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Bob Cooney is a veteran in location-based VR entertainment. With his extensive knowledge of VR, he consults VR manufacturers and operators and creates strategies to market their products and reach a wide consumer base.
In this episode, Bob will be answering questions asked by his webinar audience. The topics include how to select the best VR attraction for your location, what kinds of additional revenue streams can be created using your VR equipment when it's not busy, free-roam indie games, VR Parks, VRstudios Atom, how to create simple tournaments to drive repeat play, and more. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP14-Bob-Cooneys-Virtual-Reality-Deep-Dive---Location-based-VR-QA-Session-Part-2-e9du7m
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP15-Bob-Cooneys-Virtual-Reality-Deep-Dive---Location-based-VR-QA-Session-Part-3-e9du8k
How to encourage VR game replayability?
There is a wide range of VR games in the market. While some VR game developers concentrate on the experience their games provide, such as location-based VR games, other's, like the Minority Studio developers, concentrate on creating games that promote replayability. Their purpose is to create games that are engaging and promoting competition between the players, so they would play the game over and over again.
In this episode, Bob will be talking with Michael Zaidan and Sylvain Croteau from Minority Media, an indie game studio from Montreal, with deep roots in consumer games with studios like Ubisoft and EA. They discuss Minority Media’s journey and talking about replayability of VR games. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 and 2 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP10-Bob-Cooneys-Virtual-Reality-Deep-Dive---Minority-Media-Part-1-e97rh8
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP11-Bob-Cooneys-Virtual-Reality-Deep-Dive---Minority-Media-Part-2-e97rhv
How to encourage VR game replayability?
There is a wide range of VR games in the market. While some VR game developers concentrate on the experience their games provide, such as location-based VR games, other's, like the Minority Studio developers, concentrate on creating games that promote replayability. Their purpose is to create games that are engaging and promoting competition between the players, so they would play the game over and over again.
In this episode, Bob will be talking with Michael Zaidan and Sylvain Croteau from Minority Media, an indie game studio from Montreal, with deep roots in consumer games with studios like Ubisoft and EA. They discuss Minority Media’s journey and talking about replayability of VR games. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP10-Bob-Cooneys-Virtual-Reality-Deep-Dive---Minority-Media-Part-1-e97rh8
How to encourage VR game replayability?
There is a wide range of VR games in the market. While some VR game developers concentrate on the experience their games provide, such as location-based VR games, other's, like the Minority Studio developers, concentrate on creating games that promote replayability. Their purpose is to create games that are engaging and promoting competition between the players, so they would play the game over and over again.
In this episode, Bob will be talking with Michael Zaidan and Sylvain Croteau from Minority Media, an indie game studio from Montreal, with deep roots in consumer games with studios like Ubisoft and EA. They discuss Minority Media’s journey and talking about replayability of VR games. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP11-Bob-Cooneys-Virtual-Reality-Deep-Dive---Minority-Media-Part-2-e97rhv
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP12-Bob-Cooneys-Virtual-Reality-Deep-Dive---Minority-Media-Part-3-e97rip
Is the future of VR happy social games with no violence?
There’s a wide variety of VR games available from social, adventure to zombie shooters and horror games. Developers are trying to create something new that would be the next hit everyone would buy and try. However, a lot of VR games are based on violence and killings. VR has an ability to bring people together and show them a better world in the VR universe and it can also be used as a social tool to bring smiles to people’s faces rather than promote a violent behaviour. This is a vision our today’s guest has.
In this episode, Bob will be talking with Johnny and Barbara from Holodeck VR. They will be talking about the vision of Holodeck VR games, how RF-based Hybrid tracking has the potential to improve the inside out tracking now being hyped on new headsets like Oculus Quest, Vive Focus and Windows MR and more. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 and 2 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP7-Bob-Cooneys-Virtual-Reality-Deep-Dive---The-Holodeck-Part-1-e97rdo
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP8-Bob-Cooneys-Virtual-Reality-Deep-Dive---The-Holodeck-Part-2-e97rfi
Is the future of VR happy social games with no violence?
There’s a wide variety of VR games available from social, adventure to zombie shooters and horror games. Developers are trying to create something new that would be the next hit everyone would buy and try. However, a lot of VR games are based on violence and killings. VR has an ability to bring people together and show them a better world in the VR universe and it can also be used as a social tool to bring smiles to people’s faces rather than promote a violent behavior. This is a vision our today’s guest has.
In this episode, Bob will be talking with Johnny and Barbara from Holodeck VR. They will be talking about the vision of Holodeck VR games, how RF-based Hybrid tracking has the potential to improve the inside out tracking now being hyped on new headsets like Oculus Quest, Vive Focus and Windows MR and more. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP7-Bob-Cooneys-Virtual-Reality-Deep-Dive---The-Holodeck-Part-1-e97rdo
Is the future of VR happy social games with no violence?
There’s a wide variety of VR games available from social, adventure to zombie shooters and horror games. Developers are trying to create something new that would be the next hit everyone would buy and try. However, a lot of VR games are based on violence and killings. VR has an ability to bring people together and show them a better world in the VR universe and it can also be used as a social tool to bring smiles to people’s faces rather than promote a violent behavior. This is a vision our today’s guest has.
In this episode, Bob will be talking with Johnny and Barbara from Holodeck VR. They will be talking about the vision of Holodeck VR games, how RF-based Hybrid tracking has the potential to improve the inside out tracking now being hyped on new headsets like Oculus Quest, Vive Focus and Windows MR and more. Let’s get to it!
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP8-Bob-Cooneys-Virtual-Reality-Deep-Dive---The-Holodeck-Part-2-e97rfi
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP9-Bob-Cooneys-Virtual-Reality-Deep-Dive---The-Holodeck-Part-3-e97rgd
How to succeed as a VR business and what to avoid?
The VR technology evolves more and more each year. Businesses need to really think about their strategy of attracting new customers and keeping the old ones engaged. However, there are a lot of factors that need to be taken into consideration to help their business flourish in this competitive field.
In the last part of this interview, Bob will continue talking with Charlie Fink from Forbes during the CES 2019 event. They will talk about ways to promote your business outside of your location and what movie theaters are doing wrong.
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 and 2 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP4-Bob-Cooneys-Virtual-Reality-Deep-Dive---Charlie-Fink-from-Forbes-Part-1-e8ormu
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP5-Bob-Cooneys-Virtual-Reality-Deep-Dive---Charlie-Fink-from-Forbes-Part-2-e8oro6
How to succeed as a VR business and what to avoid?
The VR technology evolves more and more each year. Businesses need to really think about their strategy of attracting new customers and keeping the old ones engaged. However, there are a lot of factors that need to be taken into consideration to help their business flourish in this competitive field.
In the second part of this interview, Bob will continue talking with Charlie Fink from Forbes during the CES 2019 event. They will discuss some key points of how to make the VR business work and key things to avoid, and, why AR is not a thing and what is holding it back.
WHAT YOU’LL LEARN FROM THIS EPISODE:
Listen to PART 1 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP4-Bob-Cooneys-Virtual-Reality-Deep-Dive---Charlie-Fink-from-Forbes-Part-1-e8ormu
How to succeed as a VR business and what to avoid?
The VR technology evolves more and more each year. Businesses need to really think about their strategy of attracting new customers and keeping the old ones engaged. However, there are a lot of factors that need to be taken into consideration to help their business flourish in this competitive field.
In this episode, Bob will be talking with Charlie Fink from Forbes during the CES 2019 event. They will be discussing about what makes a successful business and things to avoid. Charlie will also play a snippet from his interactive book.
WHAT YOU’LL LEARN FROM THIS EPISODE:
Charlie’s book: https://www.amazon.com/Charlie-Finks-Metaverse-Enabled-Guide/dp/1640079793
Listen to PART 2 and 3 here:
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP5-Bob-Cooneys-Virtual-Reality-Deep-Dive---Charlie-Fink-from-Forbes-Part-2-e8oro6
https://anchor.fm/bobcooney-vrdeepdive/episodes/EP6-Bob-Cooneys-Virtual-Reality-Deep-Dive---Charlie-Fink-from-Forbes-Part-3-e8orp7
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