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As we grow into adolescence, the playfulness of childhood seems to disappear. Teenagers discovering their identity are engaged in a serious quest. There are unwritten rules to learn and to follow, and to be too spontaneous puts you at risk of ridicule. But while teenagers are less playful they are playing nonetheless, the obvious examples being sport and video games. As today’s teenagers live in a culture where the boundaries of the real and virtual are ever more fluid, video games offer a space free of adult supervision, where they can make friends (both on and offline), rehearse their identities, and accumulate “cultural capital”. Far from the stereotypes of the solitary gamer playing violent shooter games, many of today’s successful video games help teenagers to navigate issues of anxiety, depression, and identity. In Lagos, we find researchers using virtual reality games to help schoolchildren to understand and develop empathy for those from different ethnic backgrounds. And we ask whether playfulness can help teenagers and young adults communicate messages to potential partners.
Presenter: Steffan Powell.
(Photo: A teenager smiles as he plays a video game. Credit: Getty Images)
By BBC World Service4.6
9898 ratings
As we grow into adolescence, the playfulness of childhood seems to disappear. Teenagers discovering their identity are engaged in a serious quest. There are unwritten rules to learn and to follow, and to be too spontaneous puts you at risk of ridicule. But while teenagers are less playful they are playing nonetheless, the obvious examples being sport and video games. As today’s teenagers live in a culture where the boundaries of the real and virtual are ever more fluid, video games offer a space free of adult supervision, where they can make friends (both on and offline), rehearse their identities, and accumulate “cultural capital”. Far from the stereotypes of the solitary gamer playing violent shooter games, many of today’s successful video games help teenagers to navigate issues of anxiety, depression, and identity. In Lagos, we find researchers using virtual reality games to help schoolchildren to understand and develop empathy for those from different ethnic backgrounds. And we ask whether playfulness can help teenagers and young adults communicate messages to potential partners.
Presenter: Steffan Powell.
(Photo: A teenager smiles as he plays a video game. Credit: Getty Images)

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