Design Diary

Design Diary

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Design Diary episodes

  • 091: Sensibility (with special guest Mike Mullins)
    Today Mike Mullins (Bottom of the 9th, Pentaquark) looks at board game design based on the word "sensibility".

    1 : ability to receive sensations : sensitiveness
    2 : peculiar susceptibility to a pleasurable or painful impression (as from praise or a slight) — often used in plural
    3 : awareness of and responsiveness toward something (such as emotion in another)
    4 : refined or excessive sensitiveness in emotion and taste

    http://buttonshy.com/designdiary/DD091-Sensibility.mp3


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  • 090: Abide (with special guest Mike Mullins)
    Today Mike Mullins (Bottom of the 9th, Pentaquark) looks at board game design based on the word "abide".

    1 a : to bear patiently : tolerate
    b : to endure without yielding : withstand
    2 : to wait for : await
    3 : to accept without objection
    4 : to remain stable or fixed in a state
    5 : to continue in a place : sojourn

    http://buttonshy.com/designdiary/DD090-Abide.mp3


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  • 089: Ineluctable
    Today we look at board game design based on the word "ineluctable".

    : not to be avoided, changed, or resisted : inevitable

    http://buttonshy.com/designdiary/DD089-Ineluctable.mp3


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  • 088: Veld
    Today we look at board game design based on the word "veld".

    : a grassland especially of southern Africa usually with scattered shrubs or trees

    http://buttonshy.com/designdiary/DD088-Veld.mp3


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  • 087: Delegate (with co-host Rob Cramer)
    Today we look at board game design based on the word "delegate".

    1 : to entrust to another
    2 : to appoint as one's representative
    3 : to assign responsibility or authority

    http://buttonshy.com/designdiary/DD087-Delegate.mp3


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  • 086: Cuckoo
    Today we look at board game design based on the word "cuckoo".

    1 : of, relating to, or resembling the cuckoo
    2 : deficient in sense or intelligence : silly

    http://buttonshy.com/designdiary/DD086-Cuckoo.mp3




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  • 085: Rectitude
    Today we look at board game design based on the word "rectitude".

    1 : the quality or state of being straight
    2 : moral integrity : righteousness
    3 : the quality or state of being correct in judgment or procedure

    http://buttonshy.com/designdiary/DD085-Rectitude.mp3


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  • 083: Pooh-Bah (with special guest Dave Chalker)
    Today Dave Chalker (Thief's Market, Get Bit!) looks at board game design based on the word "pooh-bah".

    1 : a person holding many public or private offices

    2 : a person in high position or of great influence
    http://buttonshy.com/designdiary/DD083-Pooh-Bah.mp3

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  • 082: Parlous
    Today we look at board game design based on the word "parlous".

    : full of danger or risk

    http://buttonshy.com/designdiary/DD082-Parlous.mp3




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