
Sign up to save your podcasts
Or


Special thanks to Geri Khan for producing this one!
Kole and Gary take a rare trip to the Genesis to discuss one of the best games the run'n'gun genre has to offer. Loads of charm and creativity make this one of the best games on the system. Listen in!
Support Watch Out for Fireballs!
Who's got two claws, a single tentacle, and something to prove? I can't point at myself because I'm Byatis and I have claws. Life is hell.
Jeremy Greer joins me to observe the birth of Mordred Deschain, and the deaths of Mother Mia and Father Callahan. This section of the book feels like the proper end to Song of Susannah, as our diminished ka-tet risks everything to reunite back in All-World.
Everything To Guppy is a bite-sized, four-times weekly comedy/gaming podcast in which Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
Our soundtrack series continues as we revisit our misconceptions about the DS2 OST. As always, we encourage you to listen to the soundtrack before, during, or after listening to this recording.
Everything To Guppy is a bite-sized, four-times weekly comedy/gaming podcast in which Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
Everything To Guppy is a bite-sized, four-times weekly comedy/gaming podcast in which Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
Kole, Ben, Dennis, and Jala talk about Final Fantasy XII Remastered, one police department’s attempts to prevent SWATting, and we ask you which game mechanics you hated, but learned to love.
From the publisher's feed

959 Listeners

1,184 Listeners

357 Listeners

57 Listeners

15 Listeners

70 Listeners

122 Listeners