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Everything To Guppy is a bite-sized, four-times weekly comedy/gaming podcast in which Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
Everything To Guppy is a bite-sized, four-times weekly comedy/gaming podcast in which Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
Imagine, if you will, a kind of battling toad. Nobody asked for this episode, we just felt like talking about it. Rare's darling baby that launched a thousand memes, about things ranging from its difficulty to its availability in stores. We don't care for it very much! But we only talk a little bit about why the game doesn't work, and spend most of our time talking about the Dark Queen's Pixar ass, horrible holiday memories, and comparative power ratings of the toad boys.
We've reached the end of our cut content series, for now. Dark Souls III went through some major changes, rumored to be caused by conflict between Miyazaki and Namco Bandai. But we may never know! What we DO know is that dedicated people like Lance McDonald have dug into the Alpha files for Dark Souls III and learned about not just cut features, but hints of a whole cut story.
X-Force 122
Reminder that you can read along with and ahead of the show by subscribing to Marvel Unlimited (we don't get paid for you doing that, so it's not an ad, it's just a cool service). You can also use Comixology, or buy the trades from your local comic book shop (the preferred method, if we're being honest). Be sure to check with your local library to see if they have them there! You can find one using this site
Music by Gary, podcast art by our friend Wayne
Cate Archer is the grooviest spy that ever was, and she's on a mission to save the world from H.A.R.M. and their burping biological billionaire bombs. This cinematic first person shooter was ahead of its time, with snappy writing, intricate levels, and satisfying shooting. The only thing getting in the way is bad, punishing stealth. But for a game released in 2000, this is really impressive and worth checking out.
Support Watch Out for Fireballs!
X-Force 121
Reminder that you can read along with and ahead of the show by subscribing to Marvel Unlimited (we don't get paid for you doing that, so it's not an ad, it's just a cool service). You can also use Comixology, or buy the trades from your local comic book shop (the preferred method, if we're being honest). Be sure to check with your local library to see if they have them there! You can find one using this site
Music by Gary, podcast art by our friend Wayne
The Venture Bros would take some time to blossom into the miracle it becomes, but even this episode, directly after the pilot, is a monumental leap forward.
Special thanks to Joshua Jarett for our cover art, Gwen May for our theme song, and Brayton Cameron for being our announcer.
This survival horror/survival sim set in an arctic base is notable for one reason: It was made entirely in Blender, which is not a game engine. It would be like somehow making a JRPG run in MS Paint. Other than that, it's got a baffling "barely translated" charm... so instead, we talk about how Gary recently developed hypothermia in his house.
Everything To Guppy is a bite-sized, four-times weekly comedy/gaming podcast in which Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
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