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Roland and Jake climb higher, and the weight of prophecy starts to become kind of a drag.
This week, Kole Ross is joined by Autumn Greer, Murph Murphy, and Stephen Veilleux to talk about chapter 3 of The Gunslinger, which details Roland and Jake's rise out of the desert and into the mountains. There, in the decadent greenery, we see Jake and Roland get closer, but we also see the beginning of the cracks in their partnership... as Roland learns from a succubus oracle that Jake's sacrifice is his key to the Tower.
Thank you so much for listening. I encourage you to check out the previous episodes if you haven't. Also, please rate and review this show on iTunes. It's very important that we get a ground swell, so the show will come to more peoples' attention.
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Thus begins Gith week, where we try to distinguish between three sets of indistinguishable shrunken mummy men.
My cyber friends, let us avoid the crunchpunks by plugging this filthy jack into the back of our elbows... Here we are: absorbed within the placentaverse of this vegan dopplersphere.
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peaceful skeleton realm attacked by helicopter - YouTube
Gary Butterfield, Kole Ross, and Dave Riley talk about the remainder of the Ashes of Ariandel DLC.
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Fast Karate for the Gentleman
The Dead-Side Girl
Game of Thrones S03E10 - Reek is born - YouTube
Ding Dong, It's Me (The weird man) - The Big Bopper - YouTube
Blade of the Immortal - Trailer - YouTube
Nick and Gary check out a linear story game about social media and technology and a well above average Castlevania homage.
Please go home, Spelljammer. Space Hippos aren't cool.
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Kole, Jala, David, and Allison talk about Dishonored 2, the Sunless Sky announcement, and we ask you about your holiday game-playing traditions.
The Brief:Capcom Cup results.
NES Classic Edition sells out at Urban Outfitters, improbably.
Failbetter games announces Sunless Skies.
We’re getting The Last of Us: Part 2.
Holiday gaming traditions.
Allison: Resident Evil 7 Demo. Final Fantasy XV.
Jala: Dishonored 2.
Kole: Pokémon Moon.
David: Sunless Sea.
Gary Butterfield and Kole Ross roll on through the first portion of Neverwinter Nights 2.
Let's face it, this is an awkward, awkward game. They heydey of Dungeons and Dragons CRPGs didn't involve 3D graphics or voice acting, and Neverwinter Nights 2 leans on those when it ought not to. But that doesn't mean there's nothing to recommend it. Beyond the infuriating camera, you will find a really fun adaptation of the D&D 3.5 ruleset, and some very inventive story beats.
This episode covers the entirety of Chapter 1. The next episode will cover Chapters 2 and 3.
Support Watch Out for Fireballs!
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We've finally moved past the sea of giants, and now we're on to these small, smelly idiots.
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Kris and Kole talk about Randy Quaid, singles ads, and rogue weather forecasting.
ALSO: No silence. Our incipient apocalypse. Randy Quaid again. Brian’s vanishing. Weird singles ads. None more black. Trump design.
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