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The official learning channel for the Autodesk® Flame® software products, the most comprehensive VFX, real-time color grading, and editorial finishing post-production solutions. The Autodesk® Flame® L... more
FAQs about The Flame Learning Channel:How many episodes does The Flame Learning Channel have?The podcast currently has 450 episodes available.
October 13, 2016Batch - The Compass Node - Flame 2017x1In this video, we are going to have a look at a new grouping and organizational tool available in the Batch node compositing environment. This is known as the “Compass” and it’s available in Batch, BatchFX and the Modular Keyer....more14minPlay
October 13, 2016Batch - Schematic Clean Up - Flame 2017x1In this short video, you’ll learn about the new clean up functionality in the Batch Schematic. This will help you tidy your flow graphs in certain scenarios....more4minPlay
October 13, 2016Batch - Keyframe Indicators - Flame 2017x1In this video, we will look at some new key frame indicators available in Batch. This will allow you to quickly identify nodes with key frame animation and expressions in the Flame without having to go looking in the animation editor....more7minPlay
October 13, 2016Batch - Offsetting the Start Frame - Flame 2017x1In this video, we’ll cover how to offset the start frame in Batch and the implications of this functionality in Flame. It’s really easy to do but you must now take into account animation keyframes, expressions and appending batch setups with different start frames....more12minPlay
October 13, 2016Batch - General Enhancements - Flame 2017x1This video will cover some of the smaller but significant enhancements to Batch. This includes new copy & paste functionality, selection standardization, notes and rendering custom and iterations versions numbers to track renders to their iterated flow graphs. Bigger features such as the Compass, Elbow node, start frame and more will be covered in the other Batch specific videos....more9minPlay
October 13, 2016The Viewports - Home and Fit - Flame 2017x1In this video, we’ll examine some of the enhancements made to the viewports in Flame. This main covers the Home and new FIT functionality when looking at media. The viewports should now react more predictably with general interaction....more7minPlay
October 13, 2016The RAM Player - Flame 2017x1In this video, you learn how to use the RAM Player functionality in Flame 2017 Extension 1. The purpose of the RAM player is to give you a massive performance enhancement when your system’s configuration may not be up to the task....more6minPlay
October 13, 2016Resizing the List View Thumbnails - Flame 2017x1In this video, we look at resizing the thumbnails when using the list view. This is applicable when working in the Media Panel… as well as the MediaHub within all the Flame 2017 Extension 1 products....more4minPlay
August 17, 2016Particles 101 - Part 6 - The Gravity ManipulatorThe concept behind this series is to cover the basic components and workflows when it comes to using 3D particles. Part 6 shows you how to apply the manipulator to the particle flow graph as well as select the gravity option. We will cover the gravity direction as well as the difference between position influence and speed influence when applying a manipulator to particles. Finally a quick show of how to combine a particle manipulator with a particle bouncer for added effect....more9minPlay
August 05, 2016Action - Mixing Lens Flares with CameraFX - Flame 2017In this video you’ll learn how to include lens flares within the CameraFX post processing pipeline inside of Action. In other words you can decide whether lens flares or light rays are affected by any Matchbox CameraFX you apply within Action. We’ll examine the benefits of both scenarios....more7minPlay
FAQs about The Flame Learning Channel:How many episodes does The Flame Learning Channel have?The podcast currently has 450 episodes available.