Design Diary

Design Diary

Download on the App Store

Design Diary episodes

  • 081: Manticore
    Today we look at board game design based on the word "manticore".

    : a legendary animal with the head of a man, the body of a lion, and the tail of a dragon or scorpion

    http://buttonshy.com/designdiary/DD081-Manticore.mp3


    0 min
  • 080: Cadre (with co-host Rob Cramer)
    Today we look at board game design based on the word "cadre".

    1 : a nucleus or core group especially of trained personnel able to assume control and to train others; broadly : a group of people having some unifying relationship

    2 : a cell of indoctrinated leaders active in promoting the interests of a revolutionary party

    3 : a member of a cadre

    4 : frame, framework

    http://buttonshy.com/designdiary/DD080-Cadre.mp3


    0 min
  • 079: Grandiose
    Today we look at board game design based on the word "grandiose".

    1 : characterized by affectation of grandeur or splendor or by absurd exaggeration

    2 : impressive because of uncommon largeness, scope, effect, or grandeur

    http://buttonshy.com/designdiary/DD079-Grandiose.mp3


    0 min
  • 078: Bravado (with design community showcase)
    Today we look at board game design based on the word "bravado". Stick around to the end to hear some concepts from the design community.

    1 a : blustering swaggering conduct

    b : a pretense of bravery

    2 : the quality or state of being foolhardy

    http://buttonshy.com/designdiary/DD078-Bravado.mp3

    0 min
  • 077: Spiel (with special guest Emma Larkins)
    Today special guest Emma Larkins (Heartcatchers) looks at board game design based on the word "spiel".

    : a voluble line of often extravagant talk : a speech delivered especially to sell or promote something

    http://buttonshy.com/designdiary/DD077-Spiel.mp3


    0 min
  • 076: Antithetical (with special guest Emma Larkins)
    Today special guest Emma Larkins (Heartcatchers) looks at board game design based on the word "antithetical".

    1 : being in direct and unequivocal opposition : directly opposite or opposed

    2 : constituting or marked by antithesis : pertaining to the rhetorical contrast of ideas by means of parallel arrangements of words, clauses, or sentences

    http://buttonshy.com/designdiary/DD076-Antithetical.mp3


    0 min
  • 075: Never-Never Land
    Today we look at board game design based on the word "never-never land".

    : an ideal or imaginary place

    http://buttonshy.com/designdiary/DD075-NeverNeverLand.mp3


    0 min
  • 074: Lugubrious
    Today we look at board game design based on the word "lugubrious".

    1 : mournful; especially : exaggeratedly or affectedly mournful

    2 : dismal
    http://buttonshy.com/designdiary/DD074-Lugubrious.mp3

    0 min
  • 073: Invigilate (with co-host Rob Cramer)
    Today we look at board game design based on the word "invigilate".

    1 : to keep watch; especially : to supervise students at an examination

    2 : supervise, monitor
    http://buttonshy.com/designdiary/DD073-Invigilate.mp3



    0 min
  • 072: Yegg
    Today we look at board game design based on the word "yegg".


    : one that breaks open safes to steal : safecracker; also : robber

    http://buttonshy.com/designdiary/DD072-Yegg.mp3




    0 min