CG Garage

CG Garage

By Monstrous MoonshineTV & FilmTechnology
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CG Garage episodes

  • Episode 532 - Josh Safdie's Marty Supreme and the Invisible Mastery of Eran Dinur

    Josh Safdie's Marty Supreme transports audiences to a vibrant 1950s world of professional ping pong, yet many viewers remain unaware that the film contains over 500 visual effects shots. Eran Dinur, the film's VFX Supervisor, reveals how his team meticulously recreated period accurate crowds in Tokyo and Wembley while keeping the digital work entirely "invisible." He views his role as a bridge between the filmmaker's vision and the technical reality on set, ensuring that every digital element supports the story without drawing attention to itself. For Eran, the ultimate compliment is a viewer who walks out of the theater believing every single frame was captured in camera.

    The transition into high end visual effects was an unlikely one for Eran, who spent fifteen years as a classical music composer before a random software download steered him toward ILM and eventually the Safdie Brothers. This musical background provides a unique perspective on the rhythm and "choreography" of effects, whether he is timing CG ping pong balls to Timothée Chalamet's performance or animating the surreal openings of Uncut Gems. Beyond the technical craft, he addresses the current industry backlash against CGI and the marketing trends that prioritize "practical only" narratives. He also offers a practical look at the future of AI in cinema, arguing that tools are only as good as the control an artist has over them.

    Eran Dinur on IMDB >

    Eran Dinur's website >

    Marty Supreme Trailer >

    Marty Supreme Wikipedia >

    The Filmmaker's Guide to Visual Effects: The Art and Technique of VFX for Directors, Producers, Editors and Cinematographers by Eran Dinur >

    The Complete Guide to Photorealism for Visual Effects, Visualization and Games: For Visual Effects, Visualization and Games by Eran Dinur >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 17 min
  • Episode 531 - Deconstructing Juliano: Michael Moshe Dahan's Yes, Repeat, No

    What happens when a filmmaker abandons a studio career on Saving Private Ryan and a PhD in history to create a film so challenging it is rejected by both Israeli and Arab film festivals? Michael Moshe Dahan joins the podcast to discuss Yes, Repeat, No, a meta-fictional deep dive into the life of actor-activist Juliano Mer-Khamis. By casting Palestinian, Israeli, and Lebanese actors to play different facets of the same man within a "rehearsal as performance" framework, Dahan explores the fluidity of identity and the tragedy of hardened political stances. This episode navigates the delicate "middle ground" of the Middle East conflict, focusing on the human friction that exists before ideologies take hold.

    Technically, Dahan breaks down the "weird and technical" mechanics of the shoot, including a four-camera multi-cam setup on a rotating stage where the cameras never stopped rolling. The discussion covers the sonic syncopation of sharp heels and metronomes, the influence of Freud's screen memories, and the philosophy of teaching the "history of the future" rather than the past. We also explore the future of independent cinema in an algorithm-driven world and Dahan's "AI curiosity," as he looks toward new tools to recapture the audience's imagination and bypass traditional studio gatekeepers.

    Yes Repeat No official website >

    Where to watch Yes Repeat No >

    Michael Dahan on IMDB >

    Synecdoche, New York (2008) Trailer >

    The Little Drummer Girl (1984) Trailer >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 29 min
  • Episode 530 - The 2026 Forecast: CG Garage Predicts the Future of Tech and Hollywood

    Will 2026 be the year of the ultimate industry reckoning or a digital renaissance? Hosts Chris and Daniel are joined by guests James Blevins and Erick Geisler for a deep dive into the "mild, medium, and spicy" predictions that will define the next year. As the dust settles on early AI experiments, the group moves past the "Will Smith eating spaghetti" era of novelty to discuss the professionalization of tools, the massive consolidation of legacy studios, and the survival of the traditional theatrical experience.

    The conversation pushes boundaries, exploring everything from the rise of personal AI creative agents to the outlandish possibility of data centers orbiting in space. By examining the potential collapse of current tech giants alongside the emergence of AGI, the panel maps out a world where the lines between science, religion, and storytelling are permanently blurred. This episode isn't just a look at what's coming, it's a high-stakes debate on who will lead the charge in the collision of Hollywood and high-tech.

    Netflix's Acquisition of Warner Bros. Discovery >

    Flawless AI: DeepEditor & Ethical Reshoots >

    Starcloud: The First NVIDIA-Powered Space Data Center >

    NantWorks: Converging Biotech and AI >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 22 min
  • Episode 529 - Efficiency, Artistry, and the LED Wall: Ivan Reel, Executive Leader in Virtual Production, StradaXR

    From disrupting the print industry with the original Macintosh to building bespoke tech for Premier League teams, Ivan Reel has always lived at the bleeding edge of media. Now the Head of Studio Technology at StradaXR, Reel traces his evolution from graphic designer to virtual production leader, sharing insights from his time managing Sony's pivot to digital workflows and his inspiring choice to return to film school later in life to master modern VFX. This convergence of deep technical experience and fresh artistic training has placed him at the forefront of optimizing LED stages for the next generation of filmmaking.

    The discussion digs into the technical and economic forces reshaping the industry, drawing parallels between the current AI explosion and the democratization of digital video. Ivan details how StradaXR utilizes Chaos Vantage to introduce real-time ray tracing to the volume , offering a superior alternative to standard game engine pipelines. The episode wraps with a compelling argument for the future of indie film, suggesting that the true power of virtual production lies not in big budgets, but in its ability to empower efficient, high-quality genre storytelling.

    Ivan Reel on LinkedIn >

    StradaXR >

    Ivan Reel's website >

    Chaos Arena >

    Hammer Film Productions >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 24 min
  • Episode 528 - Why Gen V VFX Looks So Real: A Deep Dive with Supervisor Karen Heston

    Why does the superhero spinoff Gen V often look more visceral and grounded than its blockbuster feature film counterparts? The answer lies in the unique philosophy of Visual Effects Supervisor Karen Heston, who joins Chris and Daniel to reveal the analog soul beating beneath the show's digital surface. Heston traces her journey from the chemical smells of a black-and-white darkroom to the high-pressure world of "Flame" compositing in New York, where she learned to be a "finisher" capable of managing clients and pixels simultaneously, a skill set that eventually propelled her to lead major projects like Arthur Christmas and Beasts of No Nation.

    The conversation pulls back the curtain on the gory, creative success of Gen V. Heston explains that the show's secret isn't an over-reliance on CGI, but a fierce commitment to practical filmmaking, using giant props for shrinking characters and silicone "blood darts" to anchor the digital effects in reality. She discusses the intense collaboration required between stunts, prosthetics, and VFX to pull off "blood powers" that feel weighty rather than cartoony, and concludes with a forward-looking discussion on how AI might reshape the industry by bringing back the era of the "generalist" artist.

    Karen Heston on IMDB >

    Karen Heston on LinkedIn >

    Gen V on Prime >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    56 min
  • Episode 527 - Ben Mauro: Expanding the World of Huxley

    Ben Mauro is one of the industry's most respected concept artists, known for defining the look of blockbusters like Halo Infinite, but his latest venture is a masterclass in how artists can successfully build and own their own intellectual property. Ben returns to the podcast to break down the journey of expanding his independent sci-fi universe, Huxley, from a passion project into a high-end graphic novel series published by Thames & Hudson. He shares the creative and business roadmap for launching his new prequel, The Oracle, and explains why maintaining full creative control is essential for building a lasting legacy in a committee-driven industry.

    Beyond the logistics of publishing, the discussion dives deep into the philosophical necessity of physical media in an age of fleeting digital licenses. Ben, Chris, and Daniel explore the "pride of ownership" that comes with tangible art, whether it's a collector's edition Blu-ray or a deluxe graphic novel, and how this tactile connection anchors the audience to the story. They also touch on the "Roman Empire" of machines within Huxley's lore and the vital lesson of creating art for oneself, proving that the most personal work is often what resonates most with the world.

    Ben Mauro's "HUXLEY: The Oracle" >

    Ben Mauro's "HUXLEY: The Oracle" deluxe edition >

    Ben Mauro's "HUXLEY: The Oracle" - on Amazon >

    Ben Mauro Design >

    Ben Mauro on Instagram >

    Ben Mauro on IMDB >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 6 min
  • Episode 526 - Hoon Kim of Beeble AI: How Switchlight Creates 'Relightable Footage' for Real-Time Filmmaking

    AI is revolutionizing cinematic lighting control with Beeble AI's Switchlight. Founder Hoon Kim explains how his tool, originally a general AI concept, became a powerful VFX asset by tackling the difficult process of relighting. Switchlight "unlights" any video footage to figure out the fundamental physical properties, like the shape (normals) and texture (metalness/roughness) of objects, and then uses this data to apply new, photo-realistic lighting instantly and securely. The desktop application is quickly becoming indispensable for both small production teams and major studios who need precise creative control over their shots.

    The conversation reaches a pivotal point when host Chris, an expert in real-time rendering, mentions his work with the real-time ray tracer Vantage, leading to mutual excitement about integrating their technologies. Switchlight provides the control that other generative AI tools lack, and Hoon sees its PBR data as a perfect control signal for future generative video models. They agree the tool's true value is creating "relightable footage" that can be manipulated layer by layer, just like in professional compositing software. This technical precision promises to blend the creative freedom of AI with the consistency and detail demanded by professional filmmaking.

    Beeble AI Official Website >

    Hoon Kim's LinkedIn Profile >

    Google Research Total Relighting paper >

    Paul Debevec's Parthenon project (2004) >

    Chaos Vantage (real-time ray tracing) >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    58 min
  • Episode 525 - Dennis Berardi on Guillermo del Toro's Frankenstein & Resurrecting Mr. X

    Visual effects veteran Dennis Berardi joins the podcast to discuss the resurrection of his legendary studio, Mr. X, and his latest collaboration with Guillermo del Toro on Frankenstein. Dennis shares the technical and artistic challenges behind the film, detailing how his team blended massive physical builds with digital artistry to create the film's "invisible" effects. From creating expansive Arctic icescapes in a Toronto parking lot to blowing up 20-foot "bigature" miniatures for the climactic tower sequence, Dennis explains how they achieved an operatic scale while maintaining the emotional intimacy of Del Toro's father-son narrative.

    The conversation also navigates the complex business of visual effects, as Dennis recounts the dramatic story of selling Mr. X to Technicolor and his subsequent fight to reclaim the brand and IP after the parent company's collapse. He outlines his philosophy for rebuilding Mr. X as a boutique, filmmaker-focused studio that values artistry over volume. Finally, Dennis, Chris, and Daniel speculate on the future of the industry, discussing the impact of AI, the fracturing of the VFX market, and why relationship-driven, smaller shops may be the key to sustainable high-end filmmaking.

    Mr. X Website >

    Dennis Berardi bio >

    Dennis Berardi on IMDB >

    Frankenstein on Netflix >

    The Empty Man Trailer >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 4 min
  • Episode 524 - VFX Soldier & Scott Ross: The Subsidy Wars

    The anonymous "VFX soldier in the trenches" who took on the studios is back, and the fight he started is far from over. Two legends of the VFX labor rights movement, Daniel Lay (the formerly VFX Soldier) and veteran exec Scott Ross, join Chris and Daniel Thron to revisit the pivotal moment their fight began. The conversation goes back 10+ years to when the VFX Soldier blog became the rallying cry for an industry in crisis, detailing why Lay started it, his reasons for anonymity, and how he and Ross ultimately "merged forces" to fight for artists.

    The group dives deep into the history of their legal battle, revealing how their "Jedi Knight" law firm nearly won a tariff war against the studios, a fact later confirmed by the 2014 Sony hack. They also connect this past fight to the present, discussing the new Trump administration tariff proposal, the disruptive force of AI, and whether the collapse of the studio tentpole model finally creates an opportunity to rebuild the industry.

    Original VFX Soldier Blog >

    Scott Ross on LinkedIn >

    "Leaked Sony E-mails Reveal Execs Feared "VFX Soldier" (Cartoon Brew) >

    VFX Grunt on YouTube >

    This episode is sponsored by:

    Center Grid Virtual Studio

    Kitbash 3D (Use promocode "cggarage" for 10% off)

    1 hr 31 min
  • Episode 523 - David Morin, Executive Director of the ASWF, on His Journey from Softimage to Securing Open Source

    What was it like to be inside Softimage during the Microsoft acquisition? How did Bill Gates' "big pivot" to the internet change everything overnight? Industry veteran David Morin joins Chris to share his fascinating origin story, from programming with punch cards and an 8-year art detour to working with ILM on Jurassic Park and navigating the seismic shifts at Softimage, Microsoft, Avid, and Autodesk.

    Today, David leads the Academy Software Foundation (ASWF), and he details its crucial mission: providing a permanent, secure home for the industry's most vital open-source software. He discusses the importance of the foundation's "stamp of approval," the massive recent addition of ACES, and how open source works with commercial tools to democratize filmmaking, enabling independent, Oscar-winning animated films like Float to be created with tools like Blender.

    Academy Software Foundation >

    Join the ASWF >

    David Morin on LinkedIn >

    History of Softimage >

    This episode is sponsored by:

    Center Grid Virtual Studio

    1 hr 11 min

About CG Garage

From the publisher's feed

Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth…

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