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The divided party makes their way towards Cairith: Kizzy meeting with the man that raised her, Grenden Beardripper and setting them up travel with a member of one of the Packs of Kentha; Thyme visiting his parent's grave with his old guardian Orlessa Ardenveil, Champion of Selanna. Seeking guidance and answers as they head that way, the goal of Cairith is soon in sight.
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So, once again we come to an episode where something went horribly, terribly wrong. This time we succeeded in pushing the record button, at least, but we had a faulty cable in the setup that made the audio... rough, to say the least. So we got together and did another recap similar to the one we did at the end of the last arc so that you can at least get the gist of what happened. However, if any of you want to listen to the uncut, super rough, hardly edited, version of that we managed to record we have a link for it here. We cover everything that happened in the recap, but if you want specifics or to hear some of our goofs feel free to check it out. Good luck.
So, without further ado, listen to us recap as 2.4.1 Drinks makes use of their time as they wait to get a teleportation sigil to Dalcenna, Thyme heads off on a personal mission, and Xanithia hunts for more of the mysterious crystals that had shown her her first vision.
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Making good on their efforts to help Abal had earned 2.4.1. Drinks and their new companion Xanithia the chance to revisit the ruins beneath Jarmaulk. First in hopes of giving Xani a chance to see some of the kinds of magic they had been dealing with, since she appeared to be studying it as well, and to see if they could uncover anything more.
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Knowing that the time to meet with Olek's old childhood friend Shivan is drawing nearer, 2.4.1 Drinks, Bitsy, and Xanithia, make a plan to cover Olek while that meeting takes place, just in case she decides to put him in danger. Even prepared as they were, it turns out that she still had some tricks up her sleeves that can catch them off guard, including a familiar set of claws.
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After arriving in their second home in Jarmaulk, the members of 2.4.1. Drinks (And Bitsy), now joined by the blue-haired, elven sorceress, Xanithia Moonsnow, look into a very nearly deadly incident that took place while they were away. They called on all of their resources, new and old, to solve the problem. First, however, Olek had to answer a challenge to prove himself and hopefully not die trying.
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After the incredible events that took place in the Radiant Shrine the adventurers from 2.4.1 Drinks are ready to take the next step in their journey and, once again, return to Jarmaulk. Becoming something of a second home for many of them they plan to recuperate and plan their path towards the distant northern continent of Cairith. To get there they have agreed to take up aboard the airship stolen from Port Meraden by the woman with a vendetta against Absinthe's bloodline. So they set off towards a familar horizon, and a new, as of yet unknown, ally.
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Once again we find ourselves at a break between chapters. As we wind down and the echoes of the past die off, there is one more voice that speaks out with knowledge of countless ages past.
This episode summarizes the events of the Echoes of the Past arc from the perspective of the dragonborn warlock Toraia's patron, Shiadorin. For new listeners this might be a good point to hop in before we launch the next chapter, The Old Gods' Legacy. With the other Episode Zeroes it should allow for new listeners to hop in if they don't want to wade through earlier chapters right away.
Stay tuned next week for an announcement regarding some changes to the update schedule coming later in November.
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After the dramatic and powerful events in the Radiant Shrine below Halder it is time to take part in an event even more important: Olek's Birthday. With all immediate peril behind, it is time to start looking forward towards the future and where 2.4.1 Drinks wants to go. Unfortunately the man in charge or our audio never clicked record so in lieu of the full episode please join us as we sit around on comfortable couches and discuss the events of Episode 15.
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The battle with the pirate scourge is over at last, at least here on the Isle of Halder. The adventurers having returned now present themselves victorious before the crown of the kingdom to claim their rewards. As has been the theme of this particular voyage not all is as it seems and soon the truth of the situations rears its five ugly heads.
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The journey to Halder and the encounters with pirates have certainly been an adventure, worthy of being told by the great bard Abstinthe Artemesia. That story can only be told, however, if they, and the rest of you, can survive the inevitable battle with Warrick Bramble and the hooded figures that seem to take his commands. The battle is upon you and it will either be the end of a chapter, or the story.
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