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Frank West is a game designer based in Bristol, England, and self publishes through his company, The City of Games.
As a lifelong gamer, Frank has always enjoyed developing games both in the physical and digital form. Early in his life he focussed on video games, studying computer science at Bristol university, and worked as a developer, UX designer, and technical consultant on multiple projects in his early career.
In 2015 Frank started working on The City of Kings which turned into his first published board game, launched via Kickstarter in 2017. Over the next few years Frank continued to enhance The City of Kings universe through expansions for The City of Kings board game, and new games including Vadoran Gardens and The Isle of Cats.
Learn more at thecityofgames.com
Todd Patriquin (aka Imagine All The Meeple) is a professional board game photographer and content creator out of Vancouver, Washington. His goal is to push board games further into the art world. He is the co-host of Victory Point Labs, a youtube program featuring various board game photographers squaring off with their own photo of the same game.
To learn more about Todd, visit his website: https://www.imagineallthemeeple.com/
or watch his youtube show at:
https://www.youtube.com/victorypointlabs
Joe is a professional board game designer and author of the #1 international best-selling book, The Board Game Designer’s Guide, along with 2 other books on game design. He has taught Game Design and Development at Wilfred Laurier University and runs the Board Game Design Course, an online course for new game designers. He has published multiple games, and now focuses his efforts on helping budding new designers understand the various facets of getting a game to market.
For a link to Joe’s course, go to boardgamedesigncourse.com
Stefan Godot is a nerdy father and the designer of Human Punishment - Social Deduction 2.0, the expansion Project: Hell Gate, and Godet Game's newest title - Human Punishment: The Beginning, which hit Kickstarter this month. Also featured in this episode is Layout Designer Karsten Schulmann.
For a direct link to the campaign, click here: https://www.kickstarter.com/projects/13233511/human-punishment-the-beginning?ref=profile_created
Jeff & Andrew are high school friends from Chicago living their dreams as game designers, publishers, and co-owners of Road To Infamy Games (R2i Games). Together they design streamlined, easy-to-learn games centered around a unique game mechanism or component. Their recent title, Canvas, funded on Kickstarter last year with over 16K backers.
You can learn more about this game and others at roadtoinfamy.com
Benji Corless is the community manager for BlackLetter games, an indie developer and publisher based in South Wales UK. Their current project Damnation: The Gothic Game launches in 2021, a dark gothic adaptation of the cult classic Gothic Game.
Learn more at blacklettergames.com
Michael Pittre is a game designer, developer and cofounder of PenTree Games with his wife Christina Pittre in 2017. Their first game, On The Rocks, was successful funded through Kickstarter and is now in manufacturing and will be fulfilling in the coming months.
In development PenTree Games is working on On The Rocks expansion, 3-6 player card game called Pirates Bluff and an untitled Kaiju game designed by Ben Moy.
Learn more at pentreegames.com
Sean Epperson is the game developer and publisher and co-founder Thing 12 Games, which formed in 2016. Since then, they have published and manufactured 5 games: Dice of Crowns, Dice of Pirates, Click Click Boom, The Seals of Cthulhu, and their newest title Dinos Not Assembled.
Learn more at thing12games.com
In this interview, Eran will discuss Green Inbox's new comprehensive Kickstarter Pre-launch guide.
Eran Back is founder & CEO of Green Inbox, the tech marketing company behind many successful kickstarter campaigns. Green Inbox helps maximize Return on Advertising Spend. Their track record is robust, with recent titles such as Nemesis Lockdown (helped raise $5.9m), Bristol 1350 (helped raise $0.9m), Level-up (helped raise $1.1m), and Suburbia board game (helped raise $1.8m).
Learn more at greeninbox.com
Jessica Cassady is the international director of marketing at Ion Game Design in Sweden and Mighty Boards in Malta as well as APE Games in the US. Jess has run multiple crowdfunding campaigns generating millions of dollars in funding. She was also lead developer of the award winning, historically themed board game, Lovelace and Babbage, published by Artana / Genius Games. She has consulted as lead editor on multiple board game rulebooks and is the host of Girl's Stampede on the Heavy Cardboard YouTube channel.
To follow Jess's upcoming projects click here:
Posthuman Saga The Journey Home
Dawn on Titan
To subscribe to Girl's Stampede, click here: Girl's Stampede
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