sits down with Mark Gross, Co-Founder and Co-Chief Creative Officer of Highdive, and Chris Bellinger, Chief Creative Officer of PepsiCo Foods U.S. — two of the most experienced creators in modern Super Bowl advertising.
Together, they were behind last year’s breakout Lay’s spot The Little Farmer, and this year’s follow-up, The Last Harvest — a beautiful, generational story about a father passing his potato farm down to his daughter. In a sea of celebrity spectacle, their work stands out for its sincerity and emotional craft.
But the Super Bowl has changed. What used to be a single broadcast launch is now a multi-week cultural campaign. Spots are teased to press, released on social feeds days before kickoff, and supported by full-scale war rooms tracking the game in real time. With ads now costing around $8 million for 30 seconds, the stakes have never been higher.
In this conversation, Mark and Chris break down how Super Bowl advertising really works today — from emotional storytelling and celebrity strategy to PR runways, social media scorecards, and what success actually looks like the morning after the game.
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