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Musical Archeologist and Demo Stylist (professions we made up just now), The Brickster, explains how he and his colleagues collaborate to recreate music from some of our favorite retro games in a richer, uncompressed, true-to-each-instrument style. The recently viral music from Super Mario World Restored - Fortress brought this unique form of historical research, along with its potential for legal entanglements, to light. Look up what samples we know of, so far, in your favorite games in their living spreadsheet: https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit#gid=1570468977.
See more from The Brickster:
YouTube: /thebricksterr
Twitter: @lebrickster
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
You and Diddy better jump inside that explosive barrel and get tossed into this minecart because we are going on a trip! This week we’re playing co-op with TWO guests at the same time. We meant to have artist Kev Bayliss and composer (not music engineer) David Wise join us to reminisce about Dinosaur Planet, as Kev did in his editorial “I was a lead on Dinosaur Planet and this week’s leak brought back great memories.” However, things went truly off the rails and we ended up looking back at their time working on not only Dinosaur Planet, later Star Fox Adventures, but also Donkey Kong Country, Diddy Kong Racing, Battletoads, Wheel of Fortune, Nightmare on Elm Street, and Killer Instinct and we’re just not sorry at all. Spoiler Alert: there may be a Dragonheart spoiler ahead.
See more from Kevin Bayliss & David Wise:
Twitter: @Kev_Bayliss
Twitter: @David_Wise
Website: dkcreationsltd.com
@dkcreationsltd
Website: https://www.playtonicgames.com/
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
Discussing his new book, Once Upon Atari: How I Made History by Killing an Industry, Howard Scott Warshaw takes us on a trip through his career starting with how he got to Atari (and how he almost didn’t), what he did there (including the Game That Shall Not be Named), and the amazing things he’s accomplished since. From learning that sometimes, in order to get better, you just need lots of people telling you what you made sucked all the way to realizing everything you touch is an expression of who you are and is perfect as is, we get our therapy session on with The Silicon Valley Therapist. Lie on the sofa and take a listen!
See more from Howard Scott Warshaw:
Twitter: @hswarshaw
Therapy practice: http://hswarshaw.com/wordpress/
All things Once Upon Atari: http://onceuponatari.hswarshaw.com/
Documentarian Bones joins us to discuss their directorial debut Mother to Earth. We dive into the mysteries of Earth Bound, the unreleased North American version of Nintendo's JRPG Mother. Now, this is not to be confused with the Super Nintendo game, Earthbound, which is actually the sequel; we know, it's complicated. Set to release in America in the early 90’s, Earth Bound didn’t come to the US until 25 years later. You may think you know the story...
See more from Bones:
Trailer: http://vimeo.com/ondemand/mothertoearth
Website: MothertoEarth.com
Twitter: @MotherToEarthMV
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
Journalist Liz Landau reminisces about the old days of text-based adventuring through MUDs (Multi User Dungeons) and how they’re the stepping stones to all current-day MMO’s and social media platforms from her Wired article, “How Old-School Text Adventures Inspired Our Virtual Spaces.” Though some thought the internet was just a passing fad, others dove head first into this game, Gemstone III, they saw on the AOL home page. Imagine: that text wedding cake tasting you held for your in-game wedding for your role playing character is the reason you can now claim Instagram Model as a career.
See more from Liz Landau:
Website: lizlandau.com
Twitter: @lizlandau
YouTube: /lizlandau
Podcast: Pod Paper Scissors - podpaperscissors.com
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
Damian Rogers from Japan’s Game Preservation Society joins us this week to talk about their new documentary series: Geimu. Born out of necessity during the pandemic to replace their annual in-person summer event, Geimu episodes highlight well-deserving Japanese game developers who might not normally get as much media attention. Episode one, 芸夢 [gei·mɯ] File #1 - Yūichi TOYAMA〈外山雄一〉~Pioneer of Modern Real-Time Strategy Games~, puts a spotlight on Mr. Toyama, a pioneer in the RTS genre.
See more from the Game Preservation Society:
YouTube: /GamePreservationSociety
Twitter: @gamepresintl
Website: gamepres.org/en
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
We uncover lost stories of the never released Power-Up Baseball, sometimes referred to as “MLB Jam,” with then programmer, now arcade game developer, Brian Smolik. Back in those days, Smolik lived the life only a young 25 year old could: programming and testing until 6 a.m. while riding a sugar high brought on by giant Slurpees. This breakneck paced work cycle was mirrored in the sweat inducing, get a running start for you pitch, maybe even break your hand on the screen style of gameplay involved in Power-Up Baseball.
See more from Brian Smolik:
Profile: Collector’s Call
Website: teamplayinc.com
Website: bigsquidrc.com
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
Iain Simons from The National Videogame Museum, UK joins us to discuss their current project: Animal Crossing Diaries. We learn how the museum evolved itself into being over the years, ponder what video games mean, ask, “how do we preserve that meaning through history,” and learn how Animal Crossing may be the perfect vehicle to set that example.
The call for your stories and experiences in Animal Crossing: New Horizons has been made; submit your story: https://animalcrossing.thenvm.org/
See more from The National Videogame Museum, UK:
Website: thenvm.org
Twitter: @nvmuk
Twitter: @iainsimons
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
In his recent video, WorkBoy: Lost Game Boy Add-on FOUND After 28 Years - Game History Secrets, Liam Robertson not only found possibly the only WorkBoy left in existence, but also got it working! This version is certainly a step up from our cardboard cut-out version we had on display at PRG in 2019 (you thought it was real, didn’t you? Gotcha!) If only we had our own Fabtek WorkBoy, we could listen to our 8-bit national anthem, look up the term ‘breakfast wine’ in other languages, schedule sniping times for our eBay auction shopping, and calculate how many more sets of ‘day pajamas’ we can afford (almost a year of quarantine has been...interesting).
See more from Liam Robertson:
Twitter: @Doctor_Cupcakes
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
THE speedrun historian and world’s fastest Mike Tyson’s Punch-out!! record holder, Summoning Salt, gives us an inside look at the niche, but expanding, world of competitive speedruns. His newest video, The History of Super Mario Bros. 2 World Records, depicts one of many yet unfinished dramatic battles for first place on the leaderboard. We learn how Summoning Salt got into researching speedruns, how he even goes about tracking down this information, and what he advocates for in the space.
See more from Summoning Salt:
YouTube: /summoningsalt
Twitter: @summoningsalt
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
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