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Welcome to another episode of The SegaGuys RetroPod and to another in our "My Favourite SEGA..." series, where we welcome a member of our community onto the show to chat about their gaming history, their favourite SEGA console, SEGA game, and piece of SEGA music.
This week we sit down with Anthony Cox as we take a deep dive (get it?) into Ecco the Dolphin and get muddy with some classic SEGA arcade music.
Enjoy, and thanks once again to Anthony for taking the time to speak with us.
Welcome to another episode of The SegaGuys and to another episode of "My Favourite SEGA...", where this week we welcome yet another brilliant SEGA community guest to the show. It's a real pleasure for us to sit down and chat once again with the one and only 'KC', host of RadioSEGA's brilliant podcast, The SEGA Lounge.
KC kindly hosted us on the Lounge last year, so it's only fair we return the favour and have him on the RetroPod to chat about his gaming history, favourite SEGA game/music/console and much more.
As always when we catch up with KC, there are laughs galore in this one. Thanks again KC, it was great fun.
You can find KC @KCRadioMan on Twitter, and find The SEGA Lounge @TheSEGALounge. Visit thesegalounge.com for the latest podcast news and to stream episodes, and remember to check out RadioSEGA at radiosega.net.
Dearly beloved gamers, you join us today on the 20th anniversary of the Dreamcast's untimely demise. Yes, on 31/03/2001, SEGA ceased production of the console and took themselves out of the hardware business forever.
However, we are not going to mourn the Dreamcast. No, on this episode we have something different planned, a celebration of the life of the Dreamcast by taking you all down memory lane with James & Dan.
We will take you through our Dreamcast journeys, from hearing about the console for the first time, playing one for the first time, importing our units, the games we played, and much more. The legend will never die...
Welcome to yet another episode of The SegaGuys RetroPod! On this weeks show, James & Dan take another trip into SEGA's past, to a moment which proved pivotal in the direction the gaming industry would take.
In 1993, SEGA of America led by Tom Kalinske came close to forging a deal with Sony which would see the two Japanese tech giants join forces, creating the proverbial uber console and in doing so alter the course of both companies making them unrecognisable today. As fate would have it, SEGA of Japan led by Hayao Nakayama, vetoed the deal, citing that Sony were not experienced enough in the gaming field and therefore not worthy partners. The rest, as the saying goes, is history.
Join us as we take a step by step look at just how the future could have turned out... and what we would have lost had the deal taken place, asking the ultimate question: would YOU change any of how things went with both SEGA and Sony?
Enjoy the show.
Hello and welcome all to a very, very special episode of The SegaGuys as James and Dan welcome a true SEGA legend and icon to the show. Yes, on this episode we had the absolute honour and privilege of chatting with Al Nilsen, the former head of Global Marketing at SEGA of America from 1989-1993.
Al needs no introduction, his name is synonymous with the Genesis (Mega Drive), the eventual look and design of Sonic the Hedgehog, and was part of the iconic team that drove SEGA to No.1 in the market at a time in gaming when Nintendo ruled store shelves with 95% market share.
We cover a variety of topics with Al, from his starts in gaming, to his journey to SEGA, the evolution of Sonic, the global launch of Sonic 2 and the famous Sonic 2sday, the launch of the Mega CD, his thoughts on the 32X & Saturn, and much, much more.
We both truly hope you enjoy this episode as much as we enjoyed recording it and once again, Al if you read this, thank you once again for taking the time to chat with us. We had a blast (processing)! *sorry, couldn't resist
Welcome to another episode of The SegaGuys, where today we have a brand new series for you all to enjoy.
Through the coming weeks and months we will be featuring guests from our Twitter community, inviting them to speak to us about their favourite SEGA game, SEGA music, and SEGA console, giving them and us a chance to delve into bouts of nostalgia and relive some classic gaming moments which mean so much to them and shaped them into the gamer they are today.
For our first episode in this series, we are very proud to be joined by the host of Dreamcast Years and Dreamcast Junkyard, and the author of Dreamcast Years One and Two, Andrew Dickinson. We hope you enjoy listening to this wonderful sit down with Andrew as much as we did recording it.
You can follow all the people and content mentioned in the episode as follows:
Andrew - @oddment84
Dreamcast Years - @DreamcastYears
Dreamcast Junkyard - @TheDCJunkyard
Thanks for listening, and enjoy the show!
Hello and welcome once again to a brand new SegaGuys RetroPod!
On this show, James and Dan will go back in time to E3 1997 and examine Bernie Stolar's now infamous line, the one liner which shattered the dreams of millions of Saturn owners and seen SEGA's 32-bit system fizzle out in the West by 1998, leaving gamers on this side of the world without a new and supported SEGA system until the launch of the Dreamcast in late 1999.
We:
Revisit the launch.
Give our thoughts on what SEGA could have done differently.
Tell you why the Saturn very much had a vital role to play in SEGA's future, a role it was never allowed to fulfill.
Detail the games which could have made all the difference (the worst part is they launched them!).
And tell you why that infamous line was SEGA's very own Sliding Doors moment, a moment which sent ripple effects through the company that would impact it until the final Dreamcast was manufactured.
All this and much more on another packed SegaGuys RetroPod!
Welcome, and a Happy New Year to all our listeners! On this first RetroPod of 2021, James & Dan go back in time to the origins of the Xbox, when SEGA tried their hardest to remain in the hardware game (albeit fleetingly) by hanging onto the coattails of Microsoft's new kid on the block.
We go back to the Dreamcast's final days, explore the talks between both companies, SEGA's dreams and Microsoft's denial, before taking you on a journey to the present day to show just why SEGA has had a far larger influence on Xbox (and modern gaming) than many give them credit for.
We hope you enjoy the show, and please subscribe. If you enjoy the show, consider leaving us a rating or review on your preferred listening platform. Thank you!
We're back! The SegaGuys return to bring you some festive SEGA goodness as we form part of RadioSEGA's WinterFest 2020 lineup.
On this show, James & Dan select and discuss their Capcom "Dirty Dozen" as they explore Capcom's legacy on SEGA consoles, starting in the earliest days as their relationship blossomed with Street Fighter 2 Champion Edition on the Mega Drive and watching them grow generation after generation, arguably becoming SEGA's staunchest third party developer ever.
Thank you once again to KC, Viper, and the RadioSEGA community for having The SegaGuys as part of WinterFest 2020. It was a truly astounding event with an array of SEGA content creators making their contributions. Enjoy!
Hello and welcome to a brand new RetroPod, where this time James and Dan pay homage to the brilliant SEGA Mega Drive on its 30th (THIRTIETH!?) PAL anniversary.
We discuss our memories of the system, our favourite games, the music we adore, and as usual through in plenty of banter to boot. There's also (as with our Saturn special) some fantastic appearances from some of our community listeners, who share their love and memories of an iconic system for you all to enjoy.
Thanks again for listening!
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