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The Gang finds themselves on a new plane of existence, although they have no idea which one. But at least it's not the Abyss. And they managed to rescue Lazar, so everything seems to be on the up and up. Right? Surely nothing will go wrong here.
This week's entry is so big, we had to split it into two episodes! And no, that's not just a joke about Giants being really tall. Giants have been around since basically the beginning of time, and that means there's a lot of things for us to talk about.
So this week, Alex and Kyle get into all the lore behind the Giant's creation and their history as a people. But we'll hold of on rating these big boys until after our next episode where we'll get into the details about -and the differences between- each of the 6 types of Giant.
The Gang has been bouncing from one bad situation to the next, most of which involve demons that want to kill them. Kroy is slowly slipping closer to madness, Bort shows off his Robin Hood skills, and Nubz is really starting to realize just how powerful her magic can be.
The title of this episode makes it sound like we're coving two monsters this week. Ghouls and Ghasts? That's definitely two monsters, right? Well, sort of. But not really. Ghasts are pretty much just Ghouls that did a little weight lifting and maybe read a book (or, more likely, tried to read a book but gave up. Which is still more than a Ghoul ever did.)
But what are Ghouls? You'll have to listen to the episode to find out. But as a brief overview, they sound a little bit like zombies, but they're definitely not zombies. And their origins stem from another of the main Races in D&D.
So, come give the episode a listen and let us know what you think. Are Ghouls (and Ghasts) friends, or fiends?
The Gang is in the Abyss, fighting a flock of Vulture Demons, Bort refuses to cover his mouth and keep breathing in poisonous Blood Dust. Kroy stalls for time and ends up getting The Gang into even more trouble and Nubz is the only one who seems to have any sort of grasp on just how dangerous the Abyss is.
Back in university, I (Kyle) moved into a place with 3 roommates. It was Myself, my friends Mark and Dave, and an 8 year old girl named Charlotte Brown who died in the early 1900s. So I'm pretty much an expert on ghosts already.
But just in case you aren't an expert, here's a basic run down: Ghosts used to be alive, but now they're dead and they're gonna haunt you. Sounds scary right? Well don't worry. We've got some tips on how to get rid of ghosts. So come give the episode a listen and then let us know what you think. Are ghosts friends or fiends?
The Gang has asked Mr. Ocean to help guide them through the Abyss, in order to help them find the portal Bazorok used to gain access to Red Rock Fortress. Mr. Ocean listened to their plans and agreed to be their guide. The Gang leveled up with the help of Sef and they are joined by an Elven army as they make their second attempt to get to Red Rock. Last time they got captured by Hobgoblins. Let's hope they have a little less trouble this time.
Your wish has come true! We're finally doing the Genie episode! Oh, what's that? Your final wish wasn't for us to talk about these all powerful beings from the elemental planes?
Well fine. Whatever. Genies don't really cast wishes anyway. I mean, they can grant wishes, but it's not really that big of a part of their lives. Aladdin really blew that part of out proportion.
Also, genies very rarely live in lamps. And half of them are evil. Genies are an interesting creature in that, probably everything you think you know about them is right, but only kind of right. And there's a ton that might surprise you. For example, did you know that there are 4 types of Genies?
So come give the episode a listen and then let us know what you think. Are Genies friends or fiends?
This is it. The moment we've all been waiting for. No, it's not the final leg of the campaign. Well, no. It is the final leg of the campaign, if you wanna get technical about it. But what we really meant is that we final find out who Sef really is.
And then The Gang makes a plan as to how to beat the game, which I guess is the whole point of this. BUT SEF THOUGH! WHO IS HE?
Gargoyles are pretty much exactly what you expect them to be. They are living stone creatures that hide on top of buildings and scare or hurt people that come to close to them. But they're not like the 90s Disney cartoon. In D&D, gargoyles aren't statues that come to life at night. It turns out Gargoyles the Creatures are completely separate from Gargoyles the Statues.
So come listen to the episode to learn how the statues and the creatures are related and the origin story of the living gargoyles (which is pretty cool, and is, for some reason, presented in a tiny side note in the Monster Manual).
Then, let us know what you think. Are Gargoyles friends or fiends?
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