The VFX Process

#58 Rasmus Poulsen: The Most IMPORTANT Advice for 3D Artists (Technouveau)


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In this episode, Jamie sits down with Rasmus Poulsen (aka Technouveau), a Copenhagen-based Art Director in the AAA games industry. With an impressive resume working on titles like Hitman, Kane & Lynch, and the upcoming Project 007, Rasmus has also built a name for himself as a sci-fi artist, crafting stunning Blender renders of futuristic ships and worlds.


As a lifelong Star Wars and sci-fi fan, Rasmus began cyber-tuning vehicles, creating concept art, and photo-bashing before discovering Blender through tutorials by Jama Jurabaev and Ian Hubert. He later contributed to Big Medium Small, creating asset packs. Now, he shares his creative process, focusing on visual storytelling over technical mastery—inspiring 3D artists of all levels to push their creativity further.


🔥 Topics Covered:

➡️ How Rasmus approaches sci-fi world-building

➡️ The balance between artistic vision and technical skill

➡️ His journey from Star Wars-inspired projects to original creations

➡️ Practical advice for Blender artists of all levels


Don’t miss this deep dive into the world of Technouveau and the power of Blender! 🚀


The VFX Process Podcast #58

Getting Intimate With Your Industry!


Accompanying media:

Connect With Rasmus click here

For the video podcast: click here

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The VFX ProcessBy Bigtooth Studios


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