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An update to the last podcast, Sony has updated their subscription policies and offerings and it's honestly getting better. Also, Netflix had a very bad week. Will they really invest heavily in gaming in the near future? Subscribe to find out!
Show Notes:
- Music by Brad SucksThis week we're dipping into some recent and headlines around game difficulty as well as the difficulty of putting on a physical event in the year 2022. Games like Eldin Ring and Tunic are still very much top of mind and their popularity has brought people to revisit how best to navigate the balance between challenge and letting players experience all a game has to offer. Back on the release and conference front, we talk about some MIA Nintendo games as well as the increasingly unpredictable future of everyone's favorite reason to escape from LA: E3.
This week on the EXP Podcast, we fight hordes of monsters in the bullet-hill homage to Castlevania - Vampire Survivors. We also revisit and share some closing thoughts on Tunic and Elden Ring. Now, on to the Pacifist Pete run!
Show Notes: - Music by Brad Sucks and Vampire Survivors
The video game subscription scene got a bit more crowded this week after Sony revealed their new PlayStation Plus tiers. It's clear they're leaning into the retro angle as well as streaming games, but how does it compare to what Microsoft and Nintendo are doing? This week we do some analysis as well as grapple with the tangled web of monthly recurring bills that has come to comprise the bulk of our entertainment budgets.
This week on the EXP Podcast, we get into Tunic - an adorable little homage to Zelda that actually seems pretty difficult. We also get back on the Elden Ring horse (Torrent, I guess), and explore what makes this game, or all Souls games, special.
Every year, Jorge and I play Journey on the anniversary of its release. We don't always talk about it since, honestly, if you took a drink every time we mentioned Journey on any randomly-selected show you'd probably be rushed to the hospital before the episode ended. However, this year is special: we are celebrating a decade of Journey! We're ten years in and still finding new things to appreciate about one of the medium's truly outstanding works. We hope you can join us in continuing the discussion and perhaps even go with us on next year's trip through the desert?
It's back to the beginning to discuss some of the best intros. Inspired by this Top 13 list, we talk about our own favorite introductions and why if you're new to the Souls franchise and playing Elden Ring you should really jump into holes.
Show notes: * Music by Brad Sucks
Gather round, fellow Tarnished, and let us trade tales of accidentally falling off cliffs, getting one-shotted by weird tree monsters, and compulsively picking berries. Elden Ring is here and it's time to do an initial debrief on our early hours with the game. It appears to be a massive undertaking, so we will likely do subsequent check ins as we progress. For now though, let's enjoy a moment of peace in our very own site of lost grace.
The Elden Ring is almost here, which means we are just biding our time with some video games and honing reflects and patience. This week on the Podcast, we speculate about what's coming in Elden Ring and follow-up with some thoughts on Sifu, the new Kung-Fu inspired brawler, and Subnautica, an older but fascinating deep-sea survival game.
Show Notes:
- Music by Brad SucksWhat if they made a Pokemon game where Pokemon actually roamed the countryside? What if you could actually interact or be attacked by wild Pokemon? What if catching 'em all involved stealthy, precision pokeball tosses? Sometimes we think about the alternate history or hypothetical tangents our favorite franchises and genres could take. This week, we use Pokemon Legends: Arceus as a starting point to discuss what happens when an established idea or approach takes an unusual turn. Is it everything we hoped for or should we be careful about we wish for? All I know is that, no matter what the future holds, I have an army Bidoofs at my disposal.
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