Three Moves Ahead

Three Moves Ahead

By Idle ThumbsVideo Games
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Three Moves Ahead episodes

  • Three Moves Ahead 50: Designing Government and Debating Detail
    Having not seen each other in weeks, Tom and Bruce giggle like schoolgirls reunited after summer break before getting into their usual sparring. Troy just tries to keep people on topic – futilely. The putative topic: How do you design a game that makes the management of a government as interesting as the issues of war and peace? There’s a side trip into questions about abstraction and the problem of irrelevant detail.
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  • Three Moves Ahead 49: Strategy Games and Story Telling
    This week, Troy, Julian and Rob talk about the limitations and possibilities of story telling in strategy games. Can you have an authorial perspective in a system driven genre? Is the RTS campaign story irrevocably broken? Is there anything on the horizon that might give us hope?
    And stay tuned to the end where I ask for feedback for our anniversary show.
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  • Three Moves Ahead 48: The Gaming Gender Gap
    This week, Troy and Tom welcome Lara Crigger, Jenn Cutter and
    Tiffany Martin to the show to talk about the gender gap in strategy
    gaming. Well, that’s where it starts. It turns into an almost 90 minute
    discussion of the place of women in gaming, their portrayal in games,
    the importance of peer groups, more Brutal Legend and the coming demographic shift.
    So less strategy wonkery than usual, but you guys can deal for a week, right?
    Tiffany Martin’s blog
    Tiffany’s thoughts on classes in Borderlands
    Lara Crigger on her changing gaming habits
    Hire Lara Crigger
    Jenn Cutter’s Open Alpha
    Jenn Plugs Flash of Steel and TMA and says nice things about me
    Rhapsody
    Tabula Rasa
    Pure Pwnage
    Battle for Wesnoth
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  • Three Moves Ahead 47: Looking forward to 2010
    Troy, Tom and Rob look at the big 4 RTSes coming out this year (Command & Conquer 4, Starcraft 2, Supreme Commander 2 and RUSE)
    as well as the return of Norb Timpko, the future of Facebook games, the
    battle between Victorian Age games. And Tom makes Troy sing.
    Apologies for the sound issues. It was a bad connection that we tried to fix a couple of times without much success.
    Greed Corp
    Scourge of War: Gettysburg
    Sid Meier talks to Julian Murdoch
    Paradox buys AGEod
    Vainglory of Nations
    Victoria Developer’s Diaries
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  • Three Moves Ahead 46: EU3 and Heir to the Throne
    Troy, Tom and Rob Zacny talk about Europa Universalis 3, the new Heir to the Throne expansion and how the series rewards different play styles. Has the new expansion compromised the importance of stability? How does the new system change our favorite nations' development? Can Tom keep all the changes in every expansion straight? (Spoiler: No, he cannot.)
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  • Three Moves Ahead 45: 2009 in Review
    Tom and Troy spend the hour looking back at 2009, including insight
    into how to make a Best of the Year list, why Tom finally joined
    Facebook and the state of the genre in the last year. Dawn of
    Discovery, Brutal Legend, Heir to the Throne, UniWar, and even Evony.
    Bruce is also there, in body if not spirit, but he finds time to complain about why Uniwar is the worst game ever.
    Tom Chick’s RTS Round Up at Crispy Gamer
    Tom’s Top Ten Games at Fidgit
    The Flash of Steel Year End Summary
    HPS Squad Battles at NWS Online Store
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  • Three Moves Ahead 44: Religion
    A subtle shifting of the guard as Julian Murdoch is back after hiatus, but Troy Goodfellow is off for a week, leaving Julian at the mercy of the far more stable Tom Chick and Bruce Geryk.
    The topic is religion: does it work in a strategy game as a mechanic? Has anyone done it better than Civ IV? Bruce argues for Dominions and random boardgames about the reformation nobody's ever heard of. Tom revisits the Sims and Europa Universalis, and Julian goes off-topic and spoils all of Assassins Creed 2 (You've been warned.)
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  • Three Moves Ahead 43: Episode 43
    This week, Tom Chick makes the case that strategy gamers need to have a
    console to truly appreciate the range of games out there. He calls
    Bruce and Troy “dinosaurs” for clinging bitterly to a fading gaming
    platform, even though it is at the moment best suited to the deep games
    that all three love. What is the present condition of strategy gaming
    in the console arena? Are independent strategy game designers making a
    mistake by focusing on the PC?
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  • Three Moves Ahead 42: Epic Fails
    Rob Zacny comes to
    the plate as a pinch hitter, but we still manage to get three original
    panelists together for a long discussion about strategy games gone
    wrong. Ascendancy, MOO3, Road to Moscow, and other favorites.Road to Moscow preview at IGN
    Bruce’s Review of Squad Leader
    Tom’s review of Axis and Allies
    Troy’s Diplomacy Review
    Rob’s love of the old Total War games
    Troy’s review of SupCom for the 360
    Chris Remo’s Top 5 PC Games of 2009
    Jim Rossignol on ArmA
    Tom’s Review of Empire: Total War
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  • Three Moves Ahead 41: Solium Infernum
    Our first ever guest, Vic Davis, returns for an episode that will not be lost to the ether. Solium Infernum
    gets invited to a love in as Tom, Troy and Bruce try to explain why it
    is one of the best games of the year. We can an inside look at game
    design, how an game about unbalancing your opponents stays balanced and
    what Vic has up his sleeve for the expansion.Ameritrash Games
    Cryptic Comet
    Quarter to Three Games Forum – Full of AARs
    Penny Arcade’s Tycho loves Solium Infernum and links to Tom’s Fidgit diaries so I don’t have to
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About Three Moves Ahead

From the publisher's feed

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the…

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