The Lost Bay Podcast

The Lost Bay Podcast

By IkoLeisureGames
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The Lost Bay Podcast episodes

  • PART 2 - Goblin Archives & Josh Domanski, Liminal Horror Deluxe Edition

    This is the second episode of a two-part series on Liminal Horror and modern horror RPGs, featuring Goblin Archives and Josh Domanski, the co-designers of Liminal Horror.

    Episode two covers their modules and games, and particularly Liminal Horror Deluxe Edition which is crowdfunding right now.


    Listen to episode 1

    Apple https://podcasts.apple.com/us/podcast/goblin-archives-josh-domanski-liminal-horror-deluxe/id1560319393?i=1000706609204


    Spotify https://open.spotify.com/episode/2d1nJeoVCCXsw8MTvVC5Uu?si=rbvfWWytTnK6-CpMy65GBg


    LH Deluxe Edition https://www.backerkit.com/c/projects/space-penguin-ink/liminal-horror-deluxe-edition


    Store

    ⁠www.thelostbaystudio.com⁠


    Newsletter

    ⁠www..thelostbaystudio.substack.com/subscribe?⁠


    Follow the The Lost Bay Podcast

    ⁠www.bsky.app/profile/thelostbaystudio.com⁠

    ⁠www.instagram.com/thelostbaystudio/⁠


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    35 min
  • Goblin Archives & Josh Domanski, Liminal Horror Deluxe Edition

    This is the first episode of a two-part series on Liminal Horror and modern horror RPGs, featuring Goblin Archives and Josh Domanski, the co-designers of Liminal Horror.


    Episode one is focused on Goblin and Josh’s origin story as RPG designers, and why horror is such a good genre for Tabletop RPGs.


    Episode two covers their modules and games, and particularly Liminal Horror Deluxe Edition which is crowdfunding right now.


    Get Episode 2

    Spotify https://open.spotify.com/episode/7w5qIjw95K4t9lztItfwDO?si=RknaNnVDRNqykJLijcv6vA

    Apple Podcasts https://podcasts.apple.com/us/podcast/part-2-goblin-archives-josh-domanski-liminal-horror/id1560319393?i=1000706902265


    LH Deluxe Edition https://www.backerkit.com/c/projects/space-penguin-ink/liminal-horror-deluxe-edition?ref=home-page


    Store

    www.thelostbaystudio.com


    Newsletter

    www..thelostbaystudio.substack.com/subscribe?


    Follow the The Lost Bay Podcast

    www.bsky.app/profile/thelostbaystudio.com

    www.instagram.com/thelostbaystudio/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    33 min
  • Adam STATION, I don't belong here

    Today The Lost Bay Podcast’s guest is Adam STATION.

    Adam is best known for designing modern horror RPGs, with a surreal twist. Their games and modules have two unique features. First they are heavily procedural, based mostly on tables and nested tables. Second they are inspired by modern and contemporary music, to the point some of them are actually partially sampled from song lyrics and titles.

    Today we’ll be talking about “I dont belong here”, a modern horror module for Liminal Horror, inspired by Radiohead music and that is crowdfunding on Backerkit right now.

    We’ll also do something a bit different, we’ll roll on some of Adam’s wild tables!

    While you listen to the episode take a moment to check the backerkit page https://www.backerkit.com/c/projects/stations/i-don-t-belong-here-modern-horror-inspired-by-radiohead


    Store

    www.thelostbaystudio.com


    Newsletter

    www..thelostbaystudio.substack.com/subscribe?


    Follow the The Lost Bay Podcast

    www.bsky.app/profile/thelostbaystudio.com

    www.instagram.com/thelostbaystudio/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    44 min
  • Jesse Ross, Trophy Dark

    This episode's guest is Jesse Ross, designer of Trophy Dark. Trophy Dark is a narrative game about doomed treasure hunters venturing into a forest that doesn't want them there.

    I'm a late discoverer of Trophy Dark; I read it just a few months ago, and it radically changed the way I see and play RPGs. The book delivers such a strong and consistent gameplay experience with a very simple mechanical architecture. You know I like horror RPGs, and Trophy Dark, in a way, is a medieval fantasy forest horror game. It's unique and beautifully designed, with a mesmerizing quality and a set of mechanics that allow for amazing gameplay to emerge.

    In this episode, we'll talk about a dragonfly invasion, things Jesse sees in the dark, coping with hubris, and how to build a truly meaningful collaborative gameplay experience.


    Jesse's website

    www.jesseross.com


    Trophy Dark

    www.trophyrpg.com


    Rooted in crisis website and Kickstarter page

    www.rootedincrisis.com

    www.kickstarter.com/projects/jesseross/rooted-in-crisis


    Store

    www.thelostbaystudio.com

    Newsletter

    www..thelostbaystudio.substack.com/subscribe?

    Follow the The Lost Bay Podcast

    www.bsky.app/profile/thelostbaystudio.com

    www.instagram.com/thelostbaystudio/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles


    43 min
  • Amanda Lee Franck, Crush Depth Apparition, Vampire Cruise

    This episode's guest is Amanda Lee Franck, a really unique voice in the RPG scene. Amanda is both an illustrator and a game designer, and has blessed us with a series of iconic titles like Vampire Cruise, Crush Depth Apparition or You got a job on the garbage barge. In this episode, we will talk about Amanda's origin story and journey as a creator. We'll also chat about pens, inks, museums, why Ships and Boats are ideal for building haunting RPG settings, and the Midwest.

    Amanda Lee Franck collection

    https://www.thelostbaystudio.com/collections/amanda-lee-franck

    Amanda's Comeradery

    https://comradery.co/amandalee

    Amanda's Youtube channel

    https://www.youtube.com/user/annabellearachne

    Amanda's Bluesky

    https://bsky.app/profile/amandalee.bsky.social


    Store

    https://www.thelostbaystudio.com/

    Newsletter

    https://thelostbaystudio.substack.com/subscribe?

    Follow the The Lost Bay Podcast

    https://twitter.com/thelostbay

    https://bsky.app/profile/thelostbaystudio.com

    https://www.instagram.com/thelostbaystudio/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    39 min
  • Côme Martin, Meanwhile in the Subway

    Today, I'm taking you to Paris, France, to chat with Côme Martin, a prolific and uber-creative French designer. Côme's best-known titles include the iconic Meanwhile in the Subway, Broken Cities, Feathered Adventures, and many more.

    In this episode, we discuss Côme's journey as a designer, from the first one-pagers to his most innovative games, how the Norwegian indie scene influenced his work, and the differences between the US and French-speaking indie scenes.


    Côme Martin collection

    https://www.thelostbaystudio.com/collections/come-martin


    Côme Martin on itch

    https://comemartin.itch.io/


    Store

    https://www.thelostbaystudio.com/


    Newsletter

    https://thelostbaystudio.substack.com/subscribe?


    Follow the The Lost Bay Podcast

    https://twitter.com/thelostbay

    https://bsky.app/profile/thelostbaystudio.com

    https://www.instagram.com/thelostbaystudio/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles


    36 min
  • David Blandy, ECO MOFOS!!

    David Blandy is the designer of the post apocalyptic weird hope game Eco MOFOS!!

    The game is powered by the Into the odd/Cairn engine. Fast rules and character creation. Fantastic art by Daniel Locke. In this episode we talk about David's journey as a creator, and how his work as an artist informs game design. We also discuss Weirdhope, a unique genre of his own creation that teaches us that we can find joy and meaning, even in a strange and at times harsh world.


    ECO MOFOS!! collection

    https://www.thelostbaystudio.com/collections/eco-mofos


    David Blandy on itch

    https://davidblandy.itch.io/


    Store

    https://www.thelostbaystudio.com/


    Newsletter

    https://thelostbaystudio.substack.com/subscribe?


    Follow the The Lost Bay Podcast

    https://twitter.com/thelostbay

    https://bsky.app/profile/thelostbaystudio.com

    https://www.instagram.com/thelostbaystudio/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles


    37 min
  • Goblin Archives, The Parthenogenesis of Hungry Hollow

    The Parthenogenis of Hungry Hollow is an adventure module and campaing setting for the Mmodern horror tabletop RPG Liminal Horror. In this espisode with returning guest designer Goblin Archives we talk about bees, flesh, a weird baby shower, and an American Pacific Nothwest town being corrupted by an owerwhelmind deity and cult.


    The Parthenogenis of Hungry Hollow on Backerkit

    https://www.backerkit.com/c/projects/space-penguin-ink/the-parthenogenesis-of-hungry-hollow-for-liminal-horror


    Get Liminal Horror

    https://goblinarchives.itch.io/


    More Liminal Horror modules

    https://liminalhorrorlibrary.com/


    First Goblin Archives interview on The Lost Bay podcast

    https://podcasts.apple.com/fr/podcast/goblin-archives-liminal-horror/id1560319393?i=1000579058647


    Follow the The Lost Bay Podcast

    https://twitter.com/thelostbay

    https://bsky.app/profile/thelostbaystudio.com

    https://www.instagram.com/thelostbaystudio/

    https://www.thelostbaystudio.com/


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    51 min
  • Yochai Gal, designer of Cairn 2e Boxed Set

    Yochai Gal is the designer of the forest fantasy RPG Cairn. Right now, Cairn second edition boxed set is live on Kickstarter. In this episode we talk about how Yochai grew the first edition of Cairn into this new expanded RPG marvel.


    Cairn Kickstarter

    ⁠https://www.kickstarter.com/projects/1557907976/cairn-2e-boxed-set


    Yochai's first two appearances on The Lost Bay Podcast

    https://podcasts.apple.com/us/podcast/yochai-gal-cairn/id1560319393?i=1000514489599

    https://podcasts.apple.com/us/podcast/ttrpg-irl-community-copies-with-sean-patrick-cain/id1560319393?i=1000547197262


    The Lost Bay - suburban gothic RPG preorder page

    https://www.thelostbaystudio.com/pages/the-lost-bay-preorders


    Follow the The Lost Bay Podcast

    ⁠⁠https://twitter.com/thelostbay⁠⁠

    ⁠⁠https://bsky.app/profile/thelostbaystudio.com⁠⁠

    ⁠⁠https://www.instagram.com/thelostbaystudio/⁠⁠

    ⁠⁠https://www.thelostbaystudio.com/⁠⁠


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    Intro ad music David Blandy

    46 min
  • Chris McDowall, designer of Mythic Bastionland

    Chris Mc Dowall is the designer of the rules light flavor heavy trifecta of games Into the Odd, Electric Bastionland and Mythic Bastionland. In this episode we talk about Chris' latest game Mythic Bastionland, its sources of inspiration, design process, and the spirit behind its ruleset.


    Bastionland blog & Patreon

    https://www.bastionland.com/

    https://www.patreon.com/bastionland


    Mythic Bastionland preorders

    https://mythicbastionland.backerkit.com/hosted_preorders


    The Lost Bay - suburban gothic RPG on Kickstarter

    ⁠https://www.kickstarter.com/projects/thelostbay/the-lost-bay-suburban-dark-fantasy-rpg⁠


    Follow the The Lost Bay Podcast

    ⁠https://twitter.com/thelostbay⁠

    ⁠https://bsky.app/profile/thelostbaystudio.com⁠

    ⁠https://www.instagram.com/thelostbaystudio/⁠

    ⁠https://www.thelostbaystudio.com/⁠


    Produced by Iko

    Editing Laura Elle

    Music Avery Isles

    Intro ad music David Blandy

    37 min

About The Lost Bay Podcast

From the publisher's feed

A show about and with indie tabletop role-playing creators and artists, their sources of inspiration, creative processes, and business strategies.

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