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Alex Coulombe is an authorized Epic Games instructor, Unreal Engine expert and founder of Agile Lens, a NYC based XR creative studio. Projects and clients include Epic Games, Intel, Dell, HTC, Magic Leap among many others. As an architect turned into XR-chitect he focuses on building virtual environments and the spectacles within.
In this episode you will learn:
- The advantages and disadvantages of using Unreal for XR development
- How his background as an architect influenced the virtual worlds he built
- The role of XR as a tool in the creative pipeline
- The challenges and opportunities of developing for Mixed Reality
By Gabriele Romagnoli5
66 ratings
Alex Coulombe is an authorized Epic Games instructor, Unreal Engine expert and founder of Agile Lens, a NYC based XR creative studio. Projects and clients include Epic Games, Intel, Dell, HTC, Magic Leap among many others. As an architect turned into XR-chitect he focuses on building virtual environments and the spectacles within.
In this episode you will learn:
- The advantages and disadvantages of using Unreal for XR development
- How his background as an architect influenced the virtual worlds he built
- The role of XR as a tool in the creative pipeline
- The challenges and opportunities of developing for Mixed Reality

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