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Chris chats to returning guest Joe Mirabello from Terrible Posture Games about the design and development of their FPS gun morphing game, Mothergunship: Forge. A […]
The post The Sausage Factory: 390 – Mothergunship: Forge by Terrible Posture Games appeared first on Cane and Rinse.
Chris chats to Dan Mayer and Patrick Rau of Mad About Pandas about the design and development of their reality distorting adventure game, Hitchhiker. When a […]
The post The Sausage Factory: 389 – Hitchhiker by Mad about Pandas appeared first on Cane and Rinse.
Chris chats to Benjamin Russell about the design and development of their dexterity based puzzle adventure game, Mourning Star. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode388.mp3 The Sausage Factory 388 was […]
The post The Sausage Factory: 388 – Mourning Star by Benjamin Russell Games appeared first on Cane and Rinse.
Chris chats to Max Samarin of Improx Games about the design and development of their puzzle action adventure game, The Last Cube. Lateral thinking is a […]
The post The Sausage Factory: 387 – The Last Cube by Improx Games appeared first on Cane and Rinse.
Chris chats to Hendrik Hollenborg of VestGames about the design and development of their social deduction action adventure game, Eville. For the last time, I-am-not-a-Cylon/Werewolf/Servant of […]
The post The Sausage Factory: 386 – Eville by VestGames appeared first on Cane and Rinse.
Chris chats to James Paterson of Hyper Productions about the design and development of their lefty-righty shoot’em up, Hyper-5 It’s not so much about what […]
The post The Sausage Factory: 384 – Hyper-5 by Hyper Productions appeared first on Cane and Rinse.
Chris chats to Greg Dziemidowicz of MarineVerse about the design and development of their sailing simulator, MarineVerse Cup. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode383.mp3 The Sausage Factory 383 was edited […]
The post The Sausage Factory: 383 – MarineVerse Cup by MarineVerse appeared first on Cane and Rinse.
Chris chats to Charles Moore of Sword & Axe about the design and development of their tactical RPG, Dark Deity. This game takes the phrase ‘my […]
The post The Sausage Factory: 382 – Dark Deity by Sword & Axe appeared first on Cane and Rinse.
Chris chats to Rob and John Donkin of Bad Viking about the design and development of their plant based mystery adventure game, Strange Horticulture. Who […]
The post The Sausage Factory: 381 – Strange Horticulture by Bad Viking appeared first on Cane and Rinse.
Chris chats to Ed Orman of Uppercut Games about the design and development of their adventure game, Submerged: Hidden Depths. Not all adventures are fraught […]
The post The Sausage Factory: 380 – Submerged: Hidden Depths by Uppercut Games appeared first on Cane and Rinse.
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