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This is the second episode of a two-part series on Liminal Horror and modern horror RPGs, featuring Goblin Archives and Josh Domanski, the co-designers of Liminal Horror.
Episode two covers their modules and games, and particularly Liminal Horror Deluxe Edition which is crowdfunding right now.
Listen to episode 1
Apple https://podcasts.apple.com/us/podcast/goblin-archives-josh-domanski-liminal-horror-deluxe/id1560319393?i=1000706609204
Spotify https://open.spotify.com/episode/2d1nJeoVCCXsw8MTvVC5Uu?si=rbvfWWytTnK6-CpMy65GBg
LH Deluxe Edition https://www.backerkit.com/c/projects/space-penguin-ink/liminal-horror-deluxe-edition
Store
www.thelostbaystudio.com
Newsletter
www..thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
www.bsky.app/profile/thelostbaystudio.com
www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
This is the first episode of a two-part series on Liminal Horror and modern horror RPGs, featuring Goblin Archives and Josh Domanski, the co-designers of Liminal Horror.
Episode one is focused on Goblin and Josh’s origin story as RPG designers, and why horror is such a good genre for Tabletop RPGs.
Episode two covers their modules and games, and particularly Liminal Horror Deluxe Edition which is crowdfunding right now.
Get Episode 2
Spotify https://open.spotify.com/episode/7w5qIjw95K4t9lztItfwDO?si=RknaNnVDRNqykJLijcv6vA
Apple Podcasts https://podcasts.apple.com/us/podcast/part-2-goblin-archives-josh-domanski-liminal-horror/id1560319393?i=1000706902265
LH Deluxe Edition https://www.backerkit.com/c/projects/space-penguin-ink/liminal-horror-deluxe-edition?ref=home-page
Store
www.thelostbaystudio.com
Newsletter
www..thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
www.bsky.app/profile/thelostbaystudio.com
www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Today The Lost Bay Podcast’s guest is Adam STATION.
Adam is best known for designing modern horror RPGs, with a surreal twist. Their games and modules have two unique features. First they are heavily procedural, based mostly on tables and nested tables. Second they are inspired by modern and contemporary music, to the point some of them are actually partially sampled from song lyrics and titles.
Today we’ll be talking about “I dont belong here”, a modern horror module for Liminal Horror, inspired by Radiohead music and that is crowdfunding on Backerkit right now.
We’ll also do something a bit different, we’ll roll on some of Adam’s wild tables!
While you listen to the episode take a moment to check the backerkit page https://www.backerkit.com/c/projects/stations/i-don-t-belong-here-modern-horror-inspired-by-radiohead
Store
www.thelostbaystudio.com
Newsletter
www..thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
www.bsky.app/profile/thelostbaystudio.com
www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
This episode's guest is Jesse Ross, designer of Trophy Dark. Trophy Dark is a narrative game about doomed treasure hunters venturing into a forest that doesn't want them there.
I'm a late discoverer of Trophy Dark; I read it just a few months ago, and it radically changed the way I see and play RPGs. The book delivers such a strong and consistent gameplay experience with a very simple mechanical architecture. You know I like horror RPGs, and Trophy Dark, in a way, is a medieval fantasy forest horror game. It's unique and beautifully designed, with a mesmerizing quality and a set of mechanics that allow for amazing gameplay to emerge.
In this episode, we'll talk about a dragonfly invasion, things Jesse sees in the dark, coping with hubris, and how to build a truly meaningful collaborative gameplay experience.
Jesse's website
www.jesseross.com
Trophy Dark
www.trophyrpg.com
Rooted in crisis website and Kickstarter page
www.rootedincrisis.com
www.kickstarter.com/projects/jesseross/rooted-in-crisis
Store
www.thelostbaystudio.com
Newsletter
www..thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
www.bsky.app/profile/thelostbaystudio.com
www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
This episode's guest is Amanda Lee Franck, a really unique voice in the RPG scene. Amanda is both an illustrator and a game designer, and has blessed us with a series of iconic titles like Vampire Cruise, Crush Depth Apparition or You got a job on the garbage barge. In this episode, we will talk about Amanda's origin story and journey as a creator. We'll also chat about pens, inks, museums, why Ships and Boats are ideal for building haunting RPG settings, and the Midwest.
Amanda Lee Franck collection
https://www.thelostbaystudio.com/collections/amanda-lee-franck
Amanda's Comeradery
https://comradery.co/amandalee
Amanda's Youtube channel
https://www.youtube.com/user/annabellearachne
Amanda's Bluesky
https://bsky.app/profile/amandalee.bsky.social
Store
https://www.thelostbaystudio.com/
Newsletter
https://thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Today, I'm taking you to Paris, France, to chat with Côme Martin, a prolific and uber-creative French designer. Côme's best-known titles include the iconic Meanwhile in the Subway, Broken Cities, Feathered Adventures, and many more.
In this episode, we discuss Côme's journey as a designer, from the first one-pagers to his most innovative games, how the Norwegian indie scene influenced his work, and the differences between the US and French-speaking indie scenes.
Côme Martin collection
https://www.thelostbaystudio.com/collections/come-martin
Côme Martin on itch
https://comemartin.itch.io/
Store
https://www.thelostbaystudio.com/
Newsletter
https://thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
David Blandy is the designer of the post apocalyptic weird hope game Eco MOFOS!!
The game is powered by the Into the odd/Cairn engine. Fast rules and character creation. Fantastic art by Daniel Locke. In this episode we talk about David's journey as a creator, and how his work as an artist informs game design. We also discuss Weirdhope, a unique genre of his own creation that teaches us that we can find joy and meaning, even in a strange and at times harsh world.
ECO MOFOS!! collection
https://www.thelostbaystudio.com/collections/eco-mofos
David Blandy on itch
https://davidblandy.itch.io/
Store
https://www.thelostbaystudio.com/
Newsletter
https://thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
The Parthenogenis of Hungry Hollow is an adventure module and campaing setting for the Mmodern horror tabletop RPG Liminal Horror. In this espisode with returning guest designer Goblin Archives we talk about bees, flesh, a weird baby shower, and an American Pacific Nothwest town being corrupted by an owerwhelmind deity and cult.
The Parthenogenis of Hungry Hollow on Backerkit
https://www.backerkit.com/c/projects/space-penguin-ink/the-parthenogenesis-of-hungry-hollow-for-liminal-horror
Get Liminal Horror
https://goblinarchives.itch.io/
More Liminal Horror modules
https://liminalhorrorlibrary.com/
First Goblin Archives interview on The Lost Bay podcast
https://podcasts.apple.com/fr/podcast/goblin-archives-liminal-horror/id1560319393?i=1000579058647
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Yochai Gal is the designer of the forest fantasy RPG Cairn. Right now, Cairn second edition boxed set is live on Kickstarter. In this episode we talk about how Yochai grew the first edition of Cairn into this new expanded RPG marvel.
Cairn Kickstarter
https://www.kickstarter.com/projects/1557907976/cairn-2e-boxed-set
Yochai's first two appearances on The Lost Bay Podcast
https://podcasts.apple.com/us/podcast/yochai-gal-cairn/id1560319393?i=1000514489599
https://podcasts.apple.com/us/podcast/ttrpg-irl-community-copies-with-sean-patrick-cain/id1560319393?i=1000547197262
The Lost Bay - suburban gothic RPG preorder page
https://www.thelostbaystudio.com/pages/the-lost-bay-preorders
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Intro ad music David Blandy
Chris Mc Dowall is the designer of the rules light flavor heavy trifecta of games Into the Odd, Electric Bastionland and Mythic Bastionland. In this episode we talk about Chris' latest game Mythic Bastionland, its sources of inspiration, design process, and the spirit behind its ruleset.
Bastionland blog & Patreon
https://www.bastionland.com/
https://www.patreon.com/bastionland
Mythic Bastionland preorders
https://mythicbastionland.backerkit.com/hosted_preorders
The Lost Bay - suburban gothic RPG on Kickstarter
https://www.kickstarter.com/projects/thelostbay/the-lost-bay-suburban-dark-fantasy-rpg
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Intro ad music David Blandy
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