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John Cena is the cover athlete for this week's launch of WWE 2K23, and his silly catchphrase is enough of a reason to invite Ryan Harig of Zanzeezee podcast to talk about five games that give players cool invisibility powers. Then we'll talk about Bayonetta Origins: Cereza and the Lost Demon, Valheim and Anno 1800 launching on consoles, Nintendo's justification for Tears of the Kingdom's $70 price tag, and your favorite "forgotten" games from long-running franchises.
Sometimes, wrapping a trilogy leaves developers without a clear path forward - and sometimes, their follow-ups are weird outliers that are quickly forgotten once the series either fades away or finds its footing again. A certain 10-year anniversary this week sent us down a rabbit hole of these games, and once we're done talking about them we'll get deeper into Wo Long, explore Dead Cells: Return to Castlevania, talk about Capcom Spotlight, and hear about the games you'd improve by adding pro-wrestling moves.
Wrestling and videogames have been closely intertwined since the early days - and this week, Jarrett Green of IGN and Welcome to the Thing joins us to talk about five non-wrestling games that nevertheless let you crush your enemies with piledrivers and powerbombs. Then we'll scratch the surface of Wo Long: Fallen Dynasty, chat about the validity and/or offensiveness of "JRPG" as a term, and look at the franchises you'd like to see recast their characters in new roles.
Now that Super Nintendo World is bringing videogame aesthetics to Universal Studios, we're marking the occasion by inviting Emmett Watkins Jr. for a chat about five games set entirely in theme parks — specifically the kind that characters are usually struggling to leave. Then we'll get into Like A Dragon: Ishin and Atomic Heart, Blumhouse getting into games, more about the Microsoft-Activision merger saga, and your personal stories of UFO encounters.
UFOs have been in the news a lot lately, and while they're most likely of the non-extraterrestrial variety, it seemed like a good time to grab Mike Williams of Fanbyte for a chat about five games themed around UFOs and alien abductions. Then we'll dig into Wanted: Dead, Wild Hearts, Blanc, Game Pass cannibalizing game sales, and the real and fictional places you'd like to see re-created in open worlds.
Open-world games, at their best, can be detailed portals to places we've always wanted to visit, whether real or fictitious - and this week, Anthony Abatte joins us for a look at five sandbox games that offer prime opportunities for virtual tourism. Then we'll talk about THAT game, plus Pizza Tower, news from this week's Nintendo Direct, and your favorite pieces of "idle" music.
Last week, the games industry defied licensing issues and rivalries to bring back GoldenEye 007 - and its banger pause-menu music, which inspired us to grab TL Foster for a quick Top 5 about our favorite pieces of music that play when we don't. Then we'll dig into the Dead Space remake, Hi-Fi Rush, Valiant Hearts: Coming Home, Inkulinati, and the game dialogue you enjoy listening to most.
January is traditionally the dumping ground for movies that studios don't expect to do well, so before it's over, let's grab Chris Baker for a look at five movies that got game adaptations in spite of being obscure, deeply weird, and/or outright commercial flops. After that, we'll rocket straight into Forspoken and Fire Emblem Engage, The Avengers game sunsetting, a new episode of The Last of Us TV show, and the creators you'd like to see return to the games industry.
There's a lot of overlap between the videogame and animation industries, but it's always a big deal when a big name in 2D cel animation decides to apply their talents to something interactive. This week, we'll look at five standout collaborations between game developers and old-school animators, after which we'll touch on Colossal Cave, Persona 3 and 4 coming to Game Pass, the demise of Stadia, and the games you'd like to see "enhanced" by voiceovers and/or FMV.
The Sega CD (or Mega-CD) turned 32(!) last month, and it remains the home not just of questionable FMV games and music-video makers, but of some of the best and weirdest versions of 16-bit games that were popular on other consoles at the time. Along with Greg Moore, we'll delve into five ancient games that got unforgettably "upgraded" with speech and FMV cutscenes, after which we'll talk about Vengeful Guardian: Moonrider, Borderlands movie news, the alleged end of PS5 shortages, and the upcoming games you're most looking forward to this year.
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