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What's your favorite video game boss fight? Kirk, Maddy, and Jason break down all the options with a brand new taxonomy of bosses, from The Preview to The Gimmick to The Final Exam. They talk about some of the most memorable boss fights in gaming history, like Metal Gear Solid 3's The End and Metroid's Ridley, then dissect what makes each one unique.
One More Thing:
Kirk: Elden Ring’s Story
Maddy: The Afterparty
Jason: Triangle Strategy
Links:
Support Triple Click: http://maximumfun.org/join
Buy a Triple Click t-shirt: https://topatoco.com/collections/maximum-fun/products/maxf-tc-tclogo-sh
Join the Triple Click Discord: http://discord.gg/tripleclickpod
Triple Click Ethics Policy:
https://maximumfun.org/triple-click-ethics-policy/
BOSS TYPES
The Preview - An early fight against a boss you won’t fight again until later.
The Roadblock - A difficulty spike boss that stops many people from playing the game entirely.
The Gimmick - A boss fight that’s actually just a puzzle. You can possibly beat them straight-up, but there’s some trick that makes things easier.
The Setpiece - A fight that’s really more of a long interactive cutscene with occasional combat
The Hunter - A boss fight where you have to hide from the boss, i.e. a stealth boss fight.
The Final Exam - A boss that requires you to combine every skill/item/ability/party member you have to that point to beat them
The Pair - Oh no there are two bosses!
The Spitting Image - Surprise, the boss is you! (The mirror self in Control, the Mimic Tear, Shadow Link, Dark Samus)
The Unfriendly Friend - The (often final) boss turns out to be someone you’ve been talking with.
The Saga - A boss fight with multiple phases that keeps going and going. First you fight Sephiroth, then Safer Sephiroth, then…
By Maximum Fun4.5
11531,153 ratings
What's your favorite video game boss fight? Kirk, Maddy, and Jason break down all the options with a brand new taxonomy of bosses, from The Preview to The Gimmick to The Final Exam. They talk about some of the most memorable boss fights in gaming history, like Metal Gear Solid 3's The End and Metroid's Ridley, then dissect what makes each one unique.
One More Thing:
Kirk: Elden Ring’s Story
Maddy: The Afterparty
Jason: Triangle Strategy
Links:
Support Triple Click: http://maximumfun.org/join
Buy a Triple Click t-shirt: https://topatoco.com/collections/maximum-fun/products/maxf-tc-tclogo-sh
Join the Triple Click Discord: http://discord.gg/tripleclickpod
Triple Click Ethics Policy:
https://maximumfun.org/triple-click-ethics-policy/
BOSS TYPES
The Preview - An early fight against a boss you won’t fight again until later.
The Roadblock - A difficulty spike boss that stops many people from playing the game entirely.
The Gimmick - A boss fight that’s actually just a puzzle. You can possibly beat them straight-up, but there’s some trick that makes things easier.
The Setpiece - A fight that’s really more of a long interactive cutscene with occasional combat
The Hunter - A boss fight where you have to hide from the boss, i.e. a stealth boss fight.
The Final Exam - A boss that requires you to combine every skill/item/ability/party member you have to that point to beat them
The Pair - Oh no there are two bosses!
The Spitting Image - Surprise, the boss is you! (The mirror self in Control, the Mimic Tear, Shadow Link, Dark Samus)
The Unfriendly Friend - The (often final) boss turns out to be someone you’ve been talking with.
The Saga - A boss fight with multiple phases that keeps going and going. First you fight Sephiroth, then Safer Sephiroth, then…

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