Brogue creator Brian "Pender" Walker joins us to chat about the elegant design behind his sublime roguelike dungeon-crawler, from the lessons he took from Rogue (and those he didn't), to creating a rich world of interactions while keeping things simple.
Things we discussed:
Brogue
Zach's instructional Brogue stream
Brogue w/ Daily Challenge
Brogue w/ Daily Challenge + Potion change
Rogue
Angband
Nethack
Derek Yu on Brogue
Roguelike Celebration talk: Procedural level design in Brogue and beyond
Hearthstone's Dungeon Run
David Sirlin on balancing multiplayer games
Slay the Spire
Andrew Doull's Ascii Dreams
Unangband
Brian's lessons From the original Rogue post
Brian's Roguelike Radio interview
Brogue's Jellymancer build
Into the Breach
Caves of Qud
Dungeon Crawl Stone Soup
Braid