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Harold the Forest Druid, the thief Tomi Tynglefingers, aided once more by Timothy the Immolator, and their new friend Growly Pete, are hired on by a high priestess of the Iron King to breach a mysterious stone demon head atop a hill overlooking a village and retrieve an artifact she apparently can't just get herself. What could go wrong?
Download the free rulebook and form-fillable character sheet (https://preview.drivethrurpg.com/en/product/449873/Cities-Without-Number-Free-Version), and follow along as Rob guides us through character creation in Kevin Crawford's sandbox cyberpunk TTRPG "Cities Without Number".
After almost half a century has Gary Gygax's legendary demilich Acererak finally met his match at the hands of the fearless and cunning Thankless Roll Players? What do you think?
The party honor Gary Gygax by making some spectacularly bad decisions in the second episode of our three part (so far...) playthrough of "Tomb of Horrors".
For our 100th episode, and to celebrate the 50th anniversary of Dungeons & Dragons, we tackle Gary Gygax's classic 1975 dungeon crawl "Tomb of Horrors". But why tackle this notoriously unbeatable dungeon as high level D&D characters, when you can send in a bunch of Dungeon Crawl Classics zeroes? Will our heroes survive? Of course not. But we guarantee a rollicking good time while they do!
We descend one last time into the stench-filled caverns beneath the Curwen Homestead to find out once and for all the fate that has befallen the family, in our fumble-filled final fling of Daniel J. Bishop's "The Arwich Grinder" for Dungeon Crawl Classics TTRPG.
The party decides to explore the Curwen House in our second of our three episode playthrough of Daniel J. Bishop's "The Arwich Grinder" for Dungeon Crawl Classics. NOTE: This episode is not for the squeamish.
Better bring a sick bag, as the party heads deep into the pines to come to the aid of a family in peril, in the first part of our playthrough of Daniel J. Bishop's genuinely unnerving zero level funnel, "The Arwich Grinder".
Up to their necks in beastmen, the party slash their way onwards and upwards through the mysterious obelisk threatening the village of Hirot. Unlucky dips, a showdown with the bizarre Lantern Master, and wedding bells are in the air, as we conclude our playthrough of Harley Stroh's level 1 adventure "Shadow of the Beakmen".
We kick off our FIFTH season fashionably late and up to our necks in the blood of our enemies, as our heroes return victorious to Hirot with the head of the monstrous Hound in hand, only to find the village ablaze and overrun with giant lizard mounted knights and hideously deformed humanoids, as we play Harley Stroh's level one adventure "Shadow of the Beakmen".
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