Twin Cities by Night

Twin Cities by Night

By twincitiebynightFiction
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Twin Cities by Night episodes

  • Slasher Flick "The Cliff House" Chapter 2: Sparks in the Dark

    Gunshots crack through the storm-soaked night, the house shudders from an impact no one saw coming, and panic scatters the remaining guests into every corner of the estate. In the basement, a desperate search for answers turns into a scramble for survival as the truth about the cook’s fate comes to light—and something far deadlier steps out of the shadows. Outside, the garage becomes a blazing trap, the lighthouse reveals its own horrifying cost, and uneasy alliances form between survivors who might trust each other… or might be the next to die.

    In Episode 2: Sparks in the Dark, the Cliff House begins to close in on its guests. With poisonings, fire, and a killer stalking the fog-drenched grounds, the question is no longer who will inherit the estate—but who can survive long enough to uncover the truth.

    About the Chronicle

    Set in a stormy 1950s seaside town, The Cliff House follows a motley collection of heirs and hangers-on who are summoned to Augustus Tupton’s isolated estate for a week-long stay that will decide who inherits his fortune. Cut off by fog, pounding surf, and the cold sweep of a lighthouse beam, the guests must share cramped halls with old servants, locked rooms, and family secrets that never quite stayed buried. As suspicions grow and strange “accidents” begin to shadow the gathering, alliances form and fracture, and every creaking floorboard feels like a warning. In this slasher-fueled inheritance nightmare, the real question isn’t just who will claim the Cliff House—it’s who will live long enough to matter.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

     

    38 min
  • Slasher Flick "The Cliff House" Chapter 1: Gathering at the Edge

    Distant relatives from every corner of the map converge on a lonely manor clinging to a fog-choked coastline, all answering the same summons: the wealthy and reclusive Augustus Tupton is dead, and his will is about to be read. Over a formal dinner under watchful portraits and the sweep of a nearby lighthouse, a table full of misfits, opportunists, and true believers size each other up—each wondering who stands between them and a fortune. But the terms of the inheritance come with an unsettling catch, and as the storm closes in and nerves begin to fray, it becomes clear that someone in the Cliff House may have more than money on their mind.

    About the Chronicle

    Set in a stormy 1950s seaside town, The Cliff House follows a motley collection of heirs and hangers-on who are summoned to Augustus Tupton’s isolated estate for a week-long stay that will decide who inherits his fortune. Cut off by fog, pounding surf, and the cold sweep of a lighthouse beam, the guests must share cramped halls with old servants, locked rooms, and family secrets that never quite stayed buried. As suspicions grow and strange “accidents” begin to shadow the gathering, alliances form and fracture, and every creaking floorboard feels like a warning. In this slasher-fueled inheritance nightmare, the real question isn’t just who will claim the Cliff House—it’s who will live long enough to matter.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

     

    40 min
  • Delta Green “Hoard” Final Chapter: What Waits in the Ruins

    In the final chapter of Hoard, Agent Kevin Wilson confronts the last, most unnerving layers of the Marshall Morris building. As reality bends and the weight of impossible truths presses in, he’s forced to rely on instinct, determination, and sheer will to escape with his sanity intact. But even when the investigation ends, the consequences of what he’s uncovered follow him home in unexpected and unsettling ways.

    About the Chronicle

    Delta Green – Horde is a duet chronicle following Agent Kevin Wilson as he digs into the last case that shattered his friend Tim. Set primarily around the Marshall Morris apartment building in Oldtown Pasadena, the campaign blends personal grief with slow-burn, urban horror: missing people, unsettling neighbors, and the nagging suspicion that a normal-looking building might be anything but.

    Picking up after the Delta Green scenario Under New Management, Horde focuses on one agent working under the table, trying to honor a friend while keeping the truth hidden from the people he loves. It’s a story about loyalty, secrecy, and what it costs to keep walking toward the unknown when you’ve already seen what it can do to someone else.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

     

     

    50 min
  • Delta Green “Hoard” Chapter 2: The Neighbors at Marshall Morris

    Agent Kevin Wilson continues his quiet inquiries inside the Marshall Morris apartment building, hoping to learn more about his missing friend. What begins as a simple attempt to talk with residents quickly becomes complicated: anxious tenants, strange stories, and unsettling glimpses behind closed doors turn the building into a maze of unanswered questions. Kevin must rely on his instincts—and his cover—if he wants to understand what’s really happening on each floor of this aging Pasadena landmark.

    About the Chronicle

    Delta Green – Horde is a duet chronicle following Agent Kevin Wilson as he digs into the last case that shattered his friend Tim. Set primarily around the Marshall Morris apartment building in Oldtown Pasadena, the campaign blends personal grief with slow-burn, urban horror: missing people, unsettling neighbors, and the nagging suspicion that a normal-looking building might be anything but.

    Picking up after the Delta Green scenario Under New Management, Horde focuses on one agent working under the table, trying to honor a friend while keeping the truth hidden from the people he loves. It’s a story about loyalty, secrecy, and what it costs to keep walking toward the unknown when you’ve already seen what it can do to someone else.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

     

     

    1 hr 4 min
  • Delta Green “Hoard” Chapter 1: Into the Morris Building

    Agent Kevin Wilson arrives in Oldtown Pasadena following a troubling lead connected to a friend’s sudden collapse months earlier. What begins as a simple check-in on an upscale apartment building quickly turns unsettling as Kevin senses there’s more beneath its polished exterior than anyone is willing to say. With unanswered questions piling up and tensions growing at home, Kevin takes his first cautious steps into a place that may hold the key to everything he’s feared—and everything he’s not ready to face.

    About the Chronicle

    Delta Green – Horde is a duet chronicle following Agent Kevin Wilson as he digs into the last case that shattered his friend Tim. Set primarily around the Marshall Morris apartment building in Oldtown Pasadena, the campaign blends personal grief with slow-burn, urban horror: missing people, unsettling neighbors, and the nagging suspicion that a normal-looking building might be anything but.

    Picking up after the Delta Green scenario Under New Management, Horde focuses on one agent working under the table, trying to honor a friend while keeping the truth hidden from the people he loves. It’s a story about loyalty, secrecy, and what it costs to keep walking toward the unknown when you’ve already seen what it can do to someone else.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

     

     

    40 min
  • Vampire: the Masquerade - Twin Cities by Night “Sorrow” Chapter 3: The Revenant’s Eye

    The Nothing awakens to a new night in the Twin Cities, weighed down by hunger and uncertainty. Their mission—find a vanished Sabbat pack—begins to take shape as they follow a cryptic lead to a roadside motel. What they discover there is no simple contact, but a broken soul devoted to something far older and more terrible than faith alone.

    Through blood, confession, and a sense of recognition neither side can explain, the pack gains their first real direction—and a glimpse into the strange devotion that binds monsters to their creators. Yet even as answers appear, the cracks within The Nothing deepen, and the cost of control grows heavier.

    About the Chronicle

    Sorrow is a tale of loss, depression, and fractured faith — a deeply personal story that returns to the somber roots of Vampire: The Masquerade. It follows a new cast of characters, each haunted by their mortal lives and the price of immortality, as they navigate duty, despair, and the need to belong.

    This chronicle continues the interconnected world of Twin Cities by Night, expanding the saga that began with Negligence, Homecoming, Dread, and Ghouls: Fatal Addiction – Servitude. It can be experienced on its own or as part of the full continuity.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

    42 min
  • Vampire: the Masquerade - Twin Cities by Night “Sorrow” Chapter 2: Snow, Hunger, and the Woman in White

    With the Archbishop’s ultimatum hanging over them, The Nothing heads west into a whiteout—an overnight push toward the Twin Cities and the first steps of a mission they can’t refuse. Exhaustion, old wounds, and new temptations ride shotgun as the pack tests its limits on unfamiliar roads.

    Along the way, a quiet encounter hints at forces moving beneath the surface—whispers of purpose, warnings of what draws monsters to Minnesota, and the uneasy sense that not all guidance comes from the living. By night’s end, the pack secures a foothold and steels itself to meet the contact who called them here.

    About the Chronicle

    Sorrow is a tale of loss, depression, and fractured faith — a deeply personal story that returns to the somber roots of Vampire: The Masquerade. It follows a new cast of characters, each haunted by their mortal lives and the price of immortality, as they navigate duty, despair, and the need to belong.

    This chronicle continues the interconnected world of Twin Cities by Night, expanding the saga that began with Negligence, Homecoming, Dread, and Ghouls: Fatal Addiction – Servitude. It can be experienced on its own or as part of the full continuity.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

    45 min
  • Vampire: the Masquerade - Twin Cities by Night “Sorrow” Chapter 1: The Archbishop’s Ultimatum

    In the cold winter of 1989, a Sabbat pack burdened by loss is given one final chance at redemption. Summoned to the depths beneath Montreal, The Nothing stands before the Archbishop himself and is offered an ultimatum that will determine their fate.

    About the Chronicle

    Sorrow is a tale of loss, depression, and fractured faith — a deeply personal story that returns to the somber roots of Vampire: The Masquerade. It follows a new cast of characters, each haunted by their mortal lives and the price of immortality, as they navigate duty, despair, and the need to belong.

    This chronicle continues the interconnected world of Twin Cities by Night, expanding the saga that began with Negligence, Homecoming, Dread, and Ghouls: Fatal Addiction – Servitude. It can be experienced on its own or as part of the full continuity.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

    46 min
  • Episode 444 Yokai Hunters Society “The Lost Children of Mountain Town” One Shot

    The people of Meji era Japan are plagued by monsters and demons called the Yokai. These demons are fought by the secretive and vast Yokai Hunters Society. You are summoned to the mountains to investigate the disappearance of a follow hunter.

     

    Join us for a Yokai Hunters Society game, The Lost Children of Mountain Town, with Jorien playing Yokai hunter Kato Hachiro and Adam as the Grandmaster.

     

    If you would like to support the podcast stop by our Patreon

    https://www.patreon.com/TwinCitiesbyNight

    Come by and visit our Discord!

    https://discord.gg/T9zeN9p

    Check us out on iTunes:

    https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    Find us on Twitter!

    https://twitter.com/Twin_Cities_VtM

    Find us on Facebook

    https://www.facebook.com/TwinCitiesByNight/

    Find us on YouTube

    https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

    1 hr 40 min
  • Chronicles of Darkness: The Ultimate Evil “Institutionalized” Chapter 17: The Weight of Morning

    A long night breaks into a harder morning. Michael keeps vigil and clashes with a familiar blue wall while bad news lands close to home. Alex wakes from a vision of red sky and a grasped lifeline, then aims for the impound to read the truth from twisted steel. Derek juggles family worries with a job that got real on day one. Plans form in hospital hallways, where every beep feels like a countdown.

    About the Chronicle

    The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss.

    🗨️ Hop into our Discord!

    Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?

    Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.

    Come say hi—we’d love to meet you!

    👉 https://discord.gg/T9zeN9p

    Follow Us

    X: https://x.com/Twin_Cities_VtM

    Facebook: https://www.facebook.com/TwinCitiesByNight/

    iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2

    SoundCloud: https://soundcloud.com/twin-cities-by-night

    YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

     

     

    35 min

About Twin Cities by Night

From the publisher's feed

Welcome to Twin Cities by Night.