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Creative Works is a full-service theme creator and attraction provider to theme parks, museums and other venues. They’ve been bringing ideas to life for over 20 years now and have a lot of experience in creating successful projects. They also work with Hologate in bringing exciting VR entertainment for consumers.
In this episode, Bob will be talking with Armando Lanuti, the president of Creative Works. They will be discussing about what it takes to find a great distributor for immersive entertainment attractions in the amusement market, about their success in launching Hologate at IAAPA in 2017 and their newest products Voxel and Game Up esports consoles, and where are the gaps that he sees in most products looking to enter the market. They will also talk about the key requirements to success in location-based VR, esports and interactive immersive attractions.
Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Facebook Mentoring group: https://www.facebook.com/groups/BCVRMG/
Listen to PART 1 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP22-Bob-Cooneys-Virtual-Reality-Deep-Dive---Armando-Lanuti-from-Creative-Works-Part-1-eabggn
Creative Works is a full-service theme creator and attraction provider to theme parks, museums and other venues. They’ve been bringing ideas to life for over 20 years now and have a lot of experience in creating successful projects. They also work with Hologate in bringing exciting VR entertainment for consumers.
In this episode, Bob will be talking with Armando Lanuti, the president of Creative Works. They will be discussing about what it takes to find a great distributor for immersive entertainment attractions in the amusement market, about their success in launching Hologate at IAAPA in 2017 and their newest products Voxel and Game Up esports consoles, and where are the gaps that he sees in most products looking to enter the market. They will also talk about the key requirements to success in location-based VR, esports and interactive immersive attractions.
Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Facebook Mentoring group: https://www.facebook.com/groups/BCVRMG/
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP23-Bob-Cooneys-Virtual-Reality-Deep-Dive---Armando-Lanuti-from-Creative-Works-Part-2-eabgho
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP24-Bob-Cooneys-Virtual-Reality-Deep-Dive---Armando-Lanuti-from-Creative-Works-Part-3-eabgip
What it takes to create a successful VR business?
Hologate is one of the leading VR companies with an award-winning virtual reality technology. They create immersive multi-user platforms for location based entertainment that can be easily integrated in public venues. Their journey had ups and downs until they created a successful VR business they are very proud of.
In this episode, Bob will be talking with the founder of Hologate, Leif Arne Petersen, about his humble beginnings, the keys to success, and their content strategy. They will also discuss new games coming in the form of a true multiplayer Angry Birds, a new escape room game from the Netflix reboot of Das Boot, and more. Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Mentoring Group: https://www.facebook.com/groups/BCVRMG/
Listen to PART 1 and 2 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP19-Bob-Cooneys-Virtual-Reality-Deep-Dive---Hologate-with-Leif-Arne-Petersen-Part-1-eabgdo
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP20-Bob-Cooneys-Virtual-Reality-Deep-Dive---Hologate-with-Leif-Arne-Petersen-Part-2-eabged
What it takes to create a successful VR business?
Hologate is one of the leading VR companies with an award-winning virtual reality technology. They create immersive multi-user platforms for location based entertainment that can be easily integrated in public venues. Their journey had ups and downs until they created a successful VR business they are very proud of.
In this episode, Bob will be talking with the founder of Hologate, Leif Arne Petersen, about his humble beginnings, the keys to success, and their content strategy. They will also discuss new games coming in the form of a true multiplayer Angry Birds, a new escape room game from the Netflix reboot of Das Boot, and more. Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Mentoring Group: https://www.facebook.com/groups/BCVRMG/
Listen to PART 1 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP19-Bob-Cooneys-Virtual-Reality-Deep-Dive---Hologate-with-Leif-Arne-Petersen-Part-1-eabgdo
What it takes to create a successful VR business?
Hologate is one of the leading VR companies with an award-winning virtual reality technology. They create immersive multi-user platforms for location based entertainment that can be easily integrated in public venues. Their journey had ups and downs until they created a successful VR business they are very proud of.
In this episode, Bob will be talking with the founder of Hologate, Leif Arne Petersen, about his humble beginnings, the keys to success, and their content strategy. They will also discuss new games coming in the form of a true multiplayer Angry Birds, a new escape room game from the Netflix reboot of Das Boot, and more. Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Mentoring Group: https://www.facebook.com/groups/BCVRMG/
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP20-Bob-Cooneys-Virtual-Reality-Deep-Dive---Hologate-with-Leif-Arne-Petersen-Part-2-eabged
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP21-Bob-Cooneys-Virtual-Reality-Deep-Dive---Hologate-with-Leif-Arne-Petersen-Part-3-eabgf4
How to successfully market your VR games?
Mixed reality is the merging of real and virtual environments. MR can find many uses but one of the more interesting ones is its use in marketing to promote the VR games. Blueprint Reality has developed a MixCast, a tool to create videos of the players in their VR environment that can later be shared on social media and attracting new customers. This tool has a great potential to attract new players and promote VR games in a very engaging way.
In this episode, Bob will be talking with Tarrnie Williams, CEO and co-founder of Blueprint Reality. They will be talking about mixed reality, blockbuster investment in Sandbox VR by Andreesen Horowitz, its implications on the location-based VR business, and why their mixed-reality feature is a key to their success. We also go into the new Mixcast Moments VR Marketing Platform from Blueprint Reality, and how it solves some of the biggest challenges for operators of location-based VR attractions: converting spectators to ticket-buying customers and increasing the virality and effectiveness of social marketing.
WHAT YOU’LL LEARN FROM THIS EPISODE:
MixCast website: https://mixcast.me/
Listen to PART 1 and 2 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP16-Bob-Cooneys-Virtual-Reality-Deep-Dive---Mixcast-Moments-with-Tarrnie-Williams-Part-1-e9ngbt
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP17-Bob-Cooneys-Virtual-Reality-Deep-Dive---Mixcast-Moments-with-Tarrnie-Williams-Part-2-e9ngfo
How to successfully market your VR games?
Mixed reality is the merging of real and virtual environments. MR can find many uses but one of the more interesting ones is its use in marketing to promote the VR games. Blueprint Reality has developed a MixCast, a tool to create videos of the players in their VR environment that can later be shared on social media and attracting new customers. This tool has a great potential to attract new players and promote VR games in a very engaging way.
In this episode, Bob will be talking with Tarrnie Williams, CEO and co-founder of Blueprint Reality. They will be talking about mixed reality, blockbuster investment in Sandbox VR by Andreesen Horowitz, its implications on the location-based VR business, and why their mixed-reality feature is a key to their success. We also go into the new Mixcast Moments VR Marketing Platform from Blueprint Reality, and how it solves some of the biggest challenges for operators of location-based VR attractions: converting spectators to ticket-buying customers and increasing the virality and effectiveness of social marketing.
WHAT YOU’LL LEARN FROM THIS EPISODE:
MixCast website: https://mixcast.me/
Listen to PART 1 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP16-Bob-Cooneys-Virtual-Reality-Deep-Dive---Mixcast-Moments-with-Tarrnie-Williams-Part-1-e9ngbt
How to successfully market your VR games
Mixed reality is the merging of real and virtual environments. MR can find many uses but one of the more interesting ones is its use in marketing to promote the VR games. Blueprint Reality has developed a MixCast, a tool to create videos of the players in their VR environment that can later be shared on social media and attracting new customers. This tool has a great potential to attract new players and promote VR games in a very engaging way.
In this episode, Bob will be talking with Tarrnie Williams, CEO and co-founder of Blueprint Reality. They will be talking about mixed reality, blockbuster investment in Sandbox VR by Andreesen Horowitz, its implications on the location-based VR business, and why their mixed-reality feature is a key to their success. We also go into the new Mixcast Moments VR Marketing Platform from Blueprint Reality, and how it solves some of the biggest challenges for operators of location-based VR attractions: converting spectators to ticket-buying customers and increasing the virality and effectiveness of social marketing.
WHAT YOU’LL LEARN FROM THIS EPISODE:
MixCast website: https://mixcast.me/
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP17-Bob-Cooneys-Virtual-Reality-Deep-Dive---Mixcast-Moments-with-Tarrnie-Williams-Part-2-e9ngfo
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP18-Bob-Cooneys-Virtual-Reality-Deep-Dive---Mixcast-Moments-with-Tarrnie-Williams-Part-3-e9ngks
Bob Cooney is a veteran in location-based VR entertainment. With his extensive knowledge of VR, he consults VR manufacturers and operators and creates strategies to market their products and reach a wide consumer base.
In this episode, Bob will be answering questions asked by his webinar audience. The topics include how to select the best VR attraction for your location, what kinds of additional revenue streams can be created using your VR equipment when it's not busy, free-roam indie games, VR Parks, VRstudios Atom, how to create simple tournaments to drive repeat play, and more. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 and 2 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP13-Bob-Cooneys-Virtual-Reality-Deep-Dive---Location-based-VR-QA-Session-Part-1-e9du6r
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP14-Bob-Cooneys-Virtual-Reality-Deep-Dive---Location-based-VR-QA-Session-Part-2-e9du7m
Bob Cooney is a veteran in location-based VR entertainment. With his extensive knowledge of VR, he consults VR manufacturers and operators and creates strategies to market their products and reach a wide consumer base.
In this episode, Bob will be answering questions asked by his webinar audience. The topics include how to select the best VR attraction for your location, what kinds of additional revenue streams can be created using your VR equipment when it's not busy, free-roam indie games, VR Parks, VRstudios Atom, how to create simple tournaments to drive repeat play, and more. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP13-Bob-Cooneys-Virtual-Reality-Deep-Dive---Location-based-VR-QA-Session-Part-1-e9du6r
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