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Pitching as a toy inventor can be an intimidating process, especially if you’ve never done it before. But what if you could get the inside scoop from an industry executive at a major toy company? Just imagine if someone from, say, Hasbro, told you exactly what pitching to their company is like, step-by-step. Or, if they let you know exactly what they want to see in your sizzle reel. Stop imagining! Because that is what today’s episode is all about.
Today’s episode features an incredible interview with Tanya Thompson, the Senior Director of Inventor Relations for Hasbro Gaming. Her division sees around 1,500 game submissions per year, so Tanya really knows what works in a pitch and what doesn’t. She shares information specifically on how to pitch directly to Hasbro, but she also shares tips that are useful for pitching to any company, like when to put text in your sizzle, how much information to share about where else you are pitching, and whether or not you need to make a prototype. This episode is a must-listen for anyone, beginner or expert, who wants to gain confidence with pitching or improve their pitching materials using tips from an expert.
EPISODE CLIFF NOTES
MENTIONED IN THIS EPISODE:
For the links and resources mentioned in this episode, head over to the episode page at www.thetoycoach.com/107
Send The Toy Coach Fan Mail!
Support the show
Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<
4.9
138138 ratings
Pitching as a toy inventor can be an intimidating process, especially if you’ve never done it before. But what if you could get the inside scoop from an industry executive at a major toy company? Just imagine if someone from, say, Hasbro, told you exactly what pitching to their company is like, step-by-step. Or, if they let you know exactly what they want to see in your sizzle reel. Stop imagining! Because that is what today’s episode is all about.
Today’s episode features an incredible interview with Tanya Thompson, the Senior Director of Inventor Relations for Hasbro Gaming. Her division sees around 1,500 game submissions per year, so Tanya really knows what works in a pitch and what doesn’t. She shares information specifically on how to pitch directly to Hasbro, but she also shares tips that are useful for pitching to any company, like when to put text in your sizzle, how much information to share about where else you are pitching, and whether or not you need to make a prototype. This episode is a must-listen for anyone, beginner or expert, who wants to gain confidence with pitching or improve their pitching materials using tips from an expert.
EPISODE CLIFF NOTES
MENTIONED IN THIS EPISODE:
For the links and resources mentioned in this episode, head over to the episode page at www.thetoycoach.com/107
Send The Toy Coach Fan Mail!
Support the show
Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<
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