Three Moves Ahead

Three Moves Ahead

By Idle ThumbsVideo Games
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Three Moves Ahead episodes

  • Three Moves Ahead 40: Episode 40
    Troy, Bruce and Julian deal with a few questioners listeners brought
    to the panel. Can noobs and experts play together? What is the place of
    AI in current game design? Why do we keep doing this? And where is Tom?
    Thanks for your questions, and keep them coming. We might do this again some time soon.
    Bruce Geryk on MOO3Julian on PopulousRob Zacny on Black & WhiteSolium Infernum Live Blogging
    0 min
  • Three Moves Ahead 39: Episode 39
    Another guest this week as Ntronium Studios lead Bob Smith talks to Troy and Tom about the imminent release of Armada 2526.
    Bob is a veteran of Creative Assembly and has been making games for
    over a quarter century. Is there room for another 4x sci-fi game? And
    how do you differentiate one title from another?Armada 2526 at Ntronium Studios
    One week left to send in questions to the TMA crew at troy DOT goodfellow AT gmail.com
    0 min
  • Three Moves Ahead 38: Episode 38
    This week’s show begins with a business chat as we talk about the
    changing revenue models in all gaming as downloadable content begins to
    supplant or supplement the traditional retail expansion pack. Be sure
    to stay tuned for Bruce’s Nietzsche moment in which he declares that
    gameplay is dead.
    The last half of the show is spent celebrating expansions that were
    good, denigrating those that were bad and mourning those that never
    happened. Lots of Big Huge love – kind of standard operating procedure.
    0 min
  • Three Moves Ahead 37: Episode 37
    Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command
    saw the light of day. Park talks about the design process, the
    challenge of modeling risk and reward and the difficult part of
    difficulty levels. It’s also one of our longest podcasts ever.
    Arcen Games
    Tom’s column on AI War: Fleet Command
    Feature Series: The Decade
    Quarter to Three, where you can find Tom’s movie podcast
    Send your questions for Episode 40 to troy.goodfellow AT gmail.com
    0 min
  • Three Moves Ahead 36: Episode 36
    We try to make up some ground this week with a little chat about Panzer General: Allied Assault (via Julian), Eufloria (via Tom) and, our main topic, Tropico 3
    (via me). When is a remake enough? Am I trust too critical of a game
    that I actually like parts of? Can you cautiously recommend a game with
    major gameplay problems?
    Eufloria
    Tom’s Dragon Age diaries
    Troy’s Tropico 3 review (link to come)
    0 min
  • Three Moves Ahead 35: Episode 35
    Skip a night and the inmates take over the asylum. Tom and Julian decide to talk about Brutal Legend,
    especially its strategy components. Why is BL Tom’s favorite game of
    the year? Are there different strategies for the RTS component? Is it
    an RTS at all?
    Also, Bruce makes a cameo appearance in the intro.
    0 min
  • Three Moves Ahead 34: Episode 34
    Ubisoft’s Michael de Plater joins us for a fanboy grilling from Tom
    Chick. Why EndWar worked, its relative success and why Bruce never got
    to actually play EndWar for very long.
    Apologies in advance for Michael’s sound. His plug-in mic was not
    working for some reason so he talked to his laptop. Through a tin can.
    From the distant future. While in a submarine. Fighting robots. He’s
    that good.
    Michael de Plater’s rap sheet
    Tom’s great EndWar column
    Tom’s review of Brutal Legend – yet another game he thinks is an RTS
    0 min
  • Three Moves Ahead 33: Episode 33
    Sometimes Bruce misses a show he really needs to be on – like the
    one where we pronounced the death of the Dominions 3 game. This week,
    Dr. Geryk won’t give up and he makes a compelling argument along the
    way. Bruce admits to a new way of thinking about games, we talk about
    reviving our board game blogging (but we need help!) and we talk about
    wargames we like and don’t like.
    We both say mean things that we should take back.
    Our Twilight Struggle game
    Republic of Rome Rulebook
    1805: Sea of Glory
    0 min
  • Three Moves Ahead 32: Episode 32
    So what do you do when your guest doesn't show and your schedule for the rest of the week is shot to hell? You go ahead, press record and make it up as you go along.A beloved friend of the show is on his deathbed and no doctor is in sight to save it. Tom calls Section 8 "the shooter from the Kohan guys" and fights with Julian over whether or not the game is very good or just good.
    0 min
  • Three Moves Ahead 31: Episode 31
    Majesty 2 becomes the starting point about the pluses and minuses of
    surrendering control. Troy, Tom and Bruce talk about the origins of
    Majesty, other games with the detached czar motif and whether or not
    the game is repetitive. Listen as Bruce schools Tom on the subtleties
    of his new favorite game and find out which game Tom thinks is about
    sex and death.
    Also, listen to the worst contest ever.
    Bruce Geryk’s original Majesty review
    Erik Wolpaw’s rebuttal
    Troy’s Majesty 2 review
    Tom’s Majesty 2 review
    Dwarf Fortress
    Tom on Halo 3:ODST’s Campaign and on the firefight mode.
    0 min

About Three Moves Ahead

From the publisher's feed

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the…

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