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Kole, Ben, Dennis, and David talk about the Assassin's Creed Unity giveaway. Risk of Rain II, and we ask you about fourth-wall-breaking games.
The Brief:Some games are trapped in time, and this Dispatch episode has us wondering what makes some games age worse than others. How can something made 25 years ago feel more fresh and something made 5 years ago?
Support Watch Out for Fireballs!
This is the story of shirtless, sweaty men whose pixelated souls are doomed to pit fight forever, surrounded by knife women and Phil who is not dead yet.
When this fool's in the pool, it's always Unspeakably Ancient Swim.
I find it frustrating that they're called "centaurs" when the "taur" stands for "bull".
We chat about the first half of the Ashina Outskirts, all the way up through the Chained Ogre. Next episode will go through the Horselord or up through the Snakelord.
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