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John and Craig take a detour to discuss side quests: those smaller tasks that can serve as the building blocks of a character’s journey. How do side quests differ from your hero’s primary goal? What’s the best way to use them? And how can writers make them meaningful?
We then discuss the importance of failure to the artistic process. We also follow up on graphic design for writers, spacing out TV episodes, and a Scriptnotes love story.
In our bonus segment for premium members, John and Craig put on their headsets to to talk about VR.
Links:
Email us at [email protected]
You can download the episode here.
By John August and Craig Mazin4.8
24052,405 ratings
John and Craig take a detour to discuss side quests: those smaller tasks that can serve as the building blocks of a character’s journey. How do side quests differ from your hero’s primary goal? What’s the best way to use them? And how can writers make them meaningful?
We then discuss the importance of failure to the artistic process. We also follow up on graphic design for writers, spacing out TV episodes, and a Scriptnotes love story.
In our bonus segment for premium members, John and Craig put on their headsets to to talk about VR.
Links:
Email us at [email protected]
You can download the episode here.

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