The VFX Process

#31 Arthur Baum: UNREAL ENGINE The Ultimate Playground for a DoP


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Jamie sits down with Arthur Baum as he candidly shares the highs and lows of transitioning to Unreal Engine from the perspective of a Director of Photography (DoP), highlighting how this shift has finally granted him the freedom to tell the stories he is passionate about. Arthur, a seasoned DoP, has ascended the ranks on film sets, embracing any role that came his way.


We delve into Arthur's Unreal Engine film, 'Voyage' – a short that takes you on a daydreaming adventure with visuals that are truly out of this world. We also get a glimpse of Arthur's upcoming Unreal Engine series, 'How To Kill a God,' in which he is using AI tools in the workflow to help bring it to life.


The VFX Process

Getting Intimate With Your Industry!


Accompanying media:

Arthurs Website click here

For the video podcast click here

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The VFX ProcessBy Bigtooth Studios


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