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Armed with the fabled wolf spear, the party returns to the village of Hirot to face down the Hound, in the conclusion of our playthrough of Harley Stroh's "Doom of the Savage Kings" for Dungeon Crawl Classics.
Our thief - and consequently our good listeners - learns a valuable lesson about luck, and our elf and cleric get quite salty in our swearingest, most hair raising (literally) installment so far, as we play part 4 of our "Doom of the Savage Kings" 5 parter.
Come celebrate Thanksgiving with us as our flock of turkeys descend into the Serpent Tomb of the Ulfheonar and discover the magic of the season...or something...in part three of our playthrough of Harley Stroh's "Doom of the Savage Kings" for Dungeon Crawl Classics.
More than a little worse for wear after their misguided attempt to follow the Hound into the Sunken Fens, our heroes seek aid at the village of Hirot. Much intrigue, and more singing than should be allowed, ensues. The mystery deepens, in episode two of our playthrough of Harley Stroh's "Doom of the Savage Kings" for Dungeon Crawl Classics.
The Hound of the Baskervilles meets Beowulf meets a group of big dumb nerds, as we delve into Harley Stroh's classic level 1 adventure for Dungeon Crawl Classics, "Doom of the Savage Kings".
Join us as we go everywhere except the safety of the village, and gasp as we bungle our way incorrectly through the DCC "recover the body" rules (spoiler alert - there will be casualties).
Our hopeless band of peasants continue to press their luck in "The Hole in the Sky". It's episode 13. What can go wrong?
The swift and unexpected finale of our playthrough of Goodman Games' classic murder dungeon "Crypt of the Devil Lich" for Dungeon Crawl Classics.
Having survived the first chamber, our valiant party ventures even deeper into the Crypt of the Devil Lich. Spinning rooms, pressure plates, confused ghosts, and more traps than you could shake a ten foot pole at. We continue our second of three playthroughs (spoiler alert) of Goodman Games' classic murder dungeon for Dungeon Crawl Classics.
We recklessly plunge into Goodman Games' notorious murder dungeon, "Crypt of the Devil Lich" with little to no preparation. The inevitable ensues. Part one of three. Our GM was battling the effects of Canadian wildfire smoke, so apologies for the occasional hoarseness and lozenge sucking.
Finally the finale of the grand finale. Unedited, so apologies in advance for dead air, mumbles, tangents and cusses.
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