Dialogue Portraits

Dialogue Portraits

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Dialogue Portraits episodes

  • DCI Archives: Francisco Gonzalez Interview

    Adventure games have come back in a big way and new tools have made it easier than ever for indie developers to make games. In this episode of DCI Jonathan Miley speaks with Francisco Gonzalez about his game, A Golden Wake, an adventure game that is not only set in the 1920s but is also based on real events.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    53 min
  • DCI Archives: Pat Kemp Interview

    Brian Tyler and Jonathan Miley talk to Pat Kemp, designer on Road Not Taken, a cross between roguelikes, block puzzles, '90s nostalgia, and Robert Frost.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    53 min
  • DCI Archives: Yousuf Mapara Interview

    In this episode Brian Tyler and Jonathan Miley talk to Yousuf Mapara, the creative director of Secret Ponchos to discuss important things like what ponchos are and why they're secret as well as what a logo with a monkey holding a switchblade should look like. And the game too; we talk about the game.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    53 min
  • DCI Archives: Brad Carney Interview

    In this episode of DCI Brian Tyler and Jonathan Miley talk with game creator Brad Carney about Wrack, a first person shooter that is all about guns, speed, and blood.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 27 min
  • DCI Archives: Moresome Interview

    In this episode Brian Tyler and Jonathan Miley spoke Kyle Warwick and Mitchell Rowe of Moresome games, the developers behind Tic Toc: Time is Your Sadbox. Tic Toc is a time traveling, platforming, roguelike, shooter that is currently nearing the end of its Kickstarter campaign.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    46 min
  • DCI Archives: Inkle Interview

    Jonathan Miley speaks with the good folk behind the upcoming steampunk iOS interactive fiction multiplayer racing game, 80 Days. I spoke with John Ingold and Joe Humphrey, the co-founders of Inkle Studios, as well as Meg Jayanth, the lead writer on the game.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 27 min
  • DCI Archives: Kyle Homquist Interview

    Brian Tyler and Jonathan Miley talked with Kyle Homquist, the narrative designer on Whispering Willows. Whispering Willows is an atmospheric adventure made by Night Light Interactive.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    44 min
  • DCI Archives: David Brevik Interview

    Brian Tyler and Jonathan Miley spoke with David Brevik, co-founder of Blizzard North, CEO of Gazillion Games and lead designer on the newly christened, Marvel Heroes 2015. For more information on how you can get your hands on some free character codes for Marvel Heroes, listen to the podcast!

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 5 min
  • DCI Archives: Upper One Interview

    Brian Tyler and Jonathan Miley spoke with Amy Fredeen, Sean Vesce and Dima Veryovka from Upper One Games about their up coming game, Never Alone. Never Alone is a platformer based in Alaskan folklore that emphasizes on teamwork to get things done.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    47 min
  • DCI Archives: Carlos Garcia Interview

    Brian Tyler and Jonathan Miley spoke with Carlos Garcia his universe, Anima Beyond Fantasy. More specifically we discuss the third-person action RPG within that universe that is currently being Kickstarted, Anima: Gate of Memories.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    46 min

About Dialogue Portraits

From the publisher's feed

Video games are one of the most fascinating forms of entertainment and art in the world, yet the people behind them are even more so. Join Jonathan Miley, former editor/host of DarkCast Interviews, as…