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Roleplay, disguises, interesting rolls, cavity searches, this game has it all! And now with your hour of listening you can hear the Doomslayers make it to Tramore and fill out Extreme Paperwork! Security Check! TSA! Toyta! It's DnD!
Pull up a chair and relax as the Doomslayers use some server downtime to get to know each other. Intimately. Not like that, but sorta like that. Vren asks about Kaylan's mating ritual preferences and Olaf starts studying. Did...Did Norm just roll across the cart with a vibe?
Kaylan shows his preference fire damage to slashing, Scarlet Wren shows her Boss side, Vren shows his Soft side, and the group shows the town their backside. These cool guys don't look at explosions, they turn their horse and ride away. They're too busy to looks at social explosions, they've got cool guy things to do.
Questions Ken should ask early in conversations: Are you trying to be quiet/stealthy? What information are you looking for? When you say pieces of a loved ones body what do you want them for? Kaylan resonates with some of the group and the great mystery of Waterdown is solved.
Somewhere, possibly in a drunken stupor, a dwarf captain sneezes. Good Luck Eimar, you'll probably need it. The Doomslayers split the party and the bill, and immediately-wait, they didn't set the town on fire? It's only been an hour so don't count them out yet!
Do not ask for whom the Kaylan tolls, it tolls for thee. And now that the landshark is gone, it's time to help the village. Maybe, possibly, feeling cute might burn it down later idk lol. Maybe Ken should drink more during these games...less isn't helping
The Doomslayers are on the run, but that doesn't mean they can't enjoy a blustery fall activity. Who wouldn't want to fly a magically powered kite? Even if it was baiting a hungry landshark. New theory: Vren was a cat in his past life and the urge to knock something off the counter just won't quit
A seed planted must sprout, and magic make things really weird. I'd blame a wizard, but the Doomslayer's wizard is happy to stay clean and clear and out of the mess. Good luck Doomslayers, I'm sure it'll be fine.
The Doomslayers navigate the rest of the bandit camp, including carving a symbol into a bandit's face. Is this a recurring theme in the game? or is it lighting things on fire? No idea. Rhute has an interesting conversation with someone who's title is longer and more in depth than any player or DM is going to remember.
Rhute returns to fly back to the group. Would be pretty hard to find a small group of adventurers in a forest, inhabited by all sorts of creatures and humanoids alike. Sure would be-if it weren't for the Doomslayers. Where there's smoke, there's the Doomslayers. What's that peeking above the canopy?
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